Syllin Holimion, Female Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is greying and her face has many wrinkles. She wears round tiny glasses practically rammed into her face.
Personality: Eccentric and domineering, Syllin will drive conversation. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Syllin is combative with any and all who dare try her patience in the slightest.
History: Born in the north to a Sailor, Syllin learned a great deal about her father's area of expertise. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has worked as a Sailor like her father before her.
Motivation: Meet up once more with her childhood friend; and wants to open a new tavern
Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Sailor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 61 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 9 (-1) | 19 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Druidic, Terran, Ignan
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 400 pp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Brass mug with jade inlays (200 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). A silver and pearl hairclip (10 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Medium magic item.
Calcitro Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is always cut to a buzz. His eyes are a pleasant amber.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a great chef.
History: He was born on a small isolated farm. His druidic abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: His religion dominates his actions; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Shy. Bonds: Nature, Adventurer, Religious. Occupation: Laborer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 74 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1200 pp. Jasper (50 gp). Smoky quartz (50 gp). 1 Medium magic item.
Astar Luck, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a green suit, grey shirt, and violet tie. His hair is dark red, silky, and of moderate length. He has a dull look in his white eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a Fisher, his mother struggled to pay the bills. He has had some formal dancing training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to open a new tavern; and marry his sister to traveling adventurers
Ideals: Artistic. Bonds: Attractive, Family, Job, Poor. Occupation: Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 17)
Armor Class 10
Hit Points 93 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 9000 gp. A necklace of small pink pearls (1000 gp). Solid gold idol (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Salanop Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: 3'2" and lanky with angular features, she is an attractive figure. She is renowned for her bright tan dresses and hats. Her long blonde hair is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She does not believe in violence as a means to an end. She is a dedicated Roofer but believes her peers are too gung-ho.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Salanop fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove her worth to the world; and she loathes her own lifestyle
Ideals: Pacifist, Fighting. Flaws: Depressed, Antagonistic, Impulsive. Bonds: Attractive. Occupation: Roofer
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 81 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 12000 gp. Tiger eye turquoise (12 gp). Black pearl (900 gp). Bloodstone (50 gp). Citrine (50 gp). Silver pearl (110 gp). Freshwater pearl (12 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Zedaar Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a robe, a symbol of death around his neck, and a club on his belt. His silver crest is lengthy and is close to two feet long. His eyes are gold.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Zedaar was left his mother's suit of armor and trained in its use and care. He has since lost track of the people in his past.
Motivation: Wants to raise his children well.
Ideals: Fighting, Athletic. Bonds: Family, Religious, Military. Occupation: Ruler
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 16)
Armor Class 12
Hit Points 122 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Celestial, Ignan
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 pp. Brown-green garnet (60 gp). Rhodochrosite (12 gp). Star ruby (1600 gp). Fiery yellow corundum (1600 gp). Jet (60 gp). Pink pearl (60 gp). Brown-green garnet (60 gp). Freshwater pearl (12 gp). 1 Medium magic item. 1 Medium magic item.
Senteq Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is long and unkept. His green eyes peer out from beneath his broad blue hat.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Senteq is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: The child of a Body Guard, who enjoyed hunting, Senteq was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found.
Ideals: Fighting. Flaws: Ugly, Sensitive. Bonds: Family, Nature. Occupation: Sellsword
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 156 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 18 (+4) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Giant
Attacks Melee +2 / 4d10-3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 11000 gp. Eye agate (6 gp). Azurite (6 gp). Clear bright green emerald (4000 gp). Zircon (70 gp). Golden yellow topaz (1000 gp). Deep green spinel (90 gp). Aquamarine (1000 gp). Blue diamond (4000 gp). Coral (90 gp). Black opal (900 gp). Aquamarine (1000 gp). White pearl (90 gp). Deep blue spinel (1000 gp). Violet garnet (1000 gp). Black pearl (1000 gp). Lapis lazuli (6 gp). Rhodochrosite (6 gp). Malachite (6 gp). Rock crystal (70 gp). White pearl (90 gp).
Everard Mitchell, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on his right hand. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He snorts whenever he laughs or is feeling confident. Everard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of a Soapmaker, who enjoyed hunting, Everard was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Everard took refuge in the old dungeon and found the beat up longbow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and a strong sense of loyalty to half-orc people
Flaws: Ugly, Hedonist. Bonds: Poor, In love, Nature. Occupation: Knight
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 79 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 6000 gp. Chalcedony (30 gp). Moss agate (15 gp). Star rose quartz (30 gp). Emerald (1300 gp). Aquamarine (1300 gp). Sardonyx (30 gp). Citrine (30 gp). Jasper (30 gp). Alexandrite (1300 gp). Aquamarine (1300 gp). White pearl (160 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!