Gimurt Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a broad hat to hide his balding. His eyes are likewise violet.
Personality: Prone to second guessing himself, he comes off as nervous. He is harsh and unforgiving.
History: He served in the navy to pay for his family's outstanding loans. Through the years after Gimurt was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gimurt's mother didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer, Military. Occupation: Herbalist
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 119 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Rich purple corundum (1600 gp). Smoky quartz (70 gp). Red garnet (100 gp). 1 Medium magic item.
Art Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His fur, while still mostly white, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is frequently practicing swordplay.
History: He was raised by priests from a young age. Art abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: His religion dominates his actions; and to reunite with his old friends
Bonds: Attractive, Adventurer, Military, Religious, Mentor. Occupation: Beggar
Voice: French accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 111 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1200 pp. Silver pearl (90 gp). Aquamarine (500 gp). Golden yellow topaz (500 gp). Eye agate (16 gp). Carnelian (30 gp). Citrine (30 gp). Coral (90 gp). Moonstone (30 gp). Violet garnet (500 gp). White pearl (90 gp). Iolite (30 gp). Deep blue spinel (500 gp). Blue sapphire (1000 gp). Red-brown spinel (90 gp). Iolite (30 gp). Blue star sapphire (1000 gp). Alexandrite (500 gp). Star rose quartz (30 gp). Iolite (30 gp). Red spinel (90 gp). Emerald (1000 gp). Onyx (30 gp). Smoky quartz (30 gp).
Aura Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: A 6'5" southern woman, she wears a brown costume with the symbols of the four houses of cards on her torso. She has styled her brown fur well, parting it to the left. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is able to make almost anything out of random pieces of junk.
History: She was born in a small forest village. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was granted divine powers by her dying sister.
Motivation: Her religion dominates her actions.
Ideals: Justice, Gifted. Bonds: Adventurer, Nature, Religious. Occupation: Ruler
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 99 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. A roughly beaten golden orb (140 gp). Jeweled gold crown (8000 gp). Gold music box (3000 gp). Jeweled electrum ring (8000 gp). Jeweled gold crown (8000 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Theriatis Paxton, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. He has no hair. He wears large thick round spectacles.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a great chef.
History: Theriatis lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He has been saving his money to try and buy his brother's freedom.
Motivation: He is not mentally stable, and does not behave rationally; and regain custody of his son
Ideals: Justice, Gifted. Flaws: Ugly, Racist, Insane. Bonds: Family. Occupation: Priest
Voice: American accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 65 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1400 pp. Silver chalice with lapis lazuli gems (90 gp). Large well-done wool tapestry (500 gp). Silver chalice with lapis lazuli gems (90 gp). Solid gold idol (600 gp).
Oppah Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with blue colored cloaks and clothing. She has a moderate pudge and is not very fit. Her brown hair is slicked back into a classic pompadour. Her violet eyes are slightly larger than normal.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is able to fit into much smaller and tighter spaces than normal.
History: Born in the east to a Armorer, Oppah learned a great deal about her father's area of expertise. She worked as a nervous Armorer and found it very stressful. She has taken up work as a Armorer and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Money/treasure; and balancing her hectic life and new armorer responsibilities is difficult
Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Job, Rich. Occupation: Armorer
Voice: Voice breaks
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 123 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Rhodochrosite (7 gp). Pink pearl (110 gp). Golden yellow topaz (1500 gp). Iolite (50 gp). Alexandrite (1500 gp). 1 Medium magic item.
Târz Bentham, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears a black vest and prefers blue and red shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. He wears his brown hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Half-Orc Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Joker. Flaws: Ugly, Secretive, Disease. Bonds: Adventurer. Occupation: Beggar
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 31 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 4 (-3) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Gnome, Goblin
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Moss agate (7 gp). Bloodstone (20 gp). Obsidian (7 gp). Star rose quartz (20 gp). Deep blue spinel (1300 gp). Star rose quartz (20 gp). Violet garnet (1300 gp). Star ruby (800 gp). Jet (150 gp). Alexandrite (1300 gp). Red spinel (150 gp). Deep blue spinel (1300 gp). Freshwater pearl (7 gp). Moss agate (7 gp). Bloodstone (20 gp). Emerald (800 gp). Deep green spinel (150 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Mord Asheton, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'9". He wears a robe, a symbol of luck around his neck, and a scythe on his belt, and his gloved hand is found clutching a scythe. He has styled his golden hair well, parting it to the right. He wears large thick round spectacles.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and balancing his hectic life and new shoemaker responsibilities is difficult
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Shoemaker
Voice: Thin and wheezing
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 124 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 7000 gp. Sard (40 gp). Jasper (40 gp). Chrysoprase (40 gp). Star ruby (1200 gp). Moss agate (8 gp). Rock crystal (40 gp). Blue quartz (8 gp). Red-brown spinel (50 gp). Rhodochrosite (8 gp). Zircon (40 gp). Fiery yellow corundum (1200 gp). Malachite (8 gp).
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