Baern Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a long brown beard with little hanging trinkets. His eyes are hazel.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He got into the Brewer business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Expand his business; and sabotage a competitor
Ideals: Entrepeneur, Fighting. Flaws: Ugly, Disease. Bonds: Job. Occupation: Brewer
Voice: Raspy
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 14
Hit Points 136 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 19 (+4) | 17 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Infernal, Draconic
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Rose (50 gp). Rich purple corundum (400 gp). Azurite (15 gp). Zircon (50 gp). Star rose quartz (50 gp). Emerald (400 gp). Freshwater pearl (15 gp). Freshwater pearl (15 gp). Star rose quartz (50 gp). Star ruby (400 gp). Azurite (15 gp). White pearl (160 gp). Bloodstone (50 gp). Lapis lazuli (15 gp). Tourmaline (160 gp). Golden yellow topaz (1500 gp). Black star sapphire (400 gp). Emerald (400 gp). Bloodstone (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
River Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. His fur is gray and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in the south his family was never financially stable. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend.
Ideals: Disciplined. Bonds: Attractive, Poor, Has a crush, Adventurer. Occupation: Priest
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 93 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Abyssal, Celestial, Elven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Solid gold idol (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Solid gold idol (1000 gp). Old masterpiece painting (1500 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). An abacus with copper, silver and gold markers (70 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Old masterpiece painting (1500 gp). 1 Medium magic item.
Kithri TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. She wears a small hat to hide her balding. Her face is scarred and worn.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born into a rich family. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has money and likes to spend it.
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Rich, Religious. Occupation: Blacksmith
Voice: Gruff and masculine
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 10
Hit Points 89 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 17 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Elven, Orc
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 7000 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Golden circlet with four aquamarines (2000 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item.
Millicent Hildenman, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many black ritualistic tattoos. She wears just a violet suit. Her black hair is drawn into a tight pony tail with a butterfly scrunchie. Her amber eyes dart from person to person.
Personality: Calm and collected, she is a well trained Armorer. She pushes her goals aggressively. She is also a coward if confronted.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Half-Elves in the north were limited. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Find a way to reverse the transformation of her sister; and an old rival family wants her found
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Job, Immigrant, Family. Occupation: Armorer
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 103 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Terran
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1200 pp. Hematite (12 gp). Smoky quartz (40 gp). Jet (130 gp). Alexandrite (1200 gp). Golden pearl (130 gp). Blue star sapphire (1600 gp). Freshwater pearl (12 gp). Rich purple corundum (1600 gp). Alexandrite (1200 gp). Chrysoberyl (130 gp). Blue quartz (12 gp).
Silent Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. Her lavender fur is singed and shortened. Her face is covered beneath a completely black helmet.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Silent was left her father's suit of armor and trained in its use and care. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants nothing more than to rejoin the army; and retire the richest woman in the south
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Military. Occupation: Shoemaker
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 18)
Armor Class 9
Hit Points 149 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 18 (+4) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Giant, Infernal
Attacks Melee +9 / 5d6+3, Ranged +5 / 5d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 500 pp. Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Black velvet mask with numerous citrines (30 gp). Solid gold idol (1100 gp). Gold and topaz bottle stopper cork (1200 gp). Golden circlet with four aquamarines (3000 gp). Old masterpiece painting (2200 gp).
Oloric Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Banker does. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is golden and curly. He wears an eyepatch.
Personality: He will rave to anyone who will listen. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He got into the Banker business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has worked as a Banker like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and to be a mason again
Ideals: Fighting. Flaws: Ugly, Insane, PTSD. Bonds: Job. Occupation: Banker
Voice: Aggressive tone
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 95 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Orc
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Coral (150 gp). Emerald (600 gp). Smoky quartz (40 gp). Tiger eye turquoise (14 gp). Chrysoberyl (150 gp). Blue star sapphire (600 gp).
Gilbert Fidget, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and he perpetually has his flail ready. His hair is chestnut and curly. He tend to wears goggles to shield his eyes.
Personality: This man loves singing and to teach people singing more than just about anything. He plays an instrument quite well.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality.
Ideals: Fighting, Artistic, Gifted. Bonds: Adventurer, Rich. Occupation: Gardener
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 116 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 18 (+4) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1100 pp. Alexandrite (500 gp). Violet garnet (500 gp). Deep blue spinel (500 gp). Tiger eye turquoise (11 gp). Violet garnet (500 gp). Sardonyx (50 gp). Peridot (50 gp). Black pearl (500 gp). Golden yellow topaz (500 gp). Black opal (900 gp). Blue quartz (11 gp). Peridot (50 gp). Eye agate (11 gp). Fire opal (900 gp). Black pearl (500 gp). 1 Minor magic item.
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