Erdan Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his blonde hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is a hateful person. He taunts others and blames them for his problems. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in the south to a Priest, Erdan learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants a kiss.
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Job. Occupation: Priest
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 16)
Armor Class 8
Hit Points 113 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 4d10-1, Ranged +3 / 4d10-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 300 pp. Sard (30 gp). Alexandrite (1500 gp). Deep blue spinel (1500 gp). Freshwater pearl (5 gp). 1 Medium magic item. 1 Medium magic item.
Eridred Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear brown clothing when she does not wear armor. She carries with her a set of scimitars on her belt, each one with a sapphire on the hilt. Her chestnut hair is lengthy and is close to two feet long. Her green eyes lackadaisically let the world flow into them.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Eridred was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is unsatisfied with her job; and to clean up the streets
Ideals: Fighting, Persistence. Bonds: Rich, Job, Guardian. Occupation: Dyer
Voice: Speaks in third person
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 43 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 6 (-2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 10000 gp. Deep blue spinel (500 gp). Star ruby (800 gp). Eye agate (15 gp). Iolite (60 gp). Black pearl (500 gp). Tourmaline (120 gp). Iolite (60 gp). Coral (120 gp). Violet garnet (500 gp). Alexandrite (500 gp). Jet (120 gp). Red-brown spinel (120 gp). Moss agate (15 gp). Azurite (15 gp). Black pearl (500 gp). Violet garnet (500 gp).
Spear Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'6" and wears a pastel shirt with thin black vertical stripes and violet pants. Her left hand appears badly burned and disfigured. Her lavender fur is knotted and matted. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: A powerful brothel owner made her what she is. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Half-Elven people; and she feels kind of lost in life
Flaws: Ugly, Depressed, Racist. Bonds: Mentor. Occupation: Barber
Voice: Spits words with contempt
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 6 (-2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: Old masterpiece painting (1400 gp). A delicate silver chain set with a tourmaline (90 gp). Solid gold idol (300 gp). Silver chalice with lapis lazuli gems (100 gp). Solid gold idol (300 gp). Large well-done wool tapestry (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Sapphire pendant on gold chain (1500 gp). Solid gold idol (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Black velvet mask with numerous citrines (100 gp). A necklace of small pink pearls (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). 1 Medium magic item.
Corkitron Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a white cloak and cross-gartered red stockings. He wears a broad hat to cover his moderate length black hair. He is very pretty but has cold, dead eyes.
Personality: Prone to second guessing himself, he comes off as nervous. When he's not drinking or sleeping the drinks off, he's doing music.
History: Born in the west his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Tanner
Voice: Dutch accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 125 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp. Smoky quartz (70 gp). Violet garnet (500 gp). Rose (70 gp). Deep blue spinel (500 gp). Violet garnet (500 gp). Aquamarine (500 gp). Peridot (70 gp). Peridot (70 gp). Emerald (1500 gp). Jasper (70 gp). Obsidian (15 gp). 1 Medium magic item. 1 Medium magic item.
Zook Leffery, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a tan vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his blonde hair down. He wears an eyepatch.
Personality: He dislikes all the random violence that takes place in the north. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Zook abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and find a way to reverse the transformation of his brother
Ideals: Pacifist. Flaws: Ugly. Bonds: Family, Religious, Adventurer. Occupation: Crown-heir
Voice: Scratchy, weak
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 132 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 19 (+4) | 17 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Celestial, Elven, Gnoll
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 8000 gp.
Fabien Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He very much looks the part of a Barrister. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a cross on it. He has a long golden beard with little hanging trinkets. His eyes are gray and he is always smoking a pipe.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fabien fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Meet up once more with his childhood friend.
Ideals: Joker, Fighting, Athletic. Bonds: Job, Adventurer. Occupation: Barrister
Voice: Booming voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 130 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 18 (+4) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 900 pp. Aquamarine (400 gp). Blue quartz (9 gp). Sard (70 gp). Sardonyx (70 gp). Zircon (70 gp). Golden yellow topaz (400 gp). Brown-green garnet (80 gp). Tourmaline (80 gp). Black pearl (400 gp). Coral (80 gp). Blue star sapphire (1100 gp). Amber (80 gp). Silver pearl (80 gp). Pink pearl (80 gp). Deep blue spinel (400 gp). Golden yellow topaz (400 gp). Chrysoprase (70 gp). 1 Medium magic item.
Astar Scorn, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. His top hat is riddled with cuts and holes. His silver eyes peer out from beneath his top green hat.
Personality: He is happy with his job as a Servant. He turns his eye from what people do, preferring to live and let live. He takes great joy in being the best Servant in town.
History: Born to a pair of adventurers, Astar grew up listening to his father's many stories. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He has achieved small success as a Servant.
Motivation: To reunite with his absent father; and balancing his hectic life and new servant responsibilities is difficult
Flaws: Ugly, Racist. Bonds: Job, Adventurer, Family. Occupation: Servant
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 18)
Armor Class 14
Hit Points 123 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +7 / 5d6+1, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 600 pp. Alexandrite (1400 gp). Fiery yellow corundum (600 gp). Fiery yellow corundum (600 gp). Freshwater pearl (13 gp). Golden yellow topaz (1400 gp). Red-brown spinel (80 gp). Rock crystal (70 gp). Aquamarine (1400 gp). Deep blue spinel (1400 gp). Golden yellow topaz (1400 gp). Star ruby (600 gp). Coral (80 gp). Hematite (13 gp). Aquamarine (1400 gp). Aquamarine (1400 gp). Lapis lazuli (13 gp). Obsidian (13 gp). Bloodstone (70 gp). 1 Major magic item.
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