Anne Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a faded coat and loose pants complete with top hat. She keeps her golden hair in a flapper bob. Her eyes are hazel.
Personality: She dislikes all the random violence that takes place in the south. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Brilliant and gifted she never wanted to apply herself. She moves from town to town, unable to find a place to settle.
Motivation: She wants to get laid; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Pacifist. Flaws: Ugly, Secretive. Bonds: Poor, Immigrant. Occupation: Tailor
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 103 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. A roughly beaten golden orb (130 gp). Gold cup set with emeralds (3000 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (1900 gp). Silver comb with moonstones (900 gp). Silver ewer (50 gp). Gold cup set with emeralds (3000 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Gold and ruby ring (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Solid gold idol (800 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Fire opal pendant on a fine gold chain (1900 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Large well-done wool tapestry (600 gp). Solid gold idol (800 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Kody Madden, Male Half-Elf [Permalink]
Personal [hide]
Description: 4'9" and muscular, this northern man wears a faded coat and loose pants complete with top hat. His black hair is lengthy. His eyes, though not visible through his cowl, are blue.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a great chef.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Athletic, Gifted. Bonds: Guardian, Religious, Enemies. Occupation: Assassin
Voice: Pirate accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 115 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Jeweled gold crown (2000 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (1700 gp). Gold dragon comb with red garnet eye (700 gp). A necklace of small pink pearls (2000 gp). Silver ewer (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (200 gp). Gold and ruby ring (10000 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Finely wrought small gold bracelet (20 gp). Silver chalice with lapis lazuli gems (140 gp). A necklace of small pink pearls (2000 gp). 1 Minor magic item. 1 Minor magic item.
Dalaba Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears bulky tan painted plate armor. Her hair is chestnut and very short. She wears round tiny glasses practically rammed into her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Dalaba was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Priest. She has drifted from career to career and currently works as a Priest.
Motivation: To unite with her sister; and her relatives are trying to arrange a marriage
Flaws: Antagonistic. Bonds: Family, Job. Occupation: Priest
Voice: Raspy
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 15
Hit Points 96 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 15 (+2) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 7000 gp. 1 Medium magic item.
Lilith Deft, Female Tiefling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She sports green clothing, slightly heavier than average wear. Her silver hair is slicked back into a classic pompadour. Her black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not trust anyone and sleeps with one eye open.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. By chance she met her sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of her sister; and doesn't want to be a gardener and was forced into it by her family
Flaws: Ugly, Antagonistic, Insomniac. Bonds: Immigrant, Family. Occupation: Gardener
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 78 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1200 pp.
Dalaba Turen, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she usually wears her tan robe and has her flail always slung over her shoulder. She wears a wide-brimmed hat to cover her moderate length brown hair. Her blue eyes dart from person to person to random spaces in the air.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Gifted from a young age, Dalaba studied abroad. While studying, she fell in love. They married and had a son. She has dedicated herself to building a better kind of golem.
Motivation: She wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark
Ideals: Gifted, Logical. Bonds: In love, Adventurer, Military. Occupation: Baker
Voice: High pitched, excited
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 79 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 10 (+0) | 18 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Auran, Goblin, Abyssal
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 12000 gp. Zircon (70 gp). Chrysoberyl (40 gp). Golden yellow topaz (400 gp). Deep green spinel (40 gp). Moonstone (70 gp). Star ruby (1600 gp). Clear bright green emerald (6000 gp). Azurite (8 gp). Sardonyx (70 gp). Tiger eye turquoise (8 gp). Zircon (70 gp). Black opal (1600 gp). Black star sapphire (1600 gp).
Emeny Nibley, Female Human [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with wide-brimmed hat. She carries a battered sai and tarnished bow as well. She has dyed her greying silver hair a little too much giving a sharp silver color. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born in the north her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Knight
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 119 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Auran, Giant, Celestial
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. 1 Medium magic item.
Borun Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he is generally shirtless and showing off his tattooed chest, and is pretty ugly. He wears his white hair up. His green eyes dart from person to person.
Personality: Calm and collected, he is a well trained Sailor. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Borun was born the youngest of three triplets. His first spouse was a Jeweler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. During his travels, Borun and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Borun discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Borun fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Marry his brother to traveling adventurers; and regain custody of his son
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Family, Adventurer. Occupation: Sailor
Voice: Nasally tone
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 100 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 19 (+4) | 15 (+2) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 19
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 10000 gp. Azurite (5 gp). Azurite (5 gp). Eye agate (5 gp). Hematite (5 gp). Freshwater pearl (5 gp). Chrysoprase (20 gp). Rich purple corundum (600 gp). Blue quartz (5 gp). Emerald (600 gp). Banded agate (5 gp). Violet garnet (1600 gp). Golden pearl (40 gp). Black pearl (1600 gp). Onyx (20 gp). Fire opal (600 gp). Malachite (5 gp). Fiery yellow corundum (600 gp). Eye agate (5 gp). Eye agate (5 gp). Brown-green garnet (40 gp). Obsidian (5 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


