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NPC Generator

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Advanced [show]


Theriatis Cithreth, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. As long as the job gets done he does not care how it got done.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: To end his boredom; and he is content

Ideals: Philantrophist, Professionalism, Fighting. Flaws: Mundane. Bonds: Attractive. Occupation: Baker

Voice: Middle-eastern accent

Attributes [hide]

Theriatis Cithreth, Male Elf Druid 15
Medium (4'7") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 80 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)8 (-1) 8 (-1)13 (+1)
Skills Arcana +4, Persuasion +6
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 2000 gp. Azurite (13 gp). Zircon (80 gp). Sardonyx (80 gp). Amethyst (120 gp). Freshwater pearl (13 gp). Azurite (13 gp). Malachite (13 gp). Carnelian (80 gp). Black pearl (1100 gp). Coral (120 gp). Pink pearl (120 gp). Jet (120 gp). Emerald (1400 gp). Rhodochrosite (13 gp). Black pearl (1100 gp). 1 Medium magic item.


Social Check DCs


Heward Hadley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears bulky brown painted plate armor. With bright brown hair and a scraggly beard. His ears are large.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now owns his own business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Ugly, Shy, Disease. Bonds: Job, In love. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Heward Hadley, Male Human Druid 15
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 81 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common, Gnoll, Auran
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 5000 gp. Banded agate (13 gp). Golden yellow topaz (1600 gp). Deep green spinel (160 gp). Golden pearl (160 gp). Tiger eye turquoise (13 gp). Brown-green garnet (160 gp). Golden yellow topaz (1600 gp). 1 Medium magic item.


Social Check DCs


Gardain Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. He is portly but not overly obese. He wears a Stetson hat to cover his moderate length chestnut hair. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Gardain isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Miner father left him crippled. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Impeccable. Flaws: Disease. Bonds: Military, Adventurer, Job. Occupation: Dilettante

Voice: French accent

Attributes [hide]

Gardain Rumnaheim, Male Dwarf Druid 18
Medium (4'4") Dwarf, Lawful Good (CR 18)
Armor Class 8
Hit Points 157 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 18 (+4)18 (+4) 10 (+0)10 (+0)
Skills Deception +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Celestial, Goblin, Elven
Attacks Melee +6 / 5d6+0, Ranged +4 / 5d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 1200 pp. Violet garnet (500 gp). Jet (60 gp). Hematite (7 gp). Moss agate (7 gp). Aquamarine (500 gp). Coral (60 gp). 1 Medium magic item.


Social Check DCs


Five Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his cinnamon fur in a flapper bob. His eyes, though not visible through his cowl, are blue.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Five Of Passion, Male Tabaxi Druid 16
Medium (5'6") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 119 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)13 (+1) 8 (-1)16 (+3)
Skills Deception +8, History +6
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 400 pp. Freshwater pearl (15 gp). Tiger eye turquoise (15 gp). Hematite (15 gp). Tourmaline (150 gp). Eye agate (15 gp). Sardonyx (50 gp). Aquamarine (1200 gp). Black pearl (1200 gp). Star rose quartz (50 gp). Red-brown spinel (150 gp). White pearl (150 gp). Rose (50 gp). Sard (50 gp). Black opal (1300 gp). Alexandrite (1200 gp). Chrysoprase (50 gp). Red garnet (150 gp). Aquamarine (1200 gp). Red spinel (150 gp). Violet garnet (1200 gp).


Social Check DCs


Herleva Badger, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her chestnut hair is styled in orderly dreadlocks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was raised in a white middle class family as the only child. When money was particularly tight she was walking through alleys when she overheard a Carpenter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and she seems to be bored by most things

Ideals: Joker, Extrovert. Flaws: Mundane. Bonds: Poor, Attractive. Occupation: Carpenter

Voice: Soothing and warm

Attributes [hide]

Herleva Badger, Female Human Druid 17
Medium (5'11") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 106 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 17 (+3)9 (-1) 11 (+0)9 (-1)
Skills Insight +6, Medicine +6
Senses Passive Perception 10
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: An abacus with copper, silver and gold markers (70 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Golden circlet with four aquamarines (1000 gp). A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Cloth of gold vestments (70 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Tagga Brandon, Female Half-Orc [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a rose on it. She has slicked back brown hair. This blue eyed northerner is not easily forgotten.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She takes great joy in being the best Bather in town.

History: Tagga was born with her father's beautiful face. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has achieved small success as a Bather.

Motivation: She wants nothing more than to rejoin the army; and she'd like to take her coworkers down a peg

Flaws: Depressed. Bonds: Job, Attractive, Mentor, Military. Occupation: Bather

Voice: Speaks through clenched teeth

Attributes [hide]

Tagga Brandon, Female Half-Orc Druid 15
Medium (4'10") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 75 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills Animal Handling +8, History +6
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 5000 gp. Banded agate (7 gp). Rich purple corundum (1600 gp). Emerald (1600 gp). Deep blue spinel (1500 gp). 1 Medium magic item.


Social Check DCs


Beast Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. His fur is greying and his face has many wrinkles. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Beast hails from a village terrorized by dire rats. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Regain custody of his daughter; and to unite with his brother

Ideals: Fighting. Flaws: Racist. Bonds: Enemies, Adventurer, Family. Occupation: Bricklayer

Voice: Speaks like tongue is numb

Attributes [hide]

Beast Of Clay, Male Tabaxi Druid 16
Medium (6'2") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 130 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)9 (-1) 17 (+3)9 (-1)
Skills Sleight of Hand +7, Survival +8
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 6000 gp.


Social Check DCs

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