Faran Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. He wears his red hair up in a very large beehive style do. He wears large thick round spectacles.
Personality: Stoic and calm, he prefers to meditate than take action. Flattery will make him almost putty in your hands.
History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Disciplined, Logical. Flaws: Selfish, Insane. Bonds: Attractive. Occupation: Miner
Voice: Dark and ominous
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 79 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 18
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: Large well-done wool tapestry (600 gp). Silver chalice with lapis lazuli gems (90 gp). Golden circlet with four aquamarines (6000 gp). Fire opal pendant on a fine gold chain (1200 gp). Black velvet mask with numerous citrines (90 gp). Fire opal pendant on a fine gold chain (1200 gp). Sapphire pendant on gold chain (600 gp). A necklace of small pink pearls (6000 gp). Silver chalice with lapis lazuli gems (90 gp). Solid gold idol (1100 gp). Silver comb with moonstones (900 gp). Brass mug with jade inlays (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Solid gold idol (1100 gp). A silver and pearl hairclip (20 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Golden circlet with four aquamarines (6000 gp). Brass mug with jade inlays (600 gp).
Aelar Mancilla, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a yellow tunic with brown highlights, and long pastel pants that bunch up around his shoes. His long brown hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also hits on women, regardless of circumstances.
History: Aelar was born with his mother's beautiful face. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Aelar took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He left for the north, certain he would find work there.
Motivation: He loathes his own lifestyle; and to settle down with his crush
Flaws: Antagonistic, Depressed. Bonds: Attractive, Has a crush, Nature, Immigrant. Occupation: Doctor
Voice: Stutters
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 49 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 900 pp. Onyx (50 gp). Rhodochrosite (9 gp). Rich purple corundum (900 gp). Banded agate (9 gp). Hematite (9 gp). Golden yellow topaz (300 gp). Brown-green garnet (140 gp). Moonstone (50 gp). Lapis lazuli (9 gp). Star rose quartz (50 gp). Chrysoberyl (140 gp). Jade (140 gp). Aquamarine (300 gp).
Gormogord Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of morningstars, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is chestnut and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the north to a Navigator, Gormogord learned a great deal about his father's area of expertise. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: Many orcs want him driven away; and he is greedy
Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Job, Rich, Enemies. Occupation: Navigator
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 135 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: Blue quartz (11 gp). White opal (800 gp). Black pearl (400 gp). Violet garnet (400 gp). Alexandrite (400 gp). Moonstone (60 gp). Azurite (11 gp). Amethyst (150 gp). Citrine (60 gp). Moonstone (60 gp). Aquamarine (400 gp). Amber (150 gp). Violet garnet (400 gp). Black opal (800 gp). Chalcedony (60 gp). Deep green spinel (150 gp). Zircon (60 gp). Carnelian (60 gp). Star rose quartz (60 gp). Silver pearl (150 gp). Rhodochrosite (11 gp). Chrysoprase (60 gp). Zircon (60 gp).
Thea Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is cut close to her head. Her fair skin shows little sign of her aristocratic breeding.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She would rather hide behind her crafts than deal with other people.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was granted druidic powers by her dying sister.
Motivation: To clean up the streets; and to protect her home
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Guardian. Occupation: Bowyer
Voice: Aggressive tone
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 79 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Alexandrite (400 gp). Red-brown spinel (120 gp). Chalcedony (20 gp). Alexandrite (400 gp). Iolite (20 gp). Black pearl (400 gp). Aquamarine (400 gp). Golden yellow topaz (400 gp). Deep blue spinel (400 gp). Azurite (7 gp). Violet garnet (400 gp). Bloodstone (20 gp). Blue diamond (5000 gp). Black pearl (400 gp). Golden yellow topaz (400 gp). White opal (500 gp). Aquamarine (400 gp). Chrysoberyl (120 gp). Rose (20 gp). 1 Medium magic item.
Mara Selevarun, Female Elf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her whole body is exceptionally muscular. She has a long red ponytail with little hanging trinkets. She wears an eyepatch.
Personality: She can speak with the recently deceased. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Mara was born on a far western forest where she grew up under the tutelage of her mother, an expert Fisher. She left for the west, certain she would find work there.
Motivation: She has a rivalry with the Church that dominates her actions; and someone believes her a fraud
Ideals: Gifted. Flaws: Ugly, Forgetful. Bonds: Immigrant, Religious, Enemies. Occupation: Fisher
Voice: Spanish accent
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 82 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Orc, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 300 pp. A delicate silver chain set with a tourmaline (30 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Carved bone or ivory statuette (30 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (60 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold dragon comb with red garnet eye (800 gp). Black velvet mask with numerous citrines (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (200 gp). Silver comb with moonstones (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp).
Ethereal In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She carries with her a set of rapiers, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her red fur is knotted and matted. Her eyes are a pleasant blue.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ethereal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Marshal
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 76 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 9 (-1) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Giant
Attacks Melee +5 / 5d6-1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 10000 gp. Golden circlet with four aquamarines (5000 gp). Cloth of gold vestments (80 gp). Black velvet mask with numerous citrines (80 gp). Fire opal pendant on a fine gold chain (2400 gp).
Ghâm Westcott, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a fancy white suit. He is portly but not overly obese. His brown hair is cut jaggedly and amateurishly. This hazel eyed westerner is not easily forgotten.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a great chef.
History: Born in the west his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Optimist, Gifted, Philantrophist. Bonds: Attractive, Poor, Adventurer. Occupation: Mortician
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 15)
Armor Class 8
Hit Points 103 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Druidic
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Citrine (70 gp). Rhodochrosite (13 gp). Zircon (70 gp). Violet garnet (700 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
