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NPC Generator

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Advanced [show]


Marbas Revile, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is renowned for his bright green suits and hats. His hair is short and brown. His eyes are likewise black. His teeth are white and perfect.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Athletic, Fighting. Flaws: Racist. Bonds: Attractive, Nature, Poor. Occupation: Architect

Voice: Sleepy voice

Attributes [hide]

Marbas Revile, Male Tiefling Druid 16
Medium (6'2") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 133 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 17 (+3)15 (+2) 14 (+2)17 (+3)
Skills History +7, Persuasion +8
Senses Passive Perception 12
Languages Common, Terran, Auran
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 400 pp. Moonstone (60 gp). Moss agate (7 gp). Tourmaline (160 gp). Black opal (1600 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gale In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple brown robe with grey stripes complete with hood. His fur is orange and very short. His ears are large.

Personality: He loves telling others what to do and how they should feel about things. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Gale lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has never given up on his music dream.

Motivation: Doesn't want to be a Banker and was forced into it by his family; and to unite with his sister

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Family, Religious. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

Gale In the Wind, Male Tabaxi Druid 15
Medium (5'4") Tabaxi, Lawful Good (CR 15)
Armor Class 15
Hit Points 75 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)21 (+5) 12 (+1)17 (+3) 11 (+0)11 (+0)
Skills Acrobatics +10, Athletics +8
Senses Passive Perception 10
Languages Common, Infernal, Aquan, Gnome
Attacks Melee +8 / 4d8+3, Ranged +10 / 4d8+5, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 1000 pp. Brass mug with jade inlays (400 gp). Golden circlet with four aquamarines (1000 gp). A necklace of small pink pearls (1000 gp). 1 Medium magic item.


Social Check DCs


Beloril Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. With a patchy chestnut beard and wild chestnut hair. He has several tiny sapphire earrings on each ear.

Personality: Calm and collected, he is a well trained Locksmith. He is lazy and tries to find solutions quickly.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Flaws: Lazy, Disease, Insomniac. Bonds: Rich, Job. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Beloril Stoutale, Male Dwarf Druid 17
Medium (4'2") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 82 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills Animal Handling +9, Religion +7
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555544

Possessions: 5000 gp. Amethyst (110 gp). Star rose quartz (80 gp). Star rose quartz (80 gp). Rock crystal (80 gp). Rock crystal (80 gp). Deep blue spinel (800 gp). Deep green spinel (110 gp). Violet garnet (800 gp). Moonstone (80 gp). Chalcedony (80 gp). Alexandrite (800 gp). Golden pearl (110 gp). Deep blue spinel (800 gp). Blue quartz (10 gp). Chalcedony (80 gp). Rich purple corundum (600 gp). Coral (110 gp). Chrysoprase (80 gp). Golden yellow topaz (800 gp). Amber (110 gp).


Social Check DCs


Ownka Hornsby, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and is well dressed, but even with her fine clothing she looks run-down. Her black hair is heavily combed to the left. She is very pretty but has cold, dead eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Ownka is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ownka took refuge in the old dungeon and found the beat up flail and armor she uses now. She has since lost track of the people in her past.

Motivation: Wants to raise her children well.

Ideals: Athletic. Flaws: Cynical. Bonds: Attractive, Family, Nature. Occupation: Gardener

Voice: Hissing voice

Attributes [hide]

Ownka Hornsby, Female Half-Orc Druid 18
Medium (5'3") Half-Orc, Lawful Good (CR 18)
Armor Class 12
Hit Points 150 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 16 (+3)8 (-1) 14 (+2)10 (+0)
Skills Perception +8, Survival +8
Senses Passive Perception 18
Languages Orc
Attacks Melee +10 / 5d6+4, Ranged +8 / 5d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 18000 gp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Old masterpiece painting (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Old masterpiece painting (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Large well-done wool tapestry (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Carved bone or ivory statuette (100 gp). A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Sapphire pendant on gold chain (2100 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Old masterpiece painting (900 gp). A delicate silver chain set with a tourmaline (100 gp). Silver comb with moonstones (600 gp). Cloth of gold vestments (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Silver ewer (100 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). A necklace of small pink pearls (2000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A necklace of small pink pearls (2000 gp). 1 Major magic item.


Social Check DCs


Suhnae Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is golden and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy, self-centered, vain, and jealous.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Painter, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Find a way to reverse the transformation of his brother; and to end his boredom

Flaws: Insomniac, Mundane, Selfish. Bonds: Job, Family. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Suhnae Erenaeth, Male Elf Druid 15
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 92 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 11 (+0)17 (+3)
Skills Nature +7, Religion +7
Senses Passive Perception 10
Languages Common, Elven, Auran, Infernal
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 2000 gp. A silver and pearl hairclip (10 gp). Embroidered and bejeweled glove (2000 gp). Old masterpiece painting (1800 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Silver comb with moonstones (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Smoking Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She prefers to wear flannel. She wears a top hat to hide her balding. Her eyes are blue and catlike.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She is able to make almost anything out of random pieces of junk.

History: She was born the only child of a wealthy merchant. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A strong sense of loyalty to Tabaxi people; and retire the richest woman in the south

Ideals: Athletic, Gifted, Entrepeneur. Flaws: Racist. Bonds: Mentor. Occupation: Layabout

Voice: Puts emphasis on the wrong words

Attributes [hide]

Smoking Of Ivory, Female Tabaxi Druid 16
Medium (5'1") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 74 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills Investigation +7, Medicine +7
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 1200 pp. Banded agate (12 gp). Blue star sapphire (400 gp). Rhodochrosite (12 gp). Jasper (40 gp). Star rose quartz (40 gp). Rose (40 gp). Moss agate (12 gp). Black pearl (1000 gp). Iolite (40 gp). Rhodochrosite (12 gp). Black opal (400 gp). Rhodochrosite (12 gp). 1 Medium magic item.


Social Check DCs


Fallthra Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 3'9", this woman wears a brown armored body suit, with a simple yellow line shooting up and back down. Her hair is long and black with streaks of auburn, and is pulled back with small brown clips. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She speaks before she thinks and is too direct. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born in the north, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally; and to prove her worth to the world

Flaws: Impulsive, Insane, Hedonist. Bonds: Immigrant. Occupation: Brewer

Voice: Smoker's lung

Attributes [hide]

Fallthra Goblinbane, Female Dwarf Druid 18
Medium (3'9") Dwarf, Lawful Good (CR 18)
Armor Class 12
Hit Points 195 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 23 (+6)15 (+2) 11 (+0)9 (-1)
Skills History +8, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Druidic
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 1200 pp. Emerald (1200 gp). Rich purple corundum (1200 gp). Smoky quartz (30 gp). Chrysoprase (30 gp). Violet garnet (1000 gp). Star ruby (1200 gp). Amethyst (50 gp). Jasper (30 gp). Alexandrite (1000 gp). Tiger eye turquoise (16 gp). White pearl (50 gp). Hematite (16 gp). Fiery yellow corundum (1200 gp). Black pearl (1000 gp). Smoky quartz (30 gp). Obsidian (16 gp). Star rose quartz (30 gp). Rhodochrosite (16 gp).


Social Check DCs

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