Gomory Guilt, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'8". She wears a black tunic with pastel highlights, and long blue pants that bunch up around her shoes, and her gloved hand is found clutching a bow. Her small hat is riddled with cuts and holes. Her eyes are red and catlike.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: The child of western immigrants she idolized her father. Her father was a soldier and died while she was still young. Gomory was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she's repulsed by the pc
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant, Military, Debt. Occupation: Bounty Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 17)
Armor Class 13
Hit Points 153 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 18 (+4) | 8 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 12000 gp. Eye agate (5 gp). Star ruby (1100 gp). Eye agate (5 gp). Tiger eye turquoise (5 gp). Peridot (80 gp). Rhodochrosite (5 gp). Golden pearl (140 gp). Azurite (5 gp). Hematite (5 gp). 1 Medium magic item. 1 Medium magic item.
Gerald Warwick, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'11" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He will rave to anyone who will listen. He also has developed a complete distrust of the Spy profession.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Spy, but he got bored and became a Detective. He has built up a small fortune and can afford his own way.
Motivation: Expand his business; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Detective
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 109 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 500 pp. Obsidian (7 gp). Peridot (60 gp). Violet garnet (1000 gp). Sard (60 gp). Banded agate (7 gp). Tourmaline (70 gp). Rock crystal (60 gp). Deep green spinel (70 gp). Bloodstone (60 gp). Azurite (7 gp). Deep blue spinel (1000 gp).
Habor Patience, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely green suit with black socks and a vest with buckled shoes. His hair is blue and curly. He has gleaming, smiling silver eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the south. A gifted student he started as a Barkeep, but he got bored and became a Locksmith. He's since become an addict/alcoholic.
Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and marry his brother to traveling adventurers
Flaws: Ugly, Addict. Bonds: Immigrant, Job, Family. Occupation: Locksmith
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 121 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 17 (+3) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Aquan, Terran, Gnoll
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 12000 gp.
Howard Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: 3'3" and lanky with angular features, he is an attractive figure. He is generally well dressed albeit a few years behind the times. He has moderate length brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: The child of eastern immigrants he idolized his father. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Flaws: Insane. Bonds: Attractive, Enemies, Religious, Immigrant. Occupation: Mortician
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 56 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 9 (-1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 18
Languages Common, Halfling, Gnome
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 700 pp. Chalcedony (20 gp). Deep blue spinel (1000 gp). Hematite (14 gp). Brown-green garnet (40 gp). Freshwater pearl (14 gp). Red-brown spinel (40 gp). Jet (40 gp). Alexandrite (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Whurbin Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. His brown hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Whurbin was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their daughter. He worked as a Navigator, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister
Ideals: Logical. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Navigator
Voice: Dutch accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 102 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1100 pp. Old masterpiece painting (1500 gp). Silver ewer (80 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (1500 gp). Gold and topaz bottle stopper cork (1100 gp). A delicate brass dragon egg (80 gp). Silver chalice with lapis lazuli gems (160 gp). Gold music box (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Solid gold idol (900 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Jeweled electrum ring (2000 gp). A roughly beaten golden orb (160 gp). 1 Medium magic item.
Fax Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears silk and lounges about seductively. He keeps his silver crest in a pixie cut. He is very pretty but has cold, dead eyes.
Personality: Calm and collected, he is a well trained Brewer. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Fax was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He worked as a nervous Brewer and found it very stressful. He has achieved small success as a Brewer.
Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark
Flaws: Fearful. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Brewer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 19)
Armor Class 15
Hit Points 138 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 17 (+3) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +6 / 5d8+0, Ranged +11 / 5d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 |
Possessions: 23000 gp. Large well-done wool tapestry (500 gp). Black velvet mask with numerous citrines (120 gp). Gold and topaz bottle stopper cork (1100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Solid gold idol (700 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Silver comb with moonstones (400 gp). Sapphire pendant on gold chain (1500 gp). Silver chalice with lapis lazuli gems (120 gp). Jeweled electrum ring (3000 gp). Silver chalice with lapis lazuli gems (120 gp). An abacus with copper, silver and gold markers (120 gp). Old masterpiece painting (400 gp). A necklace of small pink pearls (4000 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Solid gold idol (700 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Fire opal pendant on a fine gold chain (400 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Embroidered and bejeweled glove (2000 gp). A delicate brass dragon egg (10 gp). 1 Major magic item.
Elegant Running, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears loose pants and a collared shirt complete with sweater beneath her coat, and is pretty ugly. She has lavender fur. She wears large thick round spectacles.
Personality: She is a Stableman first and foremost. She believes firmly that knowledge should be universal. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was raised in a forest tribe. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She struck the Stableman job and began her own company from there.
Motivation: Meet up once more with her childhood friend.
Flaws: Ugly, Depressed. Bonds: Job, Adventurer, Nature. Occupation: Stableman
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 15)
Armor Class 9
Hit Points 101 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +9 / 4d8+4, Ranged +4 / 4d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Bloodstone (40 gp). Black pearl (1400 gp). Rhodochrosite (11 gp). Violet garnet (1400 gp). Alexandrite (1400 gp). Black pearl (1400 gp). Alexandrite (1400 gp). Freshwater pearl (11 gp). Banded agate (11 gp). Black opal (1600 gp). Lapis lazuli (11 gp). Eye agate (11 gp). Lapis lazuli (11 gp). Jet (160 gp). Iolite (40 gp). Deep green spinel (160 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
