Tricking Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is well dressed, constantly wearing a pastel suit, green shirt, and tan tie. She has moderate length brown fur. Her face is covered beneath a completely black helmet.
Personality: Overbrimming with self-confidence, Tricking isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She has all her life been fascinated with singing.
History: She was born a particularly ugly child, much to the horror of her parents. She has had some formal singing training, and achieved minor success. She has never given up on her singing dream.
Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Barber
Voice: Pirate accent
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 90 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 400 pp. A delicate brass dragon egg (40 gp). A roughly beaten golden orb (50 gp). Solid gold idol (200 gp).
Vassago Belief, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear black clothing when he does not wear armor. His hair is brown and curly. He wears crescent spectacles with a black brim.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: He is content.
Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Brewer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 71 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 700 pp. Jasper (20 gp). Pink pearl (80 gp). Tiger eye turquoise (14 gp). Rhodochrosite (14 gp). Alexandrite (1200 gp). Obsidian (14 gp). 1 Medium magic item.
Arara Woods, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a well pressed and immaculate suit (or dress). Her red hair is lengthy. Her eyes are hazel and she is always smoking a pipe.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born in a small island village. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Arara took refuge in the ruined castle and found the beat up sai and armor she uses now. She's also a talented Glassblower, but doesn't like to broadcast it.
Motivation: She is not mentally stable, and does not behave rationally; and to be a glassblower again
Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Nature, Job. Occupation: Farmer
Voice: Hissing voice
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 71 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 800 pp. Aquamarine (1500 gp). Violet garnet (1500 gp). Alexandrite (1500 gp). Emerald (600 gp). Iolite (30 gp). Sard (30 gp). Black pearl (1500 gp). Tourmaline (40 gp). Golden yellow topaz (1500 gp). Blue quartz (10 gp). Tiger eye turquoise (10 gp). Rhodochrosite (10 gp). Lapis lazuli (10 gp). Freshwater pearl (10 gp). Deep blue spinel (1500 gp). Deep blue spinel (1500 gp). Black pearl (1500 gp). Obsidian (10 gp). Chalcedony (30 gp). Black star sapphire (600 gp). White pearl (40 gp). Amethyst (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Dabbledob Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'2". He prefers to wear tan clothing when he does not wear armor. His silver hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Always inclined to offer people food he seems plenty friendly. He is a ruthless business man, a trait he acquired from his father.
History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Doesn't want to be a Crown-heir and was forced into it by his family; and to unite with his sister
Ideals: Philantrophist, Entrepeneur. Bonds: Military, Attractive, Family. Occupation: Crown-heir
Voice: Old thin voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 103 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1000 gp. Brown-green garnet (70 gp). Chrysoberyl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arnold Acton, Male Human [Permalink]
Personal [hide]
Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His white hair is cut jaggedly and amateurishly. His eyes are gray and catlike.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born several months after his mother was called into army service. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Revenge; and a deep hatred of illithids
Ideals: Passionate. Bonds: Rich, Military, Adventurer, Enemies. Occupation: Fortune-teller
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 32 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 7 (-2) | 18 (+4) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Celestial, Abyssal, Auran
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. Hematite (10 gp). Eye agate (10 gp). Jasper (80 gp). Bloodstone (80 gp). Citrine (80 gp). Brown-green garnet (80 gp). Hematite (10 gp). Bloodstone (80 gp). 1 Medium magic item.
Borun Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Courier does. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy red hair. His eyes, though not visible through his cowl, are brown.
Personality: He is irascible and easily irritated. He has all his life been fascinated with music.
History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Borun never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Mentor, In love. Occupation: Courier
Voice: Sensual and smooth
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 99 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Brown-green garnet (150 gp). Aquamarine (600 gp). Blue quartz (11 gp). Aquamarine (600 gp). Black pearl (600 gp). 1 Medium magic item.
Spring In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and prefers to wear flannel. She has wavy beige fur. Her eyes, though not visible through her cowl, are yellow.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Spring was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Spring's mother didn't care for her much, and the feeling was mutual. She has achieved small success as a Barber.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and retire the richest woman in the west
Ideals: Entrepeneur. Flaws: Antagonistic, Ugly. Bonds: Job, Adventurer. Occupation: Barber
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 18)
Armor Class 15
Hit Points 117 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 14 (+2) | 7 (-2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 18
Languages
Attacks Melee +6 / 5d6+0, Ranged +11 / 5d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1100 pp. Gold dragon comb with red garnet eye (400 gp). Carved bone or ivory statuette (40 gp). Brass mug with jade inlays (100 gp). Jeweled gold crown (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp). Cloth of gold vestments (160 gp). Gold dragon comb with red garnet eye (400 gp). Large well-done wool tapestry (100 gp). Jeweled electrum ring (5000 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!