Gildmak Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This southern man has a large white mantle and cape that has been intricately interwoven into his green robe. His clothes are grease stained in places. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are amber and he is always smoking a pipe.
Personality: He is a Animal Trainer first and foremost. He believes firmly that knowledge should be universal. He plays an instrument quite well.
History: Gildmak was born the youngest of three triplets. He has had some formal writing training, and achieved minor success. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers.
Ideals: Artistic. Bonds: Poor, Immigrant, Job, Family. Occupation: Animal Trainer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 39 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Ignan, Giant
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 600 pp. Golden yellow topaz (1400 gp). Tiger eye turquoise (7 gp). Deep blue spinel (1400 gp). Bloodstone (20 gp). Coral (90 gp). Iolite (20 gp). Violet garnet (1400 gp). Rock crystal (20 gp). Onyx (20 gp). Malachite (7 gp). Smoky quartz (20 gp). Star rose quartz (20 gp). Jasper (20 gp). Rock crystal (20 gp). Star rose quartz (20 gp). Hematite (7 gp). Red garnet (90 gp). Black pearl (1400 gp). Fire opal (1300 gp). Golden yellow topaz (1400 gp). Silver pearl (90 gp).
Margery Ryoma, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is well dressed, but even with her fine clothing she looks run-down. She is muscular with a powerful set of arms. Her chestnut hair is matted, messy, and big. This amber eyed easterner is not easily forgotten.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born in the east to a Seamstress, Margery learned a great deal about her mother's area of expertise. She was an athlete and attended two major summer competitions. She never won. She ran away from her former home and has been making her living as a Seamstress for the past few years.
Motivation: Sabotage a competitor.
Ideals: Joker, Athletic. Flaws: Ugly, Forgetful. Bonds: Job. Occupation: Seamstress
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 16)
Armor Class 9
Hit Points 126 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 8 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 3000 gp. Jet (100 gp). Blue sapphire (1600 gp). Bloodstone (50 gp). Sard (50 gp). Brown-green garnet (100 gp). Hematite (12 gp). Alexandrite (200 gp). Lapis lazuli (12 gp). Eye agate (12 gp). Peridot (50 gp). Malachite (12 gp). Violet garnet (200 gp). Black pearl (200 gp). Smoky quartz (50 gp). Aquamarine (200 gp). Jasper (50 gp). Azurite (12 gp).
Nora Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a simple red robe with black stripes complete with hood. Her white hair is cut short. She wears an eyepatch.
Personality: Stoic and calm, she prefers to meditate than take action. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: The child of southern immigrants she idolized her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She moves from town to town, unable to find a place to settle.
Motivation: Wants to raise her children well.
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Barkeep
Voice: Sleepy voice
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 82 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Gnoll, Orc
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Jeweled gold crown (7000 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Large well-done wool tapestry (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Gold and topaz bottle stopper cork (1800 gp). Solid gold idol (300 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Jeweled anklet (2000 gp). Silver ewer (30 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item.
Elaim Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears light armors faded through time and improper care. He is an epitome of beauty. He wears his chestnut hair down. His half smiles and blue eyes are beguiling and draw you in.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Elaim and his spouse have recently divorced.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Unemployed
Voice: Soothing and warm
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 108 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 pp. Violet garnet (400 gp). Rock crystal (20 gp). Moss agate (12 gp). Blue star sapphire (1100 gp). Obsidian (12 gp). Malachite (12 gp). Lapis lazuli (12 gp). Sard (20 gp). Aquamarine (400 gp). 1 Medium magic item.
Cloud Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown top hat and brown clothes. He has a slight overbite and is overall scrawny. He has dyed his greying yellow fur a little too much giving a sharp yellow color. His amber eyes dart from person to person to random spaces in the air.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has all his life been fascinated with dancing.
History: He comes from a rich southern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and a strong sense of loyalty to half-orc people
Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Rich. Occupation: Dilettante
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 65 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Gold dragon comb with red garnet eye (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Medium magic item.
Darrow Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: 3'4" and lanky with angular features, he is an attractive figure. He likes to wear ponchos typically of a light white in addition to tight pants. His red hair is still thick. He wears a mask on his face.
Personality: Calm and collected, he is a well trained Bellfounder. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Darrow hails from a village terrorized by dire rats. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 15 years.
Motivation: He's repulsed by the PC; and balancing his hectic life and new bellfounder responsibilities is difficult
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Enemies, Nature. Occupation: Bellfounder
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 55 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 7 (-2) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Infernal, Aquan
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 11000 gp. Azurite (5 gp). Deep blue spinel (1000 gp). Rock crystal (80 gp). Jasper (80 gp). Chrysoberyl (50 gp). Rhodochrosite (5 gp). Aquamarine (1000 gp). Silver pearl (50 gp). 1 Medium magic item. 1 Medium magic item.
Cockaby Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with finding treasure.
History: Sold as a small child to a necromancer, Cockaby was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Adventurer, Mentor. Occupation: Cartwright
Voice: Scratchy, weak
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 110 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Solid gold idol (600 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item. 1 Medium magic item.
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