Qemuel Fate, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who is wearing a long, green cloak, he is not a threatening figure. He wears his brown hair down. His red eyes have a joyful gleam in them most of the time.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. As long as the job gets done he does not care how it got done.
History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered dancing. He used his abilities to travel the world and help people.
Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend
Ideals: Artistic, Professionalism, Philantrophist. Flaws: Ugly. Bonds: Adventurer. Occupation: Barrister
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 48 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 pp. Black pearl (700 gp). Chrysoprase (40 gp). Banded agate (16 gp). Golden yellow topaz (700 gp). Black opal (800 gp). Deep blue spinel (700 gp). Carnelian (40 gp). White opal (800 gp). Star rose quartz (40 gp). Black opal (800 gp). 1 Medium magic item.
William Marleigh, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His moppish silver hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not trust anyone and sleeps with one eye open.
History: The child of southern immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 6 years.
Motivation: Sabotage a competitor.
Flaws: Shy, Insomniac. Bonds: Rich, Immigrant, Job. Occupation: Armorer
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 117 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 15 (+2) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 pp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Old masterpiece painting (1700 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). An abacus with copper, silver and gold markers (120 gp). Jeweled electrum ring (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Solid gold idol (400 gp). Jeweled anklet (1000 gp). A necklace of small pink pearls (5000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Sapphire pendant on gold chain (2500 gp). Jeweled gold crown (3000 gp). An abacus with copper, silver and gold markers (120 gp). Black velvet mask with numerous citrines (120 gp). Gold and topaz bottle stopper cork (1100 gp). 1 Medium magic item.
Bimpnottin Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears tight fighting clothing, which leaves very little to the imagination. She has a long golden ponytail with little hanging trinkets. Her eyes are likewise amber.
Personality: She is mildly Gnome supremacist, though she does not identify as such. She works hard and plays hard.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She was granted divine powers by her dying brother.
Motivation: A strong sense of loyalty to Elven people; and she feels kind of lost in life
Ideals: Fighting, Gifted. Flaws: Racist, Hedonist. Bonds: Attractive. Occupation: Spice Merchant
Voice: Hissing voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 103 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Chrysoberyl (60 gp). Smoky quartz (20 gp). Moss agate (4 gp). Deep blue spinel (1500 gp). Chrysoprase (20 gp). Smoky quartz (20 gp). Freshwater pearl (4 gp). Banded agate (4 gp). Azurite (4 gp). Star ruby (1000 gp). Peridot (20 gp). Red garnet (60 gp). Alexandrite (1500 gp).
Matilda Cooper, Female Human [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She carries a battered club and tarnished greataxe as well. Her white hair is still thick. She is baby faced.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: From birth she was tutored by a cruel and relentless mentor. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Matilda fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Regain custody of her son; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family, Mentor. Occupation: Beggar
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 95 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 2000 gp. Violet garnet (300 gp). Freshwater pearl (10 gp). Brown-green garnet (50 gp). Azurite (10 gp). Violet garnet (300 gp). Malachite (10 gp). Hematite (10 gp). Brown-green garnet (50 gp). Blue quartz (10 gp). Freshwater pearl (10 gp). Fire opal (500 gp). Violet garnet (300 gp). Tourmaline (50 gp). Deep blue spinel (300 gp). 1 Medium magic item.
Nora Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She typically wears brown cloth garments or leather armor. She has auburn hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. As long as the job gets done she does not care how it got done.
History: Born to a pair of adventurers, Nora grew up listening to her father's many stories. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She desires power and/or immortality; and she'd like to take her coworkers down a peg
Ideals: Professionalism. Flaws: PTSD. Bonds: Attractive, Job, Adventurer. Occupation: Server
Voice: Boston accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 17)
Armor Class 12
Hit Points 147 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 9000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Kathra Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is cut close to her head. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has a massive crush on the younger sibling of the Masseuse who has hired her part-time. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born to loving parents in a slum to the south. She was an athlete and attended two major summer competitions. She never won. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Wants to work out more often; and she's attracted to the pc
Ideals: Athletic. Bonds: Adventurer, Has a crush, Family, Poor. Occupation: Masseuse
Voice: Cold and demanding tone
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 121 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 19 (+4) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Celestial, Draconic, Terran, Orc
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 10000 gp. Freshwater pearl (11 gp). Violet garnet (700 gp). Blue quartz (11 gp). Moss agate (11 gp). Obsidian (11 gp). Chrysoprase (50 gp). Golden yellow topaz (700 gp). Hematite (11 gp). Red garnet (40 gp). Obsidian (11 gp). Golden yellow topaz (700 gp). Tiger eye turquoise (11 gp). Fire opal (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Quespa Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her gold crest is unkempt and raggedy. She wears an eyepatch.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She believes the world needs to unite to get rid of giants once and for all.
History: Quespa was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: She wants to meet her childhood hero; and a deep hatred of giants
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Enemies, Adventurer. Occupation: Dyer
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 16)
Armor Class 12
Hit Points 94 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Druidic, Halfling
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. Azurite (10 gp). Black pearl (600 gp). Emerald (800 gp). Rhodochrosite (10 gp). White pearl (90 gp). Lapis lazuli (10 gp). Chrysoberyl (90 gp). Jasper (60 gp). Onyx (60 gp). Chalcedony (60 gp). Black pearl (600 gp). Amber (90 gp). Eye agate (10 gp). Black pearl (600 gp). Black pearl (600 gp). Fire opal (800 gp). Tourmaline (90 gp). Obsidian (10 gp). Chrysoberyl (90 gp). Moss agate (10 gp). Banded agate (10 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
