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NPC Generator

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Don Winthrop, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown collared shirt and white pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has dyed his greying silver hair a little too much giving a sharp silver color. His ears are large.

Personality: He is calm most of the time but flees social interaction. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He got into the Navigator business at a young age. His childhood dream was to be a Beggar, but he was a colossal failure. He struck the Navigator job and began his own company from there.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Don Winthrop, Male Human Druid 16
Medium (5'10") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 58 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)14 (+2) 10 (+0)10 (+0)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Sylvan, Orc
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 4000 gp. Hematite (6 gp). Lapis lazuli (6 gp). Red spinel (50 gp). Brown-green garnet (50 gp). Violet garnet (1400 gp). Coral (50 gp). Lapis lazuli (6 gp). Citrine (70 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Dalgal Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has no hair. His eyes are brown and beady.

Personality: A skeptical and narcissistic man, Dalgal's first love is himself. His second love is also himself. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the north to a Farmer, Dalgal learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Farmer like his father before him.

Motivation: He's repulsed by the PC; and to be a courier again

Ideals: Impeccable. Flaws: Ugly, Fearful, Antagonistic. Bonds: Job. Occupation: Farmer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dalgal Aranore, Male Dwarf Druid 16
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 8
Hit Points 169 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 21 (+5)9 (-1) 13 (+1)13 (+1)
Skills Arcana +4, Athletics +7
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +7 / 4d10+2, Ranged +3 / 4d10-2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 500 pp. Moonstone (70 gp). Jade (100 gp). Tourmaline (100 gp). Carnelian (70 gp). Malachite (13 gp). Red-brown spinel (100 gp). Deep blue spinel (1400 gp). Star rose quartz (70 gp). Blue quartz (13 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Godfrey Ryland, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His right leg appears badly burned and disfigured. His golden hair is lengthy and is close to two feet long. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He has always had a great fascination with Gnomish culture. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has been saving his money to try and buy his sister's freedom.

Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people

Flaws: Ugly, Racist. Bonds: Family, Immigrant. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Godfrey Ryland, Male Human Druid 15
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 100 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 13 (+1)17 (+3)
Skills Insight +6, Persuasion +8
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 1200 pp. Deep green spinel (160 gp). Fiery yellow corundum (600 gp). Black star sapphire (600 gp). 1 Medium magic item.


Social Check DCs


Harriet Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her black hair has been sun bleached extensively. Her eyes are likewise gray.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she's looking for her big break

Flaws: Ugly, Terse. Bonds: Adventurer, Religious. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Harriet Nimblefingers, Female Halfling Druid 16
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 110 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)10 (+0) 11 (+0)17 (+3)
Skills Religion +5, Survival +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 5000 gp. Moonstone (60 gp). Red-brown spinel (100 gp). Chalcedony (60 gp). Deep green spinel (100 gp). Emerald (1600 gp). Hematite (4 gp). Zircon (60 gp). Hematite (4 gp). Blue quartz (4 gp). Golden yellow topaz (1000 gp). Carnelian (60 gp). Pink pearl (100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Vapula Mayhem, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She carries a battered hammer and tarnished bow as well. Her blue hair is kept up in a ponytail inside a deerstalker hat. This silver eyed southerner is not easily forgotten.

Personality: Vapula is depressed about a lot of things. She tends to be a nihilist. She does not trust anyone and sleeps with one eye open.

History: She is a Doppelganger in disguise. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and she feels kind of lost in life

Ideals: Fighting. Flaws: Depressed, Insomniac. Bonds: Attractive, Adventurer. Occupation: Crown-heir

Voice: Deep voice with rolling R's

Attributes [hide]

Vapula Mayhem, Female Tiefling Druid 16
Medium (5'11") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 63 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)14 (+2) 13 (+1)18 (+4)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Ignan, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 300 pp. A necklace of small pink pearls (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). A small bag of saffron. (80 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Fire opal pendant on a fine gold chain (1600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp).


Social Check DCs


Cask Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This man typically wears brown cloth garments or leather armor. He has a penchant for wearing a ring with an oversized opal on his left hand. He has moderate length beige fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sold as a small child to a slaver, Cask was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new stableman responsibilities is difficult

Flaws: Insomniac, Ugly. Bonds: Rich, Job, Mentor. Occupation: Stableman

Voice: Italian accent

Attributes [hide]

Cask Shoe, Male Tabaxi Druid 15
Medium (6'8") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 97 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)10 (+0) 10 (+0)17 (+3)
Skills Arcana +5, Survival +5
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 5000 gp. Malachite (4 gp). Chalcedony (70 gp). Coral (130 gp). Citrine (70 gp). Malachite (4 gp). Golden pearl (130 gp). Emerald (500 gp). Silver pearl (130 gp). Deep blue spinel (600 gp). Onyx (70 gp). Red garnet (130 gp). Fiery yellow corundum (500 gp). Black pearl (600 gp). Deep green spinel (130 gp). White opal (500 gp). Black pearl (600 gp). Chalcedony (70 gp). Red garnet (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mehen Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. His copper crest is still thick. He has gold eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a Adventurer, his father struggled to pay the bills. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against illithids

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Poor, Family, Enemies. Occupation: Mason

Voice: French accent

Attributes [hide]

Mehen Qyxpahrgh, Male Dragonborn Druid 17
Medium (6'2") Dragonborn, Lawful Good (CR 17)
Armor Class 11
Hit Points 131 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)17 (+3) 14 (+2)11 (+0)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling, Auran, Infernal
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 3000 gp. Golden yellow topaz (500 gp). Malachite (16 gp). Obsidian (16 gp). White pearl (80 gp). Rhodochrosite (16 gp). Amethyst (80 gp). Fiery yellow corundum (600 gp). Azurite (16 gp). Moonstone (50 gp). Lapis lazuli (16 gp). Red-brown spinel (80 gp). Star rose quartz (50 gp). Rock crystal (50 gp). Silver pearl (80 gp). Jade (80 gp). Star rose quartz (50 gp). Violet garnet (500 gp). Violet garnet (500 gp). Obsidian (16 gp). Red garnet (80 gp). Alexandrite (500 gp). Tiger eye turquoise (16 gp). Obsidian (16 gp). Golden yellow topaz (500 gp).


Social Check DCs

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