Astar Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is cut close to his head. His fierce black eyes like to dwell on things.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When Astar reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.
Motivation: Money/treasure; and his religion dominates his actions
Ideals: Entrepeneur. Flaws: Selfish. Bonds: Rich, Religious, Military. Occupation: Slave Trader
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 15)
Armor Class 9
Hit Points 120 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 17 (+3) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +9 / 4d8+4, Ranged +4 / 4d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 4000 gp. Eye agate (15 gp). Chrysoberyl (150 gp). Malachite (15 gp). Obsidian (15 gp). Azurite (15 gp). Amber (150 gp). Aquamarine (500 gp). Sardonyx (20 gp). Iolite (20 gp). Blue sapphire (1000 gp). Deep green spinel (150 gp). Moonstone (20 gp). Zircon (20 gp). Red-brown spinel (150 gp). Emerald (1000 gp). Aquamarine (500 gp). Azurite (15 gp). Moss agate (15 gp). 1 Medium magic item.
Panana Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair is braided into rings. Her amber eyes have a joyful gleam in them most of the time.
Personality: Panana speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is obsessed with her god.
History: Born to a pair of adventurers, Panana grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and her religion dominates her actions
Ideals: Impeccable. Bonds: Adventurer, Attractive, Religious. Occupation: Brewer
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 86 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Violet garnet (800 gp). Jasper (30 gp). Golden pearl (140 gp). Carnelian (30 gp). Pink diamond (8000 gp). Aquamarine (800 gp). Golden yellow topaz (800 gp). Malachite (9 gp). Hematite (9 gp). Coral (140 gp). 1 Minor magic item.
Agatha Markum, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she has a large yellow mantle and cape that has been intricately interwoven into her grey robe. Her hair, while still mostly white, has prominent grey streaks. She wears a mask on her face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Energy wise she seems alert and responsive.
History: Agatha was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better world.
Motivation: A deep hatred of gnolls; and she's looking for her big break
Ideals: Professionalism. Bonds: Family, Poor, Adventurer, Enemies. Occupation: Miner
Voice: Timid voice
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 18 (+4) | 15 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Elven, Sylvan, Infernal, Gnome, Aquan
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Cloth of gold vestments (140 gp). Golden circlet with four aquamarines (5000 gp).
Tagga Bradley, Female Half-Orc [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She tends to wear a large black jacket. Her tied-back hair is brown. She is baby faced.
Personality: Calm and collected, she is a well trained Assassin. She receives visions of the future at random moments
History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Assassin. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Her relatives are trying to arrange a marriage; and to find somewhere to settle down
Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Job, Has a crush, Family. Occupation: Assassin
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 18)
Armor Class 11
Hit Points 112 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +9 / 5d6+3, Ranged +7 / 5d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 6000 gp. Black pearl (1600 gp). Black pearl (1600 gp). Blue quartz (4 gp). Rock crystal (70 gp). Deep blue spinel (1600 gp). Brown-green garnet (80 gp). White opal (1300 gp). Golden yellow topaz (1600 gp). Clear bright green emerald (3000 gp). Black pearl (1600 gp). Rose (70 gp). Blue diamond (3000 gp). Amber (80 gp). Alexandrite (1600 gp). Chalcedony (70 gp). Fiery yellow corundum (1300 gp). Deep blue spinel (1600 gp). Star ruby (1300 gp). Rhodochrosite (4 gp). Black opal (1300 gp).
Stannor Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'1" and wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His feathered hat is riddled with cuts and holes. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy, self-centered, vain, and jealous.
History: He is a Yochlol in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Fighting. Flaws: Ugly, Selfish. Bonds: Adventurer. Occupation: Roofer
Voice: Speaks with a cold
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 17)
Armor Class 14
Hit Points 103 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 7 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 9000 gp. Eye agate (12 gp). Carnelian (80 gp). Blue quartz (12 gp). Red garnet (150 gp). Chrysoberyl (150 gp). Tourmaline (150 gp). Tiger eye turquoise (12 gp). Malachite (12 gp). Sard (80 gp). Moss agate (12 gp). Deep blue spinel (700 gp). Black pearl (700 gp). Jasper (80 gp). Red-brown spinel (150 gp). 1 Medium magic item.
Myria Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red costume with the symbols of magic on her torso. Her auburn hair is thinning but still full. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She works hard and plays hard.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Knight work with an outfit from a few towns over. Knight work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Knight for the past few years.
Motivation: Balancing her hectic life and new Knight responsibilities is difficult; and she is compelled to act according to her religious beliefs
Flaws: Ugly, Shy, Hedonist. Bonds: Religious, Job. Occupation: Knight
Voice: Dutch accent
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 17)
Armor Class 12
Hit Points 86 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Abyssal
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 600 pp. Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Solid gold idol (300 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Fire opal pendant on a fine gold chain (1900 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Jeweled gold crown (2000 gp). Large well-done wool tapestry (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Gold music box (3000 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Fire opal pendant on a fine gold chain (1900 gp). Silver chalice with lapis lazuli gems (60 gp). Old masterpiece painting (1900 gp). Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (300 gp). Black velvet mask with numerous citrines (60 gp).
Three Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears light armors faded through time and improper care. Her fur is greying and her face has many wrinkles. Her eyes are a pleasant green.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Three was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Three abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has since lost track of the people in her past.
Motivation: An old rival family wants her found; and marry her sister to traveling adventurers
Flaws: Ugly. Bonds: Adventurer, Poor, Family. Occupation: Hunter
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 16 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Undercommon, Dwarven, Aquan
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Fire opal pendant on a fine gold chain (800 gp). Solid gold idol (300 gp). Golden circlet with four aquamarines (3000 gp). Old masterpiece painting (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
