Aura Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. He wears a colorful flower in his red fur. His copper eyes peer out from beneath his feathered brown hat.
Personality: Overbrimming with self-confidence, Aura isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is obsessed with a lost civilization.
History: He was born blind and as such lacked many opportunities for work. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. During his travels, Aura and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aura discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Aura fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He feels the way he acts is they only way to get by in the world; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Adventurer, Debt. Occupation: Tanner
Voice: Boston accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 17)
Armor Class 13
Hit Points 126 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 6000 gp. Banded agate (6 gp). Eye agate (6 gp). Azurite (6 gp). Violet garnet (800 gp). Pink pearl (130 gp). Golden yellow topaz (800 gp). Moonstone (30 gp). Deep blue spinel (800 gp). Eye agate (6 gp). Lapis lazuli (6 gp). Hematite (6 gp). Tourmaline (130 gp). Star rose quartz (30 gp). Aquamarine (800 gp). Brown diamond (3000 gp). Zircon (30 gp). Golden yellow topaz (800 gp). Amber (130 gp). Tiger eye turquoise (6 gp). Black pearl (800 gp). Deep blue spinel (800 gp). Rock crystal (30 gp). Citrine (30 gp). Lapis lazuli (6 gp). Chrysoberyl (130 gp). Star ruby (1000 gp). Iolite (30 gp). Deep blue spinel (800 gp). Amethyst (130 gp). Alexandrite (800 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Oriff Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She carries with her a set of hand crossbows, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her long brown hair reaches down to her waist. She wears round tiny glasses practically rammed into her face.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She enjoys reading and quiet.
History: Gifted from a young age, Oriff studied abroad. Her homeland was ravaged by war and she spent much of her life rebuilding it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriff fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Logical, Gifted. Flaws: PTSD. Bonds: Attractive. Occupation: Painter
Voice: Dutch accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 8
Hit Points 127 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 16 (+3) | 19 (+4) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Goblin, Aquan, Halfling
Attacks Melee +6 / 4d10+1, Ranged +3 / 4d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Rose (80 gp). Tiger eye turquoise (16 gp). Azurite (16 gp). Obsidian (16 gp). Freshwater pearl (16 gp). Peridot (80 gp). Rock crystal (80 gp). Azurite (16 gp). Silver pearl (150 gp). Citrine (80 gp). Tourmaline (150 gp). Hematite (16 gp). Obsidian (16 gp). Chrysoberyl (150 gp). Lapis lazuli (16 gp). Carnelian (80 gp).
Vola Sherwood, Female Half-Orc [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across her face, she wears a faded coat and loose pants complete with wide-brimmed hat. She keeps her long red hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Prone to second guessing herself, she comes off as nervous. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Vola is combative with any and all who dare try her patience in the slightest.
History: Born to a Shipwright, her father struggled to pay the bills. Like her father and her sister before her, after school she went straight into learning to become a Architect. She hasn't been sleeping well lately.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Justice. Flaws: Insomniac, Shy. Bonds: Poor, Job. Occupation: Architect
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 68 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Amethyst (160 gp). Zircon (20 gp). Freshwater pearl (14 gp). Smoky quartz (20 gp). Deep green spinel (160 gp). Alexandrite (1300 gp). Carnelian (20 gp). Amber (160 gp). Obsidian (14 gp). Alexandrite (1300 gp). Chalcedony (20 gp). Alexandrite (1300 gp). Pink pearl (160 gp). Chalcedony (20 gp). Eye agate (14 gp). Onyx (20 gp). Aquamarine (1300 gp). Alexandrite (1300 gp). Violet garnet (1300 gp). Tiger eye turquoise (14 gp). Aquamarine (1300 gp). Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dimble Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a worn and beaten armor, and is pretty ugly. His hair is auburn and curly. He wears a mask on his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Druid school at a young age so that he could practice his psionic talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Masseuse
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 55 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 6 (-2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 9000 gp. Jasper (60 gp). Malachite (12 gp). Bloodstone (60 gp). Freshwater pearl (12 gp). Rhodochrosite (12 gp). Pink pearl (90 gp). Deep green spinel (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ethereal Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear flannel, and a wedding ring on his right hand. His black fur is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He speaks before he thinks and is too direct. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Navigator.
Motivation: Wishes to resurrect an old love.
Flaws: Impulsive. Bonds: In love, Attractive, Job, Nature. Occupation: Navigator
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 41 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 7 (-2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Eye agate (15 gp). Violet garnet (200 gp). Hematite (15 gp). Aquamarine (200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Qualen Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has moderate length black hair. He wears a mask on his face.
Personality: He dislikes all the random violence that takes place in the south. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born on a small isolated farm. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Athletic, Pacifist, Gifted. Bonds: Adventurer, Nature. Occupation: Spice Merchant
Voice: Loud with bravado
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 9
Hit Points 109 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mary Compton, Female Human [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears brown leather gloves, a brown jacket, and tight pants. Her silver hair is matted, messy, and big. Her fierce gray eyes like to dwell on things.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a font of random trivia from the lore and stories she has discovered
History: She was born the only child of a wealthy merchant. When Mary reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has been a successful dealer in antiques buying low and selling high.
Motivation: She desires power and/or immortality; and to share knowledge with the world
Ideals: Joker, Logical, Entrepeneur. Flaws: Ugly. Bonds: Military. Occupation: Detective
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Gnome, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Red garnet (160 gp). Azurite (16 gp). Golden yellow topaz (700 gp). Eye agate (16 gp). Emerald (1400 gp). Smoky quartz (50 gp). Azurite (16 gp). Lapis lazuli (16 gp). Coral (160 gp). Deep blue spinel (700 gp). Blue sapphire (1400 gp). Deep green spinel (160 gp). Citrine (50 gp). Blue quartz (16 gp). Azurite (16 gp). Blue quartz (16 gp). Amethyst (160 gp). Banded agate (16 gp). 1 Medium magic item.
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