Diesa Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears bulky grey painted plate armor. She keeps her chestnut hair in a flapper bob. She has several tiny aquamarine earrings on each ear.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is lazy, self-centered, vain, and jealous.
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: Many drow want her driven away.
Ideals: Optimist. Flaws: Selfish. Bonds: Rich, Religious, Enemies. Occupation: Performer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 15)
Armor Class 8
Hit Points 115 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Dwarven, Infernal
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Red spinel (70 gp). Moss agate (6 gp). Tourmaline (70 gp). Chrysoprase (30 gp). Black star sapphire (800 gp). Silver pearl (70 gp). Hematite (6 gp). Coral (70 gp). Lapis lazuli (6 gp). Chalcedony (30 gp). Rock crystal (30 gp). Rock crystal (30 gp). Red-brown spinel (70 gp). Moss agate (6 gp). Lapis lazuli (6 gp). Golden yellow topaz (700 gp). 1 Minor magic item.
Thomas Chatham, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. His hazel eyes lackadaisically let the world flow into them.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Job, Slave. Occupation: Doctor
Voice: Boston accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 14
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 5000 gp. Eye agate (5 gp). Chrysoberyl (150 gp). Red spinel (150 gp). Fiery yellow corundum (800 gp). Zircon (30 gp). Lapis lazuli (5 gp). Chalcedony (30 gp). Silver pearl (150 gp). Black opal (800 gp). Aquamarine (1200 gp). Obsidian (5 gp). Bloodstone (30 gp). Coral (150 gp). 1 Medium magic item.
Ida Bentham, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her golden hair in a flapper bob. Her amber eyes dart from person to person.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She pushes her goals aggressively. She is also a coward if confronted.
History: Born to a poor family in the city she treasured whatever gifts she got. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 4 years later her spouse died after the birth of her son. Heartbroken, Ida never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Wants to have a good time and be beloved; and retire the richest woman in the west
Ideals: Entrepeneur, Optimist. Flaws: Fearful. Bonds: Poor, In love. Occupation: Barkeep
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Druidic, Halfling
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Freshwater pearl (14 gp). Fiery yellow corundum (600 gp). Rock crystal (40 gp). Onyx (40 gp). Violet garnet (1500 gp). Zircon (40 gp). Brown-green garnet (90 gp). Eye agate (14 gp). Golden yellow topaz (1500 gp). Chrysoberyl (90 gp). Onyx (40 gp). Deep blue spinel (1500 gp). Banded agate (14 gp). Deep green spinel (90 gp). 1 Minor magic item. 1 Minor magic item.
Lidda Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female dresses in collared shirts and wears a proper scarf over her head. She is tall, broad shouldered and powerfully built. Her blonde hair is braided into rings. She is baby faced.
Personality: Always inclined to offer people food she seems plenty friendly. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Sold as a small child to a wizard, Lidda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Over the years she perfected her riding and shooting skills. She now spends her time doing works of charity.
Motivation: She's attracted to the PC; and wants her loneliness to end
Ideals: Philantrophist. Bonds: Attractive, Mentor, Nature, Has a crush. Occupation: Bounty Hunter
Voice: Speaks with a cold
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 132 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1200 pp. Jet (130 gp). Citrine (60 gp). Red-brown spinel (130 gp).
Silent Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She has a moderate pudge and is not very fit. She has done her best to style her brown fur to look like a famous performer. Her eyes are blue and beady.
Personality: She is extraordinarily eccentric. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She is untrained/undisciplined, which makes her dangerous.
Motivation: Her religion dominates her actions; and she is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Disease, Insomniac. Bonds: Religious. Occupation: Stableman
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 129 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 19 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Celestial, Goblin
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Moss agate (16 gp). Jet (110 gp). Rich purple corundum (1300 gp). Bloodstone (40 gp). Alexandrite (300 gp). Deep blue spinel (300 gp). Amethyst (110 gp). Malachite (16 gp). Hematite (16 gp). Malachite (16 gp). Freshwater pearl (16 gp). Citrine (40 gp).
Roondar Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in tan turtlenecks beneath a violet coat with green slacks, and he perpetually has his crossbow ready. His feathered hat is riddled with cuts and holes. His face is scarred and worn.
Personality: Eccentric and domineering, Roondar will drive conversation. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: The child of southern immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother
Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Bricklayer
Voice: Scandinavian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 18)
Armor Class 15
Hit Points 102 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Halfling
Attacks Melee +6 / 5d6+0, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 17000 gp. Smoky quartz (80 gp). Black pearl (500 gp). Obsidian (8 gp). Red-brown spinel (140 gp). Brown diamond (3000 gp). Moonstone (80 gp). Freshwater pearl (8 gp). Blue star sapphire (1000 gp). Black pearl (500 gp). Golden yellow topaz (500 gp). Freshwater pearl (8 gp). Aquamarine (500 gp). Fiery yellow corundum (1000 gp). Fiery yellow corundum (1000 gp). Citrine (80 gp). Star rose quartz (80 gp). Black pearl (500 gp). Tourmaline (140 gp). Black star sapphire (1000 gp). Hematite (8 gp). Citrine (80 gp). Moonstone (80 gp). Star rose quartz (80 gp). Blue quartz (8 gp). Citrine (80 gp). Obsidian (8 gp). Amber (140 gp). Moonstone (80 gp). Amethyst (140 gp). Aquamarine (500 gp). Moonstone (80 gp). Aquamarine (500 gp). Lapis lazuli (8 gp). Blue sapphire (1000 gp). Golden yellow topaz (500 gp).
Thamuz Doom, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black vest and prefers red and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is heavily combed to the left. His thin eyebrows rest above his beady white eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thamuz is combative with any and all who dare try his patience in the slightest.
History: Born to a poor family in the city he treasured whatever gifts he got. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Justice. Flaws: Ugly, Sensitive. Bonds: Poor, Nature. Occupation: Server
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 61 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 9 (-1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Auran, Undercommon, Celestial
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 pp. Golden circlet with four aquamarines (6000 gp). Silver comb with moonstones (100 gp). Fire opal pendant on a fine gold chain (2300 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
