Tim Colby, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He typically wears a sleeveless long coat of deep grey leather and dull violet iron scale mail. His golden hair is singed and shortened. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a pair of adventurers, Tim grew up listening to his mother's many stories. A few years later when the east was not economically sound they moved to his current location. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and to reunite with his old friends
Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Barrister
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 56 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 6000 gp. Cloth of gold vestments (80 gp). Solid gold idol (900 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (200 gp). A roughly beaten golden orb (80 gp). Brass mug with jade inlays (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (1800 gp). Embroidered and bejeweled glove (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Solid gold idol (900 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Silver comb with moonstones (200 gp). Fire opal pendant on a fine gold chain (800 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Medium magic item.
Jaxi Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'1" and wears a green costume with the symbols of the four houses of cards on her torso. Her right hand appears badly burned and disfigured. Her crest is cut close to her head. Her eyes, though not visible through her cowl, are red.
Personality: She can speak with the recently deceased. She is obsessed with her god.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she is wracked by social anxiety
Ideals: Gifted. Flaws: Fearful, Antagonistic. Bonds: Religious. Occupation: Tailor
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 104 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Alexandrite (700 gp). Moss agate (7 gp). Onyx (70 gp). Malachite (7 gp). Black star sapphire (700 gp). Smoky quartz (70 gp). Sard (70 gp). Blue sapphire (700 gp). Chalcedony (70 gp). Obsidian (7 gp). Violet garnet (700 gp). Red spinel (110 gp). White pearl (110 gp). Smoky quartz (70 gp). Tiger eye turquoise (7 gp). Red garnet (110 gp). Black pearl (700 gp). Red garnet (110 gp). Blue star sapphire (700 gp). Bloodstone (70 gp). 1 Medium magic item.
Drusilia Dulmage, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears many layers of old clothing at all times. Her golden hair is wavy and long. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: Stoic and calm, she prefers to meditate than take action. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with her childhood friend; and she is compelled to act according to her religious beliefs
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant, Religious. Occupation: Masseuse
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 64 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1200 pp. Silver chalice with lapis lazuli gems (80 gp). Gold and topaz bottle stopper cork (900 gp). Gold and topaz bottle stopper cork (900 gp). Old masterpiece painting (700 gp). Golden circlet with four aquamarines (6000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Cloth of gold vestments (80 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (200 gp).
Orsik Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear brown tank tops with black pants. His auburn hair is slicked back into a classic pompadour. He is baby faced.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Orsik studied abroad. His first spouse was a Assassin, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Nothing but the best is good enough for him; and to reunite with his old friends
Ideals: Gifted, Impeccable. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Barrister
Voice: Scottish accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 18)
Armor Class 10
Hit Points 169 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 21 (+5) | 18 (+4) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Infernal, Aquan, Undercommon
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Golden yellow topaz (1600 gp). Jet (120 gp). Chrysoberyl (120 gp). Zircon (70 gp). Violet garnet (1600 gp). Jet (120 gp). Lapis lazuli (6 gp). Rhodochrosite (6 gp). Black pearl (1600 gp). Fire opal (400 gp). Bloodstone (70 gp). Smoky quartz (70 gp). Hematite (6 gp). Blue quartz (6 gp). White pearl (120 gp). Star ruby (400 gp). Eye agate (6 gp). Sardonyx (70 gp). Blue sapphire (400 gp). Golden yellow topaz (1600 gp). Obsidian (6 gp). Fire opal (400 gp). Deep blue spinel (1600 gp). Coral (120 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Left-Handed Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. Her lavender fur is unkempt and raggedy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She will rave to anyone who will listen. She is lazy and tries to find solutions quickly.
History: Born to a poor family in the city she treasured whatever gifts she got. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs; and she is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Lazy. Bonds: Poor, Religious. Occupation: Mason
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 72 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 9000 gp. Deep green spinel (40 gp). Rhodochrosite (8 gp). Zircon (80 gp). Alexandrite (1100 gp). Rock crystal (80 gp). Jasper (80 gp). Blue quartz (8 gp). Emerald (1000 gp). Jet (40 gp).
Mehen Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of morningstars, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His crest is greying and his face has many wrinkles. His red unseeing eyes seem to look past you.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He is searching for what he claims is his rightful reward.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Gardener
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 105 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold and topaz bottle stopper cork (500 gp). Cloth of gold vestments (40 gp). Fire opal pendant on a fine gold chain (500 gp). Sapphire pendant on gold chain (600 gp). Gold dragon comb with red garnet eye (500 gp).
Dondon Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on his belt. His chestnut hair is knotted and matted. He is very pretty but has cold, dead eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and to reunite with his old friends
Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Cartwright
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 18)
Armor Class 12
Hit Points 116 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Terran, Giant
Attacks Melee +5 / 5d6-1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 3000 gp. A roughly beaten golden orb (100 gp). Silver ewer (20 gp). A small bag of saffron. (20 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Fire opal pendant on a fine gold chain (2000 gp). Silver comb with moonstones (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
