Havilar Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black armored body suit, with a simple brown line shooting up and back down. She wears her silver crest up. Her skin is flawless and her red eyes scan people very quickly.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Havilar was left her mother's suit of armor and trained in its use and care. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To protect her home.
Flaws: Fearful. Bonds: Attractive, Guardian, Military. Occupation: Interpreter
Voice: Jittery and nervous
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 16)
Armor Class 11
Hit Points 134 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 12000 gp. Tourmaline (140 gp). Violet garnet (1000 gp). Malachite (16 gp). Obsidian (16 gp). Carnelian (30 gp). Golden yellow topaz (1000 gp). Citrine (30 gp). Jade (140 gp). Golden yellow topaz (1000 gp). Blue quartz (16 gp).
Salasar Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of strength around his neck, and a nunchaku on his belt. He has silver crest. This gold eyed southerner is not easily forgotten.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born in the south, but his parents moved at a very young age to the east. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Salasar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Fighting. Flaws: Sensitive. Bonds: Attractive, Immigrant, Rich. Occupation: Bellfounder
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 106 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Alexandrite (500 gp). Red spinel (130 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Felosial Selevarun, Female Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is typically in her Spice Merchant uniform. She has a long silver ponytail with little hanging trinkets. She wears large thick round spectacles.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a logical person and will generally grow upset if things defy logic and science.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Over the years she perfected her riding and shooting skills. She ran away from her former home and has been making her living as a Spice Merchant for the past few years.
Motivation: Expand her business; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Religious, Nature. Occupation: Spice Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 15
Hit Points 58 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 21 (+5) | 9 (-1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Halfling
Attacks Melee +7 / 4d8+2, Ranged +10 / 4d8+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Qemuel Clever, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. His black hair is long and unkept. He wears large thick round spectacles.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born a particularly ugly child, much to the horror of his parents. When Qemuel reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and he has comitted a past crime that haunts him to this day
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Military. Occupation: Ruler
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 74 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 10000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Solid gold idol (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold and topaz bottle stopper cork (1700 gp). Silver comb with moonstones (600 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Gold and ruby ring (8000 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Gold and ruby ring (8000 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Silver chalice with lapis lazuli gems (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Large well-done wool tapestry (300 gp). Finely wrought small gold bracelet (20 gp).
Shamil Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: A 3'2" southern woman, she wears very tight pants and wife beaters, though occasionally she sports a tan coat. She has wavy brown hair. This brown eyed southerner is not easily forgotten.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is afraid of women and trembles around them
History: Born in the south to a Ruler, Shamil learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Ruler for hire.
Motivation: She is wracked by social anxiety; and expand her business
Flaws: Cynical, Shy, Fearful. Bonds: Job. Occupation: Ruler
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 19)
Armor Class 13
Hit Points 161 (19d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 19 (+4) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Infernal
Attacks Melee +7 / 5d8+1, Ranged +8 / 5d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 2700 pp. Finely wrought small gold bracelet (60 gp). Brass mug with jade inlays (500 gp). Jeweled anklet (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Cloth of gold vestments (150 gp). Finely wrought small gold bracelet (60 gp). Gold dragon comb with red garnet eye (1100 gp). Golden circlet with four aquamarines (2000 gp). A roughly beaten golden orb (150 gp). Cloth of gold vestments (150 gp). Embroidered and bejeweled glove (4000 gp). 1 Major magic item.
Fargrim Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and is dressed in earthy colors with a brown and grey handkerchief worn on his right side. He has a small bristly mustache and wavy brown hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Fargrim was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has worked as a Apothecary like his father before him.
Motivation: He wants nothing more than to rejoin the army; and marry his brother to traveling adventurers
Ideals: Philantrophist. Bonds: Family, Job, Military. Occupation: Apothecary
Voice: Strong lisp
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 19)
Armor Class 12
Hit Points 145 (19d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 18
Languages Common, Dwarven, Draconic
Attacks Melee +7 / 5d8+1, Ranged +8 / 5d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1600 pp. Emerald (400 gp). Fiery yellow corundum (400 gp). Citrine (70 gp). Jade (160 gp). Eye agate (16 gp). Aquamarine (1600 gp). Azurite (16 gp). Sardonyx (70 gp). Banded agate (16 gp). Blue star sapphire (400 gp). Eye agate (16 gp). Star ruby (400 gp). Bloodstone (70 gp). Blue sapphire (400 gp). Rose (70 gp). Blue quartz (16 gp). Sardonyx (70 gp). Moss agate (16 gp). Smoky quartz (70 gp). Moss agate (16 gp). Moss agate (16 gp). Fiery yellow corundum (400 gp). Eye agate (16 gp). Jasper (70 gp). Blue-white diamond (4000 gp). Chrysoprase (70 gp). Deep blue spinel (1600 gp). Violet garnet (1600 gp). Eye agate (16 gp). Deep blue spinel (1600 gp). Golden pearl (160 gp). Star ruby (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Travok Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a long white beard with little hanging trinkets. He is baby faced.
Personality: He snorts whenever he laughs or is feeling confident. He has a small toy that he constantly fidgets with.
History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Addict, Disease, Depressed. Bonds: Nature. Occupation: Priest
Voice: Mousy voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 96 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Cloth of gold vestments (140 gp). Gold music box (4000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Jeweled gold crown (7000 gp). Embroidered and bejeweled glove (4000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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