Cask Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears professional attire. She keeps her black fur in a pixie cut. Her skin is flawless and her blue eyes scan people very quickly.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born blind and as such lacked many opportunities for work. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy.
Ideals: Athletic. Flaws: Depressed, Disease. Bonds: Attractive, Rich. Occupation: Apothecary
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 44 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 300 pp. Moonstone (50 gp). Sard (50 gp). Silver pearl (130 gp). Violet garnet (200 gp). Chrysoberyl (130 gp). Blue quartz (9 gp). Red spinel (130 gp). Iolite (50 gp). Alexandrite (200 gp). Golden pearl (130 gp). Blue star sapphire (1100 gp). Moss agate (9 gp). Moss agate (9 gp). Smoky quartz (50 gp). 1 Medium magic item.
Valafar Light, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). His hair is dark red, silky, and of moderate length. His red eyes lackadaisically let the world flow into them.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born to loving parents in a slum to the south. His martial abilities were realized during a raid on his village. He left for the south, certain he would find work there.
Motivation: He is content; and he seems to be bored by most things
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Poor, Immigrant. Occupation: Healer
Voice: Indian accent
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 17)
Armor Class 10
Hit Points 130 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Malachite (11 gp). Moonstone (70 gp). Jade (130 gp). Malachite (11 gp). Moss agate (11 gp). Black opal (600 gp). Deep blue spinel (1600 gp). Black opal (600 gp). Star ruby (600 gp). Red spinel (130 gp).
Bucklal Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his golden hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is very quiet and rarely speaks above a whisper. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the west, but his parents moved at a very young age to the south. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.
Motivation: He desires power and/or immortality.
Ideals: Entrepeneur. Flaws: Insane, Shy. Bonds: Adventurer, Immigrant. Occupation: Mayor
Voice: Shortens vowels
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 17)
Armor Class 13
Hit Points 85 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Dwarven
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 7000 gp. Silver chalice with lapis lazuli gems (50 gp). Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (4000 gp). Brass mug with jade inlays (400 gp). Jeweled anklet (2000 gp). Embroidered and bejeweled glove (2000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp).
Rurik Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His silver hair and beard is wavy and long. His eyes are hazel and catlike.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Architect father left him crippled. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Gifted. Flaws: Secretive, Disease. Bonds: Family. Occupation: Baker
Voice: Slurs words
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 122 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 18 (+4) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 3000 gp. Tiger eye turquoise (12 gp). Amber (70 gp). Aquamarine (800 gp). Star ruby (1000 gp). Banded agate (12 gp). Lapis lazuli (12 gp). Eye agate (12 gp). Hematite (12 gp). Bloodstone (80 gp). Blue sapphire (1000 gp). Bloodstone (80 gp). Hematite (12 gp). Alexandrite (800 gp). Rich purple corundum (1000 gp). White pearl (70 gp). Blue quartz (12 gp). Rose (80 gp). Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shifting Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'4" eastern man, he wears baggy brown pantaloons and a pastel scarf. He has wavy lavender fur. His eyes are amber.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has all his life been fascinated with singing.
History: He comes from a rich eastern family. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has built up a small fortune and can afford his own way.
Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Gifted, Artistic. Bonds: Rich, Family. Occupation: Dilettante
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 72 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Old masterpiece painting (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (2600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Jocelyn Dryden, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a long, brown cloak. He has a very tight haircut. He wears large thick round spectacles.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The war was a terrible time for him, and Jocelyn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He served in the navy to pay for his family's outstanding loans. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He's also a talented Sellsword, but doesn't like to broadcast it.
Motivation: To be a Sellsword again; and a deep hatred of orcs
Ideals: Athletic. Flaws: Depressed. Bonds: Military, Family, Job, Enemies. Occupation: Tanner
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 126 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +10
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 600 pp. Black pearl (800 gp). Amber (100 gp). Alexandrite (800 gp). White pearl (100 gp). Alexandrite (800 gp). Citrine (20 gp). Tiger eye turquoise (6 gp). Fiery yellow corundum (1000 gp). Deep green spinel (100 gp). Tourmaline (100 gp). Alexandrite (800 gp). Chrysoberyl (100 gp). Malachite (6 gp). Onyx (20 gp). Emerald (1000 gp). Star ruby (1000 gp).
Hadarai Holimion, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. He wears his auburn hair up. His eyes are hazel and he is always smoking a pipe.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break.
Ideals: Fighting, Optimist. Bonds: Job, Nature, Adventurer. Occupation: Stableman
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 84 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 12000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Embroidered and bejeweled glove (1000 gp). Gold and ruby ring (11000 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Gold dragon comb with red garnet eye (900 gp). A delicate brass dragon egg (90 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Brass mug with jade inlays (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Jeweled anklet (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). A necklace of small pink pearls (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). A silver and pearl hairclip (90 gp). Silver comb with moonstones (1000 gp). Fire opal pendant on a fine gold chain (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!