Erias Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears an entirely brown suit with blue socks and a vest with buckled shoes. He has a hunchback. His brown hair is heavily combed to the right. His fierce hazel eyes like to dwell on things.
Personality: He speaks before he thinks and is too direct. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Gifted from a young age, Erias studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted necromantic powers by his dying brother.
Motivation: Meet up once more with his childhood friend.
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Religious, Adventurer. Occupation: Locksmith
Voice: Soft and mumbly
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 89 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. 1 Minor magic item.
Ronk Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of bastard swords on his belt, each one with a sapphire on the hilt. He has done his best to style his chestnut hair to look like a famous performer. His brown eyes dart from person to person to random spaces in the air.
Personality: Aggressive, abrasive, and angry, Ronk embodies much of what other species detest in the Half-Orcs. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised in a white middle class family as the only child. Through the years after Ronk was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ronk's mother didn't care for him much, and the feeling was mutual. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Fighting. Flaws: Antagonistic, Impulsive, Mundane. Bonds: Slave. Occupation: Slave Trader
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 15)
Armor Class 14
Hit Points 37 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 18 (+4) | 7 (-2) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +10 / 4d8+5, Ranged +9 / 4d8+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 400 pp. Malachite (6 gp). Rock crystal (50 gp). Blue quartz (6 gp). Iolite (50 gp). Hematite (6 gp). Golden yellow topaz (900 gp). Smoky quartz (50 gp). Peridot (50 gp). Jasper (50 gp). Malachite (6 gp). Chrysoprase (50 gp). Jasper (50 gp). Red spinel (40 gp). Obsidian (6 gp). 1 Medium magic item.
Keyleth Meliamne, Female Elf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a tan shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. Her whole body is exceptionally muscular. She has styled her chestnut hair well, parting it to the right. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: A skeptical and narcissistic woman, Keyleth's first love is herself. Her second love is also herself. She does not believe in violence as a means to an end. She is a dedicated Sellsword but believes her peers are too gung-ho.
History: She got into the Sellsword business at a young age. Her father was very strict, and drilled into her lessons on being the perfect lady. She left for the west, certain she would find work there.
Motivation: She doesn't get along with people that don't share her tastes; and wants to open a new tavern
Ideals: Impeccable, Pacifist. Bonds: Immigrant, Attractive, Job. Occupation: Sellsword
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 65 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 3000 gp. Gold and topaz bottle stopper cork (300 gp). Cloth of gold vestments (160 gp). Fire opal pendant on a fine gold chain (2200 gp).
Fabien Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His hair is short and white. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Fabien abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is greedy; and obtaining odd cultural halfling artifacts is his passion
Flaws: Shy. Bonds: Attractive, Rich, Religious, Adventurer. Occupation: Glassblower
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 18)
Armor Class 12
Hit Points 125 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +5 / 5d6-1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 8000 gp. Alexandrite (1100 gp). Carnelian (20 gp). Malachite (10 gp). Azurite (10 gp). Pink pearl (60 gp). 1 Major magic item.
Krimp Hadleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long black hair is drawn into a two foot long braid. He has a dull look in his violet eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Krimp fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army
Ideals: Entrepeneur, Philantrophist, Impeccable, Fighting. Bonds: Military. Occupation: Doctor
Voice: Slurs words
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 147 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 19 (+4) | 7 (-2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Hematite (11 gp). Aquamarine (1500 gp). Chrysoprase (30 gp). Golden yellow topaz (1500 gp). Obsidian (11 gp). Deep blue spinel (1500 gp). Deep blue spinel (1500 gp). Iolite (30 gp). Zircon (30 gp). Deep blue spinel (1500 gp). Golden yellow topaz (1500 gp). Chrysoberyl (40 gp). Sardonyx (30 gp). Banded agate (11 gp). Onyx (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Heather Prescott, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears professional attire. Her chestnut hair has been sun bleached extensively. Her skin is flawless and her brown eyes scan people very quickly.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is lazy, self-centered, vain, and jealous.
History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Apothecary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Her addictions have taken their toll on her wallet, and she has found herself with a great deal of debt owed.
Motivation: She loathes her own lifestyle.
Ideals: Athletic. Flaws: Depressed, Selfish. Bonds: Attractive, Poor. Occupation: Apothecary
Voice: Low range voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 18)
Armor Class 11
Hit Points 132 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 15000 gp. Violet garnet (1600 gp). Golden yellow topaz (1600 gp). Chrysoprase (70 gp). Red spinel (90 gp). Lapis lazuli (5 gp). Jet (90 gp). White pearl (90 gp). Lapis lazuli (5 gp). Amber (90 gp). Moss agate (5 gp). Canary diamond (6000 gp). Tiger eye turquoise (5 gp). Coral (90 gp). Black pearl (1600 gp). Violet garnet (1600 gp). Eye agate (5 gp). Fiery yellow corundum (1500 gp).
Paymon Turmoil, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and is typically in his Mason uniform. He wears a Stetson hat to hide his balding. He has gleaming, smiling black eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Paymon was raised in a hard working conservative environment. His father was a mechanic, and taught him how to fix just about anything. He has worked as a Mason like his father before him.
Motivation: He's attracted to the PC; and balancing his hectic life and new mason responsibilities is difficult
Ideals: Optimist, Persistence. Flaws: Fearful. Bonds: Job, Has a crush. Occupation: Mason
Voice: German accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 110 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 800 pp. Black pearl (600 gp). Rich purple corundum (1200 gp). Zircon (40 gp). Amber (90 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
