Eleanor Hybrid, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. She has silver hair. Her face is scarred and worn.
Personality: She is happy with her job as a Brewer. She turns her eye from what people do, preferring to live and let live. She is skeptical of what others tell her and is slow to trust.
History: Born in the north to a Brewer, Eleanor learned a great deal about her mother's area of expertise. Brilliant and gifted she never wanted to apply herself. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's looking for her big break; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Brewer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 146 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 500 pp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Golden circlet with four aquamarines (4000 gp). Embroidered and bejeweled glove (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Purah Divinity, Female Tiefling [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries with her a set of sickles, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her brown hair is matted, messy, and big. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She can speak with the recently deceased. She enjoys reading and quiet.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She has built up a small fortune and can afford her own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy
Ideals: Fighting, Gifted, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Interpreter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 48 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Deep blue spinel (400 gp). Black pearl (400 gp). Eye agate (4 gp). Blue star sapphire (1600 gp). Jasper (40 gp). Alexandrite (400 gp). Amber (130 gp). Jade (130 gp).
Gormogord Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 2'11" and wears light armors faded through time and improper care. His left leg appears badly burned and disfigured. His long silver hair reaches down to his waist. He tend to wears goggles to shield his eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He plays an instrument quite well.
History: Gormogord hails from a village terrorized by giants. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by giants. Gormogord was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Optimist, Artistic. Bonds: Enemies. Occupation: Carpenter
Voice: Hissing voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 56 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Silver pearl (120 gp). Onyx (40 gp). 1 Medium magic item.
Tippletoe Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a fancy blue dress. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her silver hair is heavily combed to the right. Her violet eyes dart from person to person to random spaces in the air.
Personality: Prone to second guessing herself, she comes off as nervous. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. While studying, she fell in love. They married and had a son. She's also a talented Carpenter, but doesn't like to broadcast it.
Motivation: Expand her business.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Job, In love. Occupation: Server
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 15)
Armor Class 10
Hit Points 95 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 9 (-1) | 14 (+2) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 4d8-2, Ranged +4 / 4d8-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 7000 gp. Gold music box (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Large well-done wool tapestry (300 gp). Gold music box (2000 gp). Fire opal pendant on a fine gold chain (1100 gp). Embroidered and bejeweled glove (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Fire opal pendant on a fine gold chain (1100 gp). 1 Medium magic item.
Adelard Boleem, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long golden hair reaches down to his waist. He has blue eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Doesn't want to be a Stableman and was forced into it by his family.
Ideals: Joker. Bonds: Family, Immigrant, Nature. Occupation: Stableman
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 103 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Giant, Celestial
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 300 pp. Bloodstone (30 gp). Violet garnet (900 gp). Jet (70 gp). Carnelian (30 gp). Amethyst (70 gp). Blue star sapphire (800 gp). Aquamarine (900 gp). Red spinel (70 gp). Rock crystal (30 gp). Deep green spinel (70 gp). Eye agate (16 gp). Moonstone (30 gp).
Jezean Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her gold crest is matted, messy, and big. Her gold eyes are passionate and lively.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. As long as the job gets done she does not care how it got done.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Money/treasure.
Ideals: Athletic, Professionalism. Flaws: Ugly, Sensitive, Disease. Bonds: Rich. Occupation: Painter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 76 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Silver comb with moonstones (1000 gp). Large well-done wool tapestry (400 gp). Carved bone or ivory statuette (40 gp). Jeweled electrum ring (7000 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Fire opal pendant on a fine gold chain (2200 gp). Brass mug with jade inlays (400 gp). A small bag of saffron. (40 gp). A roughly beaten golden orb (80 gp). Gold and topaz bottle stopper cork (1500 gp). Jeweled electrum ring (7000 gp). A necklace of small pink pearls (1000 gp). Sapphire pendant on gold chain (1200 gp). Gold dragon comb with red garnet eye (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elegant Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. His feathered hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To get a good night's sleep.
Ideals: Gifted. Flaws: Ugly, Insomniac, Antagonistic. Occupation: Herbalist
Voice: Russian accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 109 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 17 (+3) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 400 pp. Blue diamond (6000 gp). Silver pearl (140 gp). Smoky quartz (50 gp). Peridot (50 gp). Pink pearl (140 gp). Hematite (4 gp). Amber (140 gp). White opal (500 gp). Deep blue spinel (1500 gp). Black pearl (1500 gp). Jasper (50 gp). Silver pearl (140 gp). Bloodstone (50 gp). Tiger eye turquoise (4 gp). Moss agate (4 gp). Golden yellow topaz (1500 gp). Iolite (50 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

