Ozyman Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. His skin is also unnaturally pale. With a patchy auburn beard and wild auburn hair. His amber eyes are slightly larger than normal.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Halfling conditions. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Ozyman never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love; and dwarven compassion
Ideals: Gifted. Flaws: Ugly, Shy, Racist. Bonds: In love. Occupation: Beggar
Voice: Scratchy, weak
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 18)
Armor Class 15
Hit Points 78 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Sylvan, Gnoll, Infernal
Attacks Melee +6 / 5d6+0, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 9000 gp. Banded agate (7 gp). Obsidian (7 gp). Aquamarine (1500 gp). Jet (80 gp). Moonstone (70 gp). Bloodstone (70 gp). Black pearl (1500 gp). Moss agate (7 gp). Blue sapphire (1200 gp). Clear bright green emerald (2000 gp). Blue quartz (7 gp). Violet garnet (1500 gp). Blue sapphire (1200 gp). Star ruby (1200 gp). 1 Medium magic item.
Dean Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light violet in addition to tight pants. His hair, while still mostly red, has prominent grey streaks. His green eyes dart from person to person to random spaces in the air.
Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered music. He was granted arcane powers by his dying brother.
Motivation: To share knowledge with the world; and doesn't want to be a blacksmith and was forced into it by his family
Ideals: Athletic, Joker, Gifted, Artistic, Logical. Flaws: Disease. Occupation: Blacksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 19)
Armor Class 12
Hit Points 83 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Celestial, Auran
Attacks Melee +6 / 5d8+0, Ranged +8 / 5d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 11000 gp. Hematite (11 gp). Black pearl (1300 gp). Onyx (70 gp). Peridot (70 gp). Brown-green garnet (40 gp). Alexandrite (1300 gp). Smoky quartz (70 gp). Rock crystal (70 gp). Alexandrite (1300 gp). Amber (40 gp). Red spinel (40 gp). Rhodochrosite (11 gp). Black star sapphire (400 gp). Chrysoprase (70 gp). Tiger eye turquoise (11 gp). Banded agate (11 gp). Sardonyx (70 gp). Red-brown spinel (40 gp). Coral (40 gp). Chrysoprase (70 gp). Hematite (11 gp). Sard (70 gp). Star rose quartz (70 gp). Red-brown spinel (40 gp). 1 Major magic item.
Beleth Fortune, Female Tiefling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a fancy green dress. Her purple hair is smooth and relatively long. She has a tattooed face.
Personality: She is happy with her job as a Laborer. She turns her eye from what people do, preferring to live and let live. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To unite with her sister; and balancing her hectic life and new laborer responsibilities is difficult
Flaws: Fearful. Bonds: Attractive, Job, Nature, Adventurer, Family. Occupation: Laborer
Voice: American accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 15)
Armor Class 13
Hit Points 111 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp.
Flame Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'9" and muscular, this northern woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her fur, while still mostly cinnamon, has prominent grey streaks. Her face is covered beneath a completely black helmet.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She takes great joy in being the best Miller in town.
History: Born to a pair of adventurers, Flame grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: To be a Sailor again; and sabotage a competitor
Ideals: Athletic. Flaws: Greedy. Bonds: Rich, Job, Adventurer. Occupation: Miller
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 18)
Armor Class 11
Hit Points 88 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +9 / 5d6+3, Ranged +7 / 5d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 5000 gp. Jade (120 gp). Rich purple corundum (1600 gp). Star rose quartz (70 gp). Alexandrite (1000 gp). Carnelian (70 gp). Alexandrite (1000 gp). Deep blue spinel (1000 gp). Alexandrite (1000 gp). Red garnet (120 gp). Rock crystal (70 gp). Obsidian (16 gp). Deep blue spinel (1000 gp). Azurite (16 gp). Tourmaline (120 gp). Pink diamond (3000 gp). Deep blue spinel (1000 gp). Bloodstone (70 gp). Tiger eye turquoise (16 gp). Black pearl (1000 gp). Tiger eye turquoise (16 gp). Iolite (70 gp). Deep blue spinel (1000 gp). Onyx (70 gp). Violet garnet (1000 gp). Black opal (1600 gp). Deep blue spinel (1000 gp). Violet garnet (1000 gp). Onyx (70 gp). Golden yellow topaz (1000 gp). Moonstone (70 gp). Star rose quartz (70 gp). 1 Medium magic item.
Sybil Brady, Female Human [Permalink]
Personal [hide]
Description: 4'11" and muscular, this northern woman wears tight fighting clothing, which leaves very little to the imagination. With bright chestnut hair. This violet eyed northerner is not easily forgotten.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a ruthless business woman, a trait she acquired from her mother.
History: A powerful necromancer made her what she is. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Farmer work with an outfit from a few towns over. Farmer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Farmer like her mother before her.
Motivation: Balancing her hectic life and new Farmer responsibilities is difficult.
Ideals: Fighting, Athletic, Entrepeneur. Bonds: Job, Mentor. Occupation: Farmer
Voice: Posh accent
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 110 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +4 / 4d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Golden yellow topaz (500 gp). Smoky quartz (80 gp). Golden yellow topaz (500 gp). Malachite (4 gp). Bloodstone (80 gp). Bloodstone (80 gp). Smoky quartz (80 gp). Jade (100 gp). White pearl (100 gp). 1 Medium magic item.
Mardnab Leffery, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a simple tan robe with blue stripes complete with hood. She has shaved her head bald. This green eyed westerner is not easily forgotten.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Days after completing her studies, news broke out that her hometown was attacked by goblins. Mardnab was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: Her religion dominates her actions.
Ideals: Athletic, Impeccable. Flaws: Secretive. Bonds: Religious, Enemies. Occupation: Locksmith
Voice: Breathy voice
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 17)
Armor Class 11
Hit Points 136 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 7 (-2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Jacinth (4000 gp). Hematite (6 gp). Deep blue spinel (1200 gp). Malachite (6 gp). Brown-green garnet (50 gp). Freshwater pearl (6 gp). Black pearl (1200 gp). Malachite (6 gp). Rhodochrosite (6 gp). Pink pearl (50 gp). Citrine (20 gp). Aquamarine (1200 gp). Obsidian (6 gp). Coral (50 gp). Blue quartz (6 gp). 1 Medium magic item. 1 Medium magic item.
Burgell Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He wears an entirely tan suit with blue socks and a vest with buckled shoes. He wears a Stetson hat to hide his balding. He has violet eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a habit of throwing himself into exceedingly dangerous situations.
History: He got into the Sellsword business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult.
Flaws: Antagonistic, Insane, Impulsive. Bonds: Adventurer, Job. Occupation: Sellsword
Voice: Middle-eastern accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 95 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Aquan, Abyssal, Druidic
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 10000 gp. 1 Medium magic item.
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