Emerald Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears professional attire, he is not a threatening figure. His gray fur is heavily combed to the right. His green eyes are slightly larger than normal.
Personality: He is very quiet and rarely speaks above a whisper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bounty Hunter arts, while his father instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Rich, Slave. Occupation: Bounty Hunter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 75 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver comb with moonstones (100 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (1400 gp). Gold and topaz bottle stopper cork (1400 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Embroidered and bejeweled glove (3000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Cloth of gold vestments (90 gp). Gold music box (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). A silver and pearl hairclip (50 gp). 1 Minor magic item.
Quick Running, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who is dressed in a clean pastel cloak covering her clean studded leather, she is not a threatening figure. Her orange fur is greasy and uncared for. She wears an eyepatch.
Personality: She never swears and excessively uses polite adverbs when speaking. She is obsessed with her god.
History: She was born the only child of a wealthy merchant. She helped her mother out around the business and became quite the natural. She tends to her Dyer job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Religious, Job. Occupation: Dyer
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 105 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 7 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 pp. Golden pearl (160 gp). Jasper (30 gp). Chalcedony (30 gp). Star rose quartz (30 gp). Onyx (30 gp). Freshwater pearl (4 gp). Hematite (4 gp). Violet garnet (1100 gp). Aquamarine (1100 gp). Eye agate (4 gp). Zircon (30 gp). Freshwater pearl (4 gp). Blue sapphire (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Breena Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is physically well-built. Her auburn hair is lengthy. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: The child of eastern immigrants she idolized her mother. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She struck the Guard job and began her own company from there.
Motivation: She desires power and/or immortality; and she has passion for adventuring and risk
Ideals: Entrepeneur. Bonds: Job, Immigrant, Adventurer. Occupation: Guard
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 84 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 7000 gp. Deep blue spinel (600 gp). Azurite (5 gp). Deep blue spinel (600 gp). Chalcedony (70 gp). Azurite (5 gp). Star rose quartz (70 gp). Fiery yellow corundum (700 gp). Coral (60 gp). Rose (70 gp). Azurite (5 gp). Violet garnet (600 gp). Chalcedony (70 gp). Golden yellow topaz (600 gp). Rhodochrosite (5 gp). Tourmaline (60 gp). Sardonyx (70 gp). Coral (60 gp). Moss agate (5 gp). Tiger eye turquoise (5 gp).
Aura In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat, and she perpetually has her scythe ready. Her yellow fur is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Map Maker arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she is greedy
Ideals: Fighting, Passionate. Flaws: Ugly. Bonds: Rich. Occupation: Map Maker
Voice: Shortens vowels
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 117 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 900 pp. Alexandrite (1300 gp). Jet (100 gp). Azurite (14 gp). Fiery yellow corundum (800 gp).
Enidda Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She is typically in her Miner uniform. She carries a battered hand crossbow and tarnished lance as well. She wears her hair in dreadlocks. Her face is covered beneath a completely black helmet.
Personality: She exudes charisma. She is a tour de force of persuasion. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Born in the east to a Miner, Enidda learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Miner.
Motivation: Marry her sister to traveling adventurers; and to reunite with her absent father
Ideals: Fighting. Bonds: Job, Attractive, Family. Occupation: Miner
Voice: Eastern European accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 84 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Sylvan
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp. Carnelian (20 gp). Iolite (20 gp). Blue quartz (16 gp). Aquamarine (800 gp). Amethyst (80 gp). Moonstone (20 gp). Alexandrite (800 gp). Alexandrite (800 gp). Rhodochrosite (16 gp). White pearl (80 gp). Obsidian (16 gp). Sard (20 gp). Violet garnet (800 gp). Azurite (16 gp). Sardonyx (20 gp). Rhodochrosite (16 gp). Citrine (20 gp). Peridot (20 gp). White opal (500 gp). Jet (80 gp). Bloodstone (20 gp). Alexandrite (800 gp). Peridot (20 gp).
Skamos Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his warhammer. He has wavy blue hair. He is baby faced.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Further he is a bit of a stoner and is frequently out of it.
History: Born to a pair of adventurers, Skamos grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Someone believes him a fraud; and to reunite with his old friends
Flaws: Addict. Bonds: Attractive, Enemies, Adventurer. Occupation: Junk Dealer
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 132 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Terran, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Amber (130 gp). Aquamarine (300 gp). Jet (130 gp). Deep blue spinel (300 gp). Moonstone (50 gp). Azurite (11 gp). Golden yellow topaz (300 gp). Black pearl (300 gp). White pearl (130 gp). Rhodochrosite (11 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item.
Stacee Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has no hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born in the west, but her parents moved at a very young age to the south. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Meet up once more with her childhood friend; and she is unsatisfied with her job
Flaws: Ugly. Bonds: Job, Has a crush, Adventurer, Immigrant. Occupation: Carpenter
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 17)
Armor Class 12
Hit Points 121 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 3000 gp. Citrine (60 gp). Canary diamond (2000 gp). Star rose quartz (60 gp). Freshwater pearl (15 gp). Amber (100 gp).
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