Eleanor Barclay, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman is dressed in a clean brown cloak covering her clean studded leather. Her hair is short and red. Her amber eyes are passionate and lively.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Gifted from a young age, Eleanor studied abroad. Through the years after Eleanor was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Eleanor's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has passion for adventuring and risk.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Adventurer. Occupation: Beggar
Voice: Loud with bravado
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 15)
Armor Class 14
Hit Points 10 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 19 (+4) | 5 (-3) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 5000 gp. Eye agate (9 gp). Banded agate (9 gp). Coral (100 gp). Moss agate (9 gp). Black opal (1200 gp). Black pearl (400 gp). Eye agate (9 gp).
Sun Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her orange fur is kept up in a ponytail inside a Stetson hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She will rave to anyone who will listen. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father took her hunting and taught her how to get in the mind of other creatures. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Insane. Bonds: Rich, Attractive, Slave, Nature. Occupation: Farmer
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 105 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. Blue quartz (15 gp). Golden yellow topaz (400 gp). Chrysoprase (30 gp). Blue quartz (15 gp). Blue quartz (15 gp). Zircon (30 gp). Moss agate (15 gp). White opal (1200 gp). Hematite (15 gp). Azurite (15 gp). Blue quartz (15 gp). Blue quartz (15 gp). Blue quartz (15 gp). Golden yellow topaz (400 gp). Onyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trynnicus Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He sports black clothing, slightly heavier than average wear. He wears a deerstalker hat to cover his moderate length copper crest. His red eyes have a joyful gleam in them most of the time.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to loving parents in a slum to the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and he is wracked by social anxiety
Ideals: Logical. Flaws: Ugly, Fearful. Bonds: Poor, Nature. Occupation: Crown-heir
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 37 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 7 (-2) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Coral (120 gp). Deep blue spinel (200 gp). Obsidian (8 gp). Chalcedony (20 gp). Malachite (8 gp). Azurite (8 gp). Lapis lazuli (8 gp). Jet (120 gp). Red spinel (120 gp). Black star sapphire (1000 gp). Rose (20 gp). Fiery yellow corundum (1000 gp). Hematite (8 gp). Chalcedony (20 gp). Blue quartz (8 gp). Rhodochrosite (8 gp). Red garnet (120 gp). Tourmaline (120 gp). 1 Medium magic item.
Harbek Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This man is renowned for his bright brown suits and hats. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has no hair. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with his god.
History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants to meet his childhood hero.
Ideals: Justice. Flaws: Ugly. Bonds: Rich, Religious, Adventurer. Occupation: Animal Trainer
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 17)
Armor Class 9
Hit Points 120 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 9 (-1) | 15 (+2) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 5d4-2, Ranged +5 / 5d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 1200 pp. Citrine (30 gp). Malachite (4 gp). Violet garnet (700 gp). Fire opal (1000 gp). Black pearl (700 gp). Hematite (4 gp). White pearl (130 gp). Red spinel (130 gp). Black pearl (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Stannor Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long auburn hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his brother before him, after school he went straight into learning to become a Spice Merchant. He was always very intelligent and has formed a secret society of specialists.
Motivation: To be a Map Maker again.
Ideals: Athletic, Joker. Flaws: Secretive. Bonds: Immigrant, Job. Occupation: Spice Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 84 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Halfling
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 1000 gp. Carnelian (60 gp). Bloodstone (60 gp). Alexandrite (200 gp). Peridot (60 gp). Carnelian (60 gp). Alexandrite (200 gp). Iolite (60 gp). Peridot (60 gp). Tiger eye turquoise (12 gp). Golden yellow topaz (200 gp). Rhodochrosite (12 gp). Rhodochrosite (12 gp). Red garnet (70 gp). Moss agate (12 gp). Eye agate (12 gp). Tiger eye turquoise (12 gp). Violet garnet (200 gp). Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rangrim Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. His red hair is singed and shortened. His eyes are hazel and catlike.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of giants once and for all.
History: He is a Hag in disguise. When Rangrim reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Revenge; and a need for knowledge about a nearby landmark
Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Adventurer, Military. Occupation: Fortune-teller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 79 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 8000 gp. Chrysoprase (30 gp). Malachite (7 gp). Eye agate (7 gp). Rhodochrosite (7 gp). Citrine (30 gp). Banded agate (7 gp). Black pearl (1100 gp). Golden pearl (160 gp). Red garnet (160 gp). Black pearl (1100 gp). Black pearl (1100 gp). Star rose quartz (30 gp). Aquamarine (1100 gp). Peridot (30 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beleth Trust, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She wears baggy green pantaloons and a tan scarf. She has a hunchback. She has chestnut hair. She has several tiny amethyst earrings on each ear.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She pushes her goals aggressively. She is also a coward if confronted.
History: Born to a pair of adventurers, Beleth grew up listening to her mother's many stories. Beleth abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has built up a small fortune and can afford her own way.
Motivation: She is terrified, and will act out of fear.
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Rich, Adventurer. Occupation: Apothecary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 114 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 17 (+3) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 700 pp. Tiger eye turquoise (10 gp). Emerald (1100 gp). Emerald (1100 gp). Alexandrite (400 gp). Golden yellow topaz (400 gp). Black pearl (400 gp). Bloodstone (40 gp). Iolite (40 gp). Moss agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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