Eberk Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries a battered lance and tarnished club as well. His hair is long and red with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Eberk lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their son. He worked as a Ploughman, and he later adopted a second son.
Motivation: Wants to raise his children well; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Attractive, Family. Occupation: Ploughman
Voice: Pronounces O like U
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 114 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Large well-done wool tapestry (200 gp). Solid gold idol (200 gp). Silver chalice with lapis lazuli gems (130 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A delicate silver chain set with a tourmaline (60 gp). Solid gold idol (200 gp). A roughly beaten golden orb (130 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Gold dragon comb with red garnet eye (500 gp). A necklace of small pink pearls (2000 gp). Fire opal pendant on a fine gold chain (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Brass mug with jade inlays (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (800 gp).
Lorilla Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her brown hair is drawn into a tight pony tail with a card scrunchie. Her otherwise smooth face is marked with small tiny scars.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: Born in the east her family was never financially stable. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Immigrant, Poor, Mentor. Occupation: Carter
Voice: Voice breaks
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 111 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 4d10-2, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 600 pp. Black pearl (1300 gp). Silver pearl (50 gp). Brown-green garnet (50 gp). Banded agate (8 gp). Silver pearl (50 gp). Star ruby (1500 gp). Red-brown spinel (50 gp). Malachite (8 gp). Azurite (8 gp). Rhodochrosite (8 gp). Blue quartz (8 gp). Lapis lazuli (8 gp). Alexandrite (1300 gp). Violet garnet (1300 gp). Moonstone (20 gp). Onyx (20 gp). Hematite (8 gp). Alexandrite (1300 gp). Zircon (20 gp). Deep blue spinel (1300 gp). Red spinel (50 gp). Eye agate (8 gp).
Shamil Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her whole body is exceptionally muscular. With wild white hair. She has gleaming, smiling gray eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of a Farmer, who enjoyed hunting, Shamil was taken on many hunting expeditions. A gifted student she started as a Farmer, but she got bored and became a Adventurer. She ran away from her former home and has been making her living as a Adventurer for the past few years.
Motivation: She is unsatisfied with her job; and she is greedy
Ideals: Justice. Bonds: Rich, Immigrant, Job, Nature. Occupation: Adventurer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 118 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Gnome, Terran
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 7000 gp. Golden circlet with four aquamarines (5000 gp). Golden circlet with four aquamarines (5000 gp). Jeweled gold crown (6000 gp). Large well-done wool tapestry (200 gp). Golden circlet with four aquamarines (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Old masterpiece painting (600 gp). Large well-done wool tapestry (200 gp). Jeweled electrum ring (6000 gp). Solid gold idol (500 gp). Jeweled electrum ring (6000 gp). Gold music box (2000 gp). Fire opal pendant on a fine gold chain (600 gp). 1 Medium magic item.
Gerard Shirley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey cloak and cross-gartered green stockings. His hair, while still mostly silver, has prominent grey streaks. His fierce brown eyes like to dwell on things.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a soldier and died while he was still young. Gerard was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Flaws: Depressed, Antagonistic. Bonds: Immigrant, Guardian, Military. Occupation: Shoemaker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 92 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).
Grai Brent, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'0" and muscular, this northern woman wears a simple white robe with green stripes complete with hood. Her brown hair is thinning but still full. Her eyes are brown and beady.
Personality: She is happy with her job as a Interpreter. She turns her eye from what people do, preferring to live and let live. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was raised in a forest tribe. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Interpreter work with an outfit from a few towns over. Interpreter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and wants to work out more often
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Rich, Nature. Occupation: Interpreter
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 98 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Halfling, Draconic
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Silver chalice with lapis lazuli gems (160 gp). Gold and ruby ring (4000 gp). Silver ewer (60 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Cloth of gold vestments (160 gp). Cloth of gold vestments (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Old masterpiece painting (1700 gp). Gold dragon comb with red garnet eye (1600 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Cloth of gold vestments (160 gp). Old masterpiece painting (1700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp).
Hirrathak Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'1". He wears bulky green painted plate armor. His crest is greying and his face has many wrinkles. His eyes are likewise red.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Hirrathak was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent mother
Ideals: Artistic. Flaws: Antagonistic, Insane. Bonds: Job, Family. Occupation: Engraver
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 17)
Armor Class 12
Hit Points 114 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 5 (-3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 600 pp. Amethyst (110 gp). Tiger eye turquoise (15 gp). Aquamarine (1400 gp). Hematite (15 gp). Jet (110 gp). Aquamarine (1400 gp). Sard (20 gp). Blue star sapphire (1600 gp). Banded agate (15 gp). Azurite (15 gp). Black star sapphire (1600 gp). Fire opal (1600 gp). Lapis lazuli (15 gp). Brown-green garnet (110 gp). Silver pearl (110 gp). Alexandrite (1400 gp). White pearl (110 gp). Sardonyx (20 gp). Black pearl (1400 gp). Jet (110 gp). Amber (110 gp). White opal (1600 gp). Golden yellow topaz (1400 gp). Star rose quartz (20 gp). White opal (1600 gp). Pink pearl (110 gp). Coral (110 gp). 1 Medium magic item.
Kite Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her long black fur is drawn into a two foot long braid. She is very pretty but has cold, dead eyes.
Personality: Kite speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Sold as a small child to a wizard, Kite was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Since then, she has sought to make the best of life.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Optimist. Bonds: Attractive, Mentor, Nature. Occupation: Banker
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 86 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 15 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal, Orc
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 11000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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