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NPC Generator

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Advanced [show]


Tricking On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a brown tunic with white highlights, and long blue pants that bunch up around her shoes. She wears her cinnamon fur up. Her eyes, though not visible through her cowl, are copper.

Personality: Overbrimming with self-confidence, Tricking isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born to a poor family in the city she treasured whatever gifts she got. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tricking fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of her sister; and she'd like to take her coworkers down a peg

Ideals: Impeccable, Fighting. Bonds: Job, Poor, Family. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

Tricking On the Water, Female Tabaxi Druid 15
Medium (6'3") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 94 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)15 (+2) 16 (+3)11 (+0)
Skills Stealth +9
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 3000 gp. Iolite (20 gp). Sard (20 gp). Banded agate (13 gp). Moonstone (20 gp). Golden yellow topaz (800 gp). Carnelian (20 gp). Golden yellow topaz (800 gp). Bloodstone (20 gp). Black pearl (800 gp). Coral (110 gp). Aquamarine (800 gp). Violet garnet (800 gp). Rhodochrosite (13 gp). Onyx (20 gp). Blue sapphire (1200 gp). Hematite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silgre Clayden, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a lot of dark rich colors, with gold accents. Her hair is chestnut and curly. She has several tiny topaz earrings on each ear.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does not believe in violence as a means to an end. She is a dedicated Stableman but believes her peers are too gung-ho.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Athletic, Passionate, Pacifist. Bonds: Attractive, Rich. Occupation: Stableman

Voice: Speaks with squeezed throat

Attributes [hide]

Silgre Clayden, Female Half-Orc Druid 15
Medium (5'8") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 85 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)10 (+0) 12 (+1)15 (+2)
Skills Insight +6, Persuasion +7
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 4000 gp. Rhodochrosite (16 gp). Deep green spinel (60 gp). Alexandrite (200 gp). Moss agate (16 gp). Tiger eye turquoise (16 gp). Peridot (40 gp). Iolite (40 gp). Violet garnet (200 gp). 1 Medium magic item.


Social Check DCs


Andram Death, Male Tiefling [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner, and sports empty pouches on his belt. His black hair is still thick. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the east his family was never financially stable. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Andram took refuge in the large cave and found the beat up rapier and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Flaws: Disease. Bonds: Attractive, Adventurer, Poor, Nature. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Andram Death, Male Tiefling Druid 17
Medium (5'0") Tiefling, Lawful Good (CR 17)
Armor Class 12
Hit Points 103 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 16 (+3)17 (+3)
Skills History +8, Investigation +8
Senses Passive Perception 13
Languages Common, Aquan, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555544

Possessions: 9000 gp. Gold music box (3000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Cloth of gold vestments (100 gp). Embroidered and bejeweled glove (3000 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Brass mug with jade inlays (400 gp). Solid gold idol (200 gp). Finely wrought small gold bracelet (10 gp). Cloth of gold vestments (100 gp). An abacus with copper, silver and gold markers (100 gp). Jeweled electrum ring (7000 gp).


Social Check DCs


Manfred Wesley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has done his best to style his blonde hair to look like a famous performer. His skin is flawless and his violet eyes scan people very quickly.

Personality: Manfred wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of southern immigrants he idolized his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He was granted divine powers by his dying sister.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Disciplined, Gifted. Bonds: Rich, Attractive, Immigrant. Occupation: Cook

Voice: Jamaican accent

Attributes [hide]

Manfred Wesley, Male Human Druid 15
Medium (6'2") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 139 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)14 (+2) 14 (+2)14 (+2)
Skills Arcana +7, Insight +7
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 1100 pp. Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Silver chalice with lapis lazuli gems (180 gp). 1 Medium magic item.


Social Check DCs


Audhild Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is physically well-built. Her hair is silver, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a small toy that she constantly fidgets with.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. When money was particularly tight she was walking through alleys when she overheard a Miller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the east, certain she would find work there.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Justice. Flaws: Addict. Bonds: Poor, Attractive, Religious. Occupation: Miller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Audhild Aranore, Female Dwarf Druid 15
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 155 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 21 (+5)12 (+1) 18 (+4)2 (-4)
Skills History +6, Survival +9
Senses Passive Perception 14
Languages Common, Dwarven, Draconic
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544321

Possessions: 1100 pp. Blue star sapphire (500 gp). Brown-green garnet (100 gp).


Social Check DCs


Silaqui Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears tan leather gloves, a tan jacket, and tight pants. Her hair is short and red. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Silaqui lived on a farm with her mother, near the main road leading to a nearby town. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Due to her spouse's obsession with being a Barrister they were divorced and she won custody of their son. She worked as a Blacksmith, and she later adopted a second son.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Athletic, Fighting. Bonds: Attractive, Military, Family. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Silaqui Dalanthan, Female Elf Druid 15
Medium (5'5") Elf, Lawful Good (CR 15)
Armor Class 8
Hit Points 65 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)7 (-2) 9 (-1)15 (+2)
Skills Religion +3, Survival +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 300 pp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). A necklace of small pink pearls (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Gold dragon comb with red garnet eye (1100 gp). 1 Medium magic item.


Social Check DCs


Vlorn Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats. His golden hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Animals are drawn to him, and he is able to talk to them.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic. Bonds: Adventurer. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Vlorn Shadowquick, Male Halfling Druid 16
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 143 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 19 (+4)11 (+0) 9 (-1)10 (+0)
Skills Deception +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 12000 gp. Golden circlet with four aquamarines (2000 gp). Gold and topaz bottle stopper cork (1400 gp). A roughly beaten golden orb (120 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Old masterpiece painting (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Embroidered and bejeweled glove (4000 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Gold dragon comb with red garnet eye (1400 gp).


Social Check DCs

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