Therai Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat, and he perpetually has his warhammer ready. He wears a colorful flower in his brown hair. His eyes are white.
Personality: He acts crazy and hedonistic. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Flaws: Hedonist. Bonds: Attractive, In love. Occupation: Courier
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 16)
Armor Class 14
Hit Points 85 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 12 (+1) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 11000 gp. Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold and topaz bottle stopper cork (1400 gp). Solid gold idol (1000 gp). Golden circlet with four aquamarines (1000 gp). Embroidered and bejeweled glove (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Sapphire pendant on gold chain (1400 gp). 1 Medium magic item.
Barbena Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: 4'3" and muscular, this eastern woman very much looks the part of a Jeweler. Her tied-back hair is golden. Her fierce green eyes like to dwell on things.
Personality: Eccentric and domineering, Barbena will drive conversation. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born in the east, but her parents moved at a very young age to the south. She helped her father out around the business and became quite the natural. She tends to her Jeweler job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor.
Ideals: Athletic, Extrovert. Bonds: Job, Rich, Immigrant. Occupation: Jeweler
Voice: American accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 115 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Violet garnet (700 gp). White pearl (40 gp). Deep blue spinel (700 gp). Aquamarine (700 gp). Brown-green garnet (40 gp). Rose (50 gp). Moonstone (50 gp). Sard (50 gp). Jasper (50 gp). Rock crystal (50 gp). Red garnet (40 gp). Zircon (50 gp). Moss agate (13 gp). Azurite (13 gp). Jet (40 gp). Rich purple corundum (1000 gp). Freshwater pearl (13 gp). Moonstone (50 gp). Blue quartz (13 gp). Pink pearl (40 gp). Chrysoberyl (40 gp).
Uadjit Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green Stetson hat and green clothes. She carries with her a set of monstrous two handed axes, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her crest is white and very short. She wears a mask on her face.
Personality: She snorts whenever she laughs or is feeling confident. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She comes from a rich western family. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uadjit fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Find a way to reverse the transformation of her brother; and to unite with her brother
Ideals: Fighting. Bonds: Rich, In love, Family. Occupation: Beggar
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 16)
Armor Class 12
Hit Points 131 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +10 / 4d10+5, Ranged +7 / 4d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 12000 gp. Blue quartz (16 gp). Hematite (16 gp). Chalcedony (20 gp). Citrine (20 gp). Golden pearl (50 gp). Golden yellow topaz (1400 gp). Blue sapphire (800 gp). Alexandrite (1400 gp). Blue quartz (16 gp). Violet garnet (1400 gp). Emerald (800 gp). Deep green spinel (50 gp). 1 Medium magic item.
Ovak Heiser, Female Half-Orc [Permalink]
Personal [hide]
Description: This southern woman wears a well pressed and immaculate suit (or dress). Her clothes are grease stained in places. Her golden hair is thinning but still full. Her thin eyebrows rest above her beady blue eyes.
Personality: She is calm most of the time but flees social interaction. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Glassblower hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the south, certain she would find work there.
Motivation: Wants a kiss.
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Glassblower
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 117 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 500 pp. Fire opal (1300 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item.
Gurdis Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She has a large grey mantle and cape that has been intricately interwoven into her pastel robe. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her hazel eyes are slightly larger than normal.
Personality: She is witty, but her monotone delivery comes off as unnerving Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Gurdis is combative with any and all who dare try her patience in the slightest.
History: Born to a pair of adventurers, Gurdis grew up listening to her father's many stories. Gurdis was born on a far eastern island where she grew up under the tutelage of her father, an expert Scribe. She now travels the world, in search of power and loot.
Motivation: Wants to work out more often; and she has passion for adventuring and risk
Ideals: Joker, Justice, Athletic. Bonds: Adventurer, Immigrant. Occupation: Scribe
Voice: Smooth and feminine
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 18)
Armor Class 12
Hit Points 137 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 5000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Rurik Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. He wears a deerstalker hat to cover his moderate length black hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: Expand his business; and he has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Rich, Job. Occupation: Doctor
Voice: Soothing and warm
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 51 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 8 (-1) | 19 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 6000 gp. Iolite (70 gp). Blue sapphire (1200 gp). Star rose quartz (70 gp). Freshwater pearl (4 gp). Malachite (4 gp). Aquamarine (1400 gp). Emerald (1200 gp). Alexandrite (1400 gp). Alexandrite (1400 gp). Golden yellow topaz (1400 gp). Iolite (70 gp). Rock crystal (70 gp). Freshwater pearl (4 gp). Alexandrite (1400 gp). Sardonyx (70 gp). Tiger eye turquoise (4 gp). Black pearl (1400 gp). Tourmaline (100 gp). Jade (100 gp). Blue star sapphire (1200 gp). Golden yellow topaz (1400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Glim Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a blue shirt with thin black vertical stripes and blue pants. He is muscular with a powerful set of arms. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart from person to person.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As long as the job gets done he does not care how it got done.
History: Glim lived on a farm with his father, near the main road leading to a nearby town. Glim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and someone believes him a fraud
Ideals: Disciplined, Professionalism. Bonds: Family, Adventurer, Enemies. Occupation: Masseuse
Voice: Spanish accent
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 128 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Druidic
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Chrysoberyl (130 gp). Aquamarine (900 gp). Rose (30 gp). Iolite (30 gp). Red spinel (130 gp). Amethyst (130 gp). Golden yellow topaz (900 gp). Black star sapphire (900 gp). Aquamarine (900 gp). Brown-green garnet (130 gp). Jet (130 gp). Aquamarine (900 gp). Golden yellow topaz (900 gp). Pink pearl (130 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
