Wiggens Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he very much looks the part of a Bellfounder. He wears his golden hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Stoic and calm, he prefers to meditate than take action. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Wiggens was raised in a hard working conservative environment. Wiggens liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Bellfounder like his mother before him.
Motivation: Further expansion of business.
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Job, Attractive, Nature. Occupation: Bellfounder
Voice: Low range voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 17)
Armor Class 12
Hit Points 135 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Terran
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). A delicate silver chain set with a tourmaline (10 gp). Fire opal pendant on a fine gold chain (1000 gp). Old masterpiece painting (1000 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Cloth of gold vestments (130 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (1000 gp). Silver chalice with lapis lazuli gems (130 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Brass mug with jade inlays (200 gp). Solid gold idol (1100 gp). An abacus with copper, silver and gold markers (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (200 gp).
Brottor Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he likes to wear ponchos typically of a light brown in addition to tight pants. With bright chestnut hair and a scraggly beard. He tend to wears goggles to shield his eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Brottor fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor, Family, In love. Occupation: Dyer
Voice: Boston accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 114 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 300 pp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled anklet (2000 gp). Solid gold idol (300 gp). Jeweled electrum ring (4000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Medium magic item.
Irann Iathrana, Female Elf [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a dagger on it. Her long chestnut hair reaches down to her waist. Her eyes are gray and beady.
Personality: Irann speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Energy wise she seems alert and responsive.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered singing. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels the way she acts is they only way to get by in the world; and revenge
Ideals: Impeccable, Professionalism, Artistic. Flaws: Ugly. Bonds: Enemies. Occupation: Bricklayer
Voice: Scratchy, weak
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 18)
Armor Class 9
Hit Points 100 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Dwarven, Halfling
Attacks Melee +6 / 5d6+0, Ranged +5 / 5d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 5000 gp. Star rose quartz (80 gp). Tiger eye turquoise (12 gp). Violet garnet (1400 gp).
Jheri Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing the road beaten gear of a warrior, and a wedding ring on her left hand. She has dyed her greying green crest a little too much giving a sharp green color. Her eyes are likewise gold.
Personality: Jheri speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has all her life been fascinated with writing.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She moved from fad to fad and when she turned 15 she discovered writing. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and nothing but the best is good enough for her
Ideals: Fighting, Impeccable, Artistic. Flaws: Disease, Insomniac. Bonds: In love. Occupation: Locksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 62 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Embroidered and bejeweled glove (4000 gp). 1 Medium magic item.
Gomory Frailty, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a green feathered hat and green clothes, and is pretty ugly. Her red hair is still thick. Her otherwise smooth face is marked with small tiny scars.
Personality: While she acts the brute, she is far gentler than she would appear. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of a Tanner, who enjoyed hunting, Gomory was taken on many hunting expeditions. Gomory liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is compelled to act according to her religious beliefs; and to be a tanner again
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Nature, Job, Religious. Occupation: Locksmith
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 16)
Armor Class 14
Hit Points 68 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 8 (-1) | 15 (+2) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Gnoll, Goblin
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 700 pp. Coral (150 gp). Black star sapphire (1300 gp). Red garnet (150 gp). White opal (1300 gp). Violet garnet (700 gp). Chrysoprase (60 gp). Alexandrite (700 gp). Alexandrite (700 gp). Golden yellow topaz (700 gp). Moss agate (9 gp). Black pearl (700 gp). Peridot (60 gp). Blue sapphire (1300 gp). Deep blue spinel (700 gp).
Gale Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her fur is yellow and curly. Her green eyes lackadaisically let the world flow into them.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a font of random trivia from the lore and stories she has discovered
History: From birth she was tutored by a cruel and relentless mentor. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gale took refuge in the ruined castle and found the beat up dagger and armor she uses now. She used her abilities to travel the world and help people.
Motivation: She is currently in port desperately looking for someone to get her out; and to share knowledge with the world
Ideals: Philantrophist, Logical. Bonds: Attractive, Mentor, Nature. Occupation: Map Maker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 96 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 12 (+1) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon, Elven
Attacks Melee +2 / 4d10-3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 9000 gp. Pink pearl (120 gp). White pearl (120 gp). Rhodochrosite (9 gp). Onyx (70 gp). Blue quartz (9 gp). Hematite (9 gp). Jade (120 gp). Coral (120 gp). Aquamarine (300 gp). Jade (120 gp). Violet garnet (300 gp). Golden pearl (120 gp). Citrine (70 gp). Pink pearl (120 gp). Rhodochrosite (9 gp). Malachite (9 gp).
Robert Cromwell, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing colorful clothing, dressed as a Sellsword. He keeps his long silver hair kept up in a rat tail. His eyes are likewise gray. His teeth are white and perfect.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is skeptical of what others tell him and is slow to trust.
History: He was born the only child of a wealthy merchant. Robert was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Sellsword. He moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down; and he is content
Ideals: Athletic, Entrepeneur. Flaws: Mundane, Shy. Bonds: Attractive, Immigrant. Occupation: Sellsword
Voice: Australian accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 106 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Gold music box (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Large well-done wool tapestry (600 gp). Black velvet mask with numerous citrines (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Sapphire pendant on gold chain (1200 gp). Brass mug with jade inlays (600 gp). Finely wrought small gold bracelet (20 gp). 1 Medium magic item. 1 Medium magic item.
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