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NPC Generator

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Advanced [show]


Golm Home, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a skull on it. He has shaved his head bald. His hazel eyes dart from person to person.

Personality: He loves telling others what to do and how they should feel about things. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions.

Ideals: Opinionated. Bonds: Attractive, Rich, Religious, Enemies. Occupation: Sage

Voice: Aggressive tone

Attributes [hide]

Golm Home, Male Half-Orc Druid 16
Medium (5'8") Half-Orc, Lawful Good (CR 16)
Armor Class 14
Hit Points 99 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 1200 pp.


Social Check DCs


Balimaar Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to loving parents in a slum to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Slave. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Balimaar Gladstone, Male Human Druid 16
Medium (6'2") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 131 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)16 (+3) 14 (+2)13 (+1)
Skills Athletics +5, Stealth +7
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Terran
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 1100 pp.


Social Check DCs


Naill Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. With a patchy blonde beard and wild blonde hair. This brown eyed westerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is afraid of men and trembles around them

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He seems to be bored by most things; and he wants to get laid

Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Job, Has a crush. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Naill Xistsrith, Male Half-Elf Druid 17
Medium (5'9") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 52 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)11 (+0) 8 (-1)12 (+1)
Skills Deception +7, Performance +7
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 4000 gp. Old masterpiece painting (1900 gp). Jeweled electrum ring (5000 gp). Jeweled gold crown (5000 gp). 1 Medium magic item.


Social Check DCs


Mara Nailo, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is renowned for her bright tan dresses and hats. Her hair is white and very short. She is baby faced.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born in the west to a Courier, Mara learned a great deal about her father's area of expertise. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. Due to her spouse's obsession with being a Tanner they were divorced and she won custody of their daughter. She worked as a Courier, and she later adopted a second daughter.

Motivation: She desires power and/or immortality; and she is unsatisfied with her job

Ideals: Athletic, Philantrophist, Gifted. Bonds: Family, Job, Adventurer. Occupation: Courier

Voice: Can't modulate volume

Attributes [hide]

Mara Nailo, Female Elf Druid 15
Medium (4'11") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 65 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)15 (+2) 17 (+3)12 (+1)
Skills Performance +6, Religion +7
Senses Passive Perception 13
Languages Common, Elven, Druidic, Draconic
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Solid gold idol (1100 gp). Silver comb with moonstones (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). A silver and pearl hairclip (40 gp). Jeweled anklet (1000 gp). Fire opal pendant on a fine gold chain (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). A necklace of small pink pearls (6000 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Gold and ruby ring (7000 gp). Gold and ruby ring (7000 gp). 1 Medium magic item.


Social Check DCs


Hamil Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a wide-brimmed hat to hide his balding. His eyes are green and beady.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his brother before him, after school he went straight into learning to become a Mercenary. He inherited the family business which he has now maintained for 2 years.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Optimist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hamil Goodbarrel, Male Halfling Druid 17
Small (3'4") Halfling, Lawful Good (CR 17)
Armor Class 11
Hit Points 110 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Perception +7, Stealth +6
Senses Passive Perception 16
Languages Common, Halfling, Gnoll
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 400 pp. Golden yellow topaz (800 gp). Amber (70 gp). Peridot (80 gp). Malachite (8 gp). Golden pearl (70 gp). Blue quartz (8 gp). Obsidian (8 gp).


Social Check DCs


Geoffrey Quinton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a grey coat over a tan low-cut shirt, and a Stetson hat upon his head. His blonde hair is cut short. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a logical person and will generally grow upset if things defy logic and science.

History: From birth he was tutored by a cruel and relentless mentor. In his 14th year, his parents were killed by a drow raid, leaving Geoffrey alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Geoffrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Someone believes him a fraud; and he wants revenge against drow

Ideals: Joker, Logical. Bonds: Poor, Mentor, Enemies. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Geoffrey Quinton, Male Human Druid 16
Medium (5'0") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 124 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)14 (+2) 17 (+3)8 (-1)
Skills History +7
Senses Passive Perception 13
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 7000 gp. Rhodochrosite (9 gp). Star rose quartz (40 gp). Star rose quartz (40 gp). Aquamarine (1600 gp). Rose (40 gp). Chalcedony (40 gp). Peridot (40 gp). Fiery yellow corundum (900 gp). Alexandrite (1600 gp). Aquamarine (1600 gp). Deep blue spinel (1600 gp). Jasper (40 gp). Blue star sapphire (900 gp). Blue star sapphire (900 gp).


Social Check DCs


Serpent In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman tends to wear a pastel poncho over her likewise colored trousers and shirt and is in decent physical shape. Her lavender fur has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Courier, who enjoyed hunting, Serpent was taken on many hunting expeditions. She was an apprentice working in her mother's forge. She has achieved small success as a Apothecary.

Motivation: Wants to have a good time and be beloved; and to clean up the streets

Ideals: Impeccable, Optimist. Bonds: Nature, Job, Guardian. Occupation: Apothecary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Serpent In Woods, Female Tabaxi Druid 16
Medium (6'0") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 125 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)11 (+0) 17 (+3)19 (+4)
Skills Nature +5, Survival +8
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 3000 gp. Obsidian (4 gp). Tourmaline (160 gp). Eye agate (4 gp). Jet (160 gp). Coral (160 gp). Golden pearl (160 gp). Citrine (70 gp). Moss agate (4 gp). Fire opal (600 gp). Banded agate (4 gp). Rock crystal (70 gp). Sardonyx (70 gp). Violet garnet (1100 gp). Brown-green garnet (160 gp). Aquamarine (1100 gp). Chrysoberyl (160 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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