Tim Everleigh, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is still thick. His thin eyebrows rest above his beady blue eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is harsh and unforgiving.
History: Born in the north to a Dilettante, Tim learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.
Motivation: To be a Guard again.
Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Dilettante
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 14
Hit Points 76 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 9 (-1) | 10 (+0) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Brown-green garnet (160 gp). Deep blue spinel (800 gp). Citrine (40 gp). Freshwater pearl (4 gp). Jasper (40 gp). Carnelian (40 gp). Obsidian (4 gp). Peridot (40 gp). Banded agate (4 gp). Tiger eye turquoise (4 gp). Malachite (4 gp). Deep blue spinel (800 gp). Black pearl (800 gp). Jasper (40 gp). Obsidian (4 gp). Eye agate (4 gp). Golden yellow topaz (800 gp). Fire opal (400 gp). 1 Medium magic item.
Jade Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears professional attire. His fur, while still mostly yellow, has prominent grey streaks. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a hateful person. He taunts others and blames them for his problems. He uses divination through singing.
History: He was born in a small desert village. He was taken as a slave by a traveling circus and forced to perform He was granted psionic powers by his dying sister.
Motivation: He is currently in port desperately looking for someone to get him out; and to clean up the streets
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Slave. Occupation: Weaver
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 120 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 19 (+4) | 16 (+3) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 4d8-2, Ranged +9 / 4d8+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp.
Chay Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'0", this man wears many layers of old clothing at all times. With a patchy blonde beard and wild blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He can speak with the recently deceased. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Chay's homeland. Chay decided to take the middle way and become a bodyguard. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chay fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Gifted, Joker, Fighting. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Dilettante
Voice: Breathy voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 124 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Gnome
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 600 pp. Tourmaline (120 gp). Aquamarine (1400 gp). Alexandrite (1400 gp). Onyx (30 gp). Zircon (30 gp). Red spinel (120 gp). Jasper (30 gp). Onyx (30 gp). Lapis lazuli (6 gp). Fiery yellow corundum (400 gp). Rose (30 gp). Carnelian (30 gp). Black pearl (1400 gp). Obsidian (6 gp). Fiery yellow corundum (400 gp). White opal (400 gp). Aquamarine (1400 gp). Zircon (30 gp). Rich purple corundum (400 gp).
Igden Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing the road beaten gear of a warrior. He has a very tight haircut. His eyes, though not visible through his cowl, are gray.
Personality: He dislikes all the random violence that takes place in the south. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Igden hails from a village terrorized by gnolls. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Igden was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: A deep hatred of gnolls.
Ideals: Fighting, Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Fletcher
Voice: Soft and melodious
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 125 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Druidic
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Brass mug with jade inlays (400 gp). Old masterpiece painting (1000 gp). Jeweled electrum ring (5000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Fire opal pendant on a fine gold chain (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Gold and ruby ring (9000 gp). Golden circlet with four aquamarines (1000 gp). 1 Medium magic item. 1 Medium magic item.
Qualen Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of pickaxes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Calm and collected, he is a well trained Tanner. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He feels threatened by others.
Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Rich, Job, Adventurer. Occupation: Tanner
Voice: Scottish accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 119 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Auran, Terran
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 2000 gp. Peridot (30 gp). White opal (600 gp). Violet garnet (1200 gp). Sard (30 gp). Deep blue spinel (1200 gp). Star rose quartz (30 gp). Rose (30 gp). Alexandrite (1200 gp). Azurite (10 gp). Chalcedony (30 gp). Obsidian (10 gp). Banded agate (10 gp). Obsidian (10 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
River Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who dresses in brown turtlenecks beneath a grey coat with green slacks, he is not a threatening figure. He has styled his lavender fur well, parting it to the right. This hazel eyed northerner is not easily forgotten.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, River has worked very hard to control his curse. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Revenge; and a deep hatred of illithids
Ideals: Optimist, Philantrophist. Flaws: Disease, Secretive. Bonds: Enemies. Occupation: Sage
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 107 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Gnome, Halfling
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 11000 gp.
Kabbarg Browning, Female Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'8" and wears a simple burlap shirt and baggy pants. She conceals her greatsword with her veritable burlap sack of a shirt. Her white hair is singed and shortened. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: From birth she was tutored by a cruel and relentless mentor. She was an athlete and attended two major summer competitions. She never won. She was granted psionic powers by her dying sister.
Motivation: Wants to work out more often; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Gifted, Athletic. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Beggar
Voice: Whispers
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 100 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Sard (80 gp). Black pearl (1600 gp). Black pearl (1600 gp). Moss agate (9 gp). Blue star sapphire (1300 gp). Bloodstone (80 gp). Fire opal (1300 gp). Freshwater pearl (9 gp). Pink pearl (40 gp). Jade (40 gp). Pink pearl (40 gp). Blue sapphire (1300 gp). Deep blue spinel (1600 gp). Red garnet (40 gp). Aquamarine (1600 gp). Rock crystal (80 gp). Chrysoprase (80 gp). Rose (80 gp). Amber (40 gp). 1 Medium magic item.
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