Shedinn Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has a moderate pudge and is not very fit. His silver crest is singed and shortened. His gold eyes lackadaisically let the world flow into them.
Personality: Shedinn wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born several months after his father was called into army service. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Shedinn and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Disciplined, Gifted. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Tailor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 8
Hit Points 89 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 7 (-2) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 4d8-1, Ranged +3 / 4d8-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Embroidered and bejeweled glove (4000 gp). Jeweled electrum ring (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp).
Henry Kitchur, Male Human [Permalink]
Personal [hide]
Description: He wears a grey armored body suit, with a simple red line shooting up and back down. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes, though not visible through his cowl, are blue.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is an amazing painter.
History: The child of northern immigrants he idolized his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.
Motivation: Wants to raise his children well; and a strong sense of loyalty to dragonborn people
Ideals: Passionate, Gifted. Flaws: PTSD. Bonds: Immigrant. Occupation: Painter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 59 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 8 (-1) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan, Giant
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 5000 gp. Deep blue spinel (300 gp). Jet (140 gp). Carnelian (40 gp). Deep blue spinel (300 gp). Red garnet (140 gp). Brown-green garnet (140 gp). Golden pearl (140 gp). Zircon (40 gp). Violet garnet (300 gp). Moss agate (6 gp). Golden pearl (140 gp). Amber (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Breena Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a perfectly clean shirt and pair of pants. Her red hair has been sun bleached extensively. Her eyes are violet and catlike.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. As long as the job gets done she does not care how it got done.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the west, certain she would find work there.
Motivation: She feels kind of lost in life; and she is currently in port desperately looking for someone to get her out
Ideals: Joker, Professionalism, Artistic. Bonds: Attractive, Immigrant, Mentor. Occupation: Shoemaker
Voice: Strong lisp
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 15)
Armor Class 14
Hit Points 88 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 12 (+1) | 17 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Abyssal, Draconic
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 800 pp. 1 Minor magic item.
Mozikth Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of greataxes on his belt, each one with a aquamarine on the hilt. His white crest is kept up in a ponytail inside a small hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not trust anyone and sleeps with one eye open.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Mozikth's homeland. Mozikth decided to take the middle way and become a bodyguard. He hasn't been sleeping well lately.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Fighting, Joker. Flaws: Insomniac. Bonds: Rich, Immigrant. Occupation: Bricklayer
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 123 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 10 (+0) | 18 (+4) | 10 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 6000 gp. Blue quartz (9 gp). Black pearl (700 gp). Golden yellow topaz (700 gp). Moss agate (9 gp). Blue quartz (9 gp). Golden yellow topaz (700 gp). Aquamarine (700 gp). Banded agate (9 gp). Rose (50 gp). Fire opal (900 gp). Blue quartz (9 gp). Chrysoprase (50 gp). Freshwater pearl (9 gp). Iolite (50 gp). Aquamarine (700 gp). Violet garnet (700 gp). Coral (120 gp). Black opal (900 gp). Violet garnet (700 gp). 1 Medium magic item.
Sapply Nackle, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is renowned for his bright blue suits and hats. He wears his chestnut hair up. His fair skin shows little sign of his aristocratic breeding.
Personality: Sapply is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.
History: He was born to loving parents in a slum to the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. By chance he met his sister recently and the two have been together since.
Motivation: To prove his worth to the world; and he feels kind of lost in life
Flaws: Depressed, Impulsive, PTSD. Bonds: Attractive, Poor. Occupation: Apothecary
Voice: Posh accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 17)
Armor Class 12
Hit Points 85 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 13 (+1) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Orc, Abyssal, Halfling
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 800 pp. Sardonyx (40 gp). Eye agate (5 gp). Citrine (40 gp). Sard (40 gp). Blue sapphire (1400 gp). Star rose quartz (40 gp). Aquamarine (1000 gp). Red spinel (70 gp). Hematite (5 gp). Amethyst (70 gp). Brown-green garnet (70 gp). Jasper (40 gp). Blue sapphire (1400 gp). Eye agate (5 gp). Violet garnet (1000 gp). Hematite (5 gp). Jet (70 gp). Zircon (40 gp). Azurite (5 gp). Zircon (40 gp). Freshwater pearl (5 gp). Eye agate (5 gp). Smoky quartz (40 gp). Pink pearl (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Millicent Altham, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. She keeps her red hair in a flapper bob. She has a dull look in her gray eyes.
Personality: She can speak with the recently deceased. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Millicent was born with her mother's beautiful face. She was an athlete and attended two major summer competitions. She never won. She tends to her Bellfounder job now, and dutifully fulfills any obligations she has.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Rich, Attractive, Job. Occupation: Bellfounder
Voice: Squeaky
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 99 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Druidic, Auran
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 8000 gp. Moss agate (9 gp). Black pearl (1200 gp). Sardonyx (70 gp). Golden pearl (80 gp). Golden pearl (80 gp). Eye agate (9 gp). Golden yellow topaz (1200 gp). Peridot (70 gp). 1 Medium magic item.
Baern Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man dresses well, typically a more casual-formal manner. His auburn hair is heavily combed to the right. His eyes are likewise green.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also hits on men, regardless of circumstances.
History: Baern was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.
Motivation: Wants to raise his children well.
Ideals: Joker. Bonds: Attractive, Poor, Has a crush, Family. Occupation: Spy
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 85 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Sapphire pendant on gold chain (2300 gp). Large well-done wool tapestry (200 gp). Silver ewer (70 gp). Sapphire pendant on gold chain (2300 gp). Jeweled gold crown (5000 gp). Fire opal pendant on a fine gold chain (2100 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Medium magic item.
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