Art Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and she perpetually has her sickle ready. Her gray fur is kept up in a ponytail inside a deerstalker hat. Her yellow eyes peer out from beneath her deerstalker brown hat.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is used to getting what she wants. In part because she is a meticulous planner.
History: When she was but 4 years old her parents immigrated from the south. She made a point of taking high paying jobs and getting most of it up front. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural half-orc artifacts is her passion
Ideals: Fighting, Joker, Professionalism. Bonds: Adventurer, Immigrant. Occupation: Bricklayer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Sapphire pendant on gold chain (2900 gp). Embroidered and bejeweled glove (4000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Jeweled gold crown (7000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Millicent Trowbridge, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is generally shirtless and showing off her tattooed chest. She wears her hair in dreadlocks. This blue eyed westerner is not easily forgotten.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. As long as the job gets done she does not care how it got done.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From there she went from mercenary job to mercenary job. She tends to her Knight job now, and dutifully fulfills any obligations she has.
Motivation: She's looking for her big break; and to unite with her brother
Ideals: Professionalism, Gifted. Bonds: Immigrant, Job, Adventurer, Family. Occupation: Knight
Voice: American accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 104 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 19 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Auran, Terran, Orc
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Violet garnet (500 gp). Fiery yellow corundum (1200 gp). Coral (160 gp). Rose (80 gp). Malachite (8 gp). Citrine (80 gp).
Varg Shelby, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a fancy white suit. He is an epitome of beauty. He wears a Stetson hat to cover his moderate length brown hair. His otherwise smooth face is marked with small tiny scars.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He seems to be bored by most things; and his religion dominates his actions
Ideals: Gifted, Logical. Flaws: Mundane. Bonds: Attractive, Nature, Religious. Occupation: Cartwright
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 69 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Onyx (60 gp). Zircon (60 gp). Sard (60 gp). Deep blue spinel (1000 gp). Fire opal (1000 gp). Obsidian (14 gp). Moonstone (60 gp). Silver pearl (100 gp). Rhodochrosite (14 gp). Tiger eye turquoise (14 gp). Fire opal (1000 gp). Rose (60 gp). Coral (100 gp). Banded agate (14 gp). Deep blue spinel (1000 gp). Coral (100 gp). Obsidian (14 gp). Golden yellow topaz (1000 gp). Citrine (60 gp). Aquamarine (1000 gp). Black pearl (1000 gp). Blue sapphire (1000 gp).
Eida Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears rags and sports a simple walking cane. Her head has been shaved. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She can speak with the recently deceased. She plays an instrument quite well.
History: Eida was raised in a hard working conservative environment. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has achieved small success as a Sailor.
Motivation: Balancing her hectic life and new Sailor responsibilities is difficult; and she is unsatisfied with her job
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Poor, Job, In love. Occupation: Sailor
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 104 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Celestial, Goblin
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 5000 gp. Chrysoprase (70 gp). Iolite (70 gp). Black pearl (400 gp). Golden yellow topaz (400 gp). Chrysoprase (70 gp). Amber (160 gp). Deep green spinel (160 gp). Deep green spinel (160 gp). Golden yellow topaz (400 gp). Moss agate (14 gp). Red-brown spinel (160 gp). Golden yellow topaz (400 gp). Sardonyx (70 gp).
Robert Barton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a faded coat and loose pants complete with broad hat. His chestnut hair is cut jaggedly and amateurishly. He wears an eyepatch.
Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village he learned the ways of the warrior from his mother. His first spouse was a Architect, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Dilettante
Voice: Low range voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 101 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 18
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 1000 pp. White opal (1500 gp). White pearl (110 gp). Carnelian (20 gp). Black opal (1500 gp). Star rose quartz (20 gp). Emerald (1500 gp). Sardonyx (20 gp). Iolite (20 gp). Star ruby (1500 gp). Aquamarine (800 gp).
Philomena Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: This woman stands a little under 3'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a red vest and prefers white and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her auburn hair is smooth and relatively long. She wears large thick round spectacles.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make her almost putty in your hands.
History: Philomena was born in the south. At a young age she loved to build and create. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the south.
Ideals: Persistence, Entrepeneur. Flaws: Ugly, Mundane, Selfish. Occupation: Architect
Voice: Booming voice
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 104 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Peridot (40 gp). Silver pearl (130 gp). Zircon (40 gp). Violet garnet (1600 gp). Onyx (40 gp). Golden yellow topaz (1600 gp). Rich purple corundum (600 gp). Alexandrite (1600 gp). Banded agate (12 gp). Violet garnet (1600 gp). Violet garnet (1600 gp). Sard (40 gp). Lapis lazuli (12 gp). Violet garnet (1600 gp). Blue quartz (12 gp). Azurite (12 gp). Banded agate (12 gp). Zircon (40 gp). Golden yellow topaz (1600 gp). Red spinel (130 gp). Coral (130 gp). Obsidian (12 gp). Aquamarine (1600 gp). Black pearl (1600 gp).
Rangrim Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears grey cloth garments or leather armor. With bright red hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by giants. Rangrim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Many giants want him driven away; and his religion dominates his actions
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Detective
Voice: Gruff and masculine
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 15
Hit Points 147 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 18 (+4) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Druidic, Terran
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 9000 gp. Rhodochrosite (4 gp). Jasper (80 gp). Rich purple corundum (500 gp). Deep blue spinel (1100 gp). Moonstone (80 gp). Amethyst (120 gp). Rose (80 gp). Hematite (4 gp). Eye agate (4 gp). 1 Medium magic item. 1 Medium magic item.
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