Nim Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft red waves gently in the breeze. His hair is long and white with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. His half smiles and green eyes are beguiling and draw you in.
Personality: Nim is depressed about a lot of things. He tends to be a nihilist. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants revenge against illithids.
Flaws: Depressed, Disease. Bonds: Rich, Attractive, Enemies. Occupation: Actor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 100 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Auran
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 700 pp. Brass mug with jade inlays (100 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). A roughly beaten golden orb (90 gp). Large well-done wool tapestry (100 gp). A small bag of saffron. (90 gp). Solid gold idol (500 gp). Embroidered and bejeweled glove (1000 gp). An abacus with copper, silver and gold markers (90 gp). Large well-done wool tapestry (100 gp). Silver chalice with lapis lazuli gems (90 gp). Jeweled gold crown (4000 gp). Golden circlet with four aquamarines (1000 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Old masterpiece painting (1700 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Sapphire pendant on gold chain (2000 gp). Large well-done wool tapestry (100 gp). Jeweled anklet (1000 gp). Gold dragon comb with red garnet eye (700 gp). Fire opal pendant on a fine gold chain (1700 gp). Finely wrought small gold bracelet (90 gp).
Hugolina Brady, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath her clothing is a huge mess of scar tissue. She has moderate length white hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She is a great chef.
History: Hugolina was born with her mother's beautiful face. Her mother was a soldier and died while she was still young. Hugolina was left her mother's suit of armor and trained in its use and care. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Justice, Gifted. Bonds: Slave, Attractive, Military. Occupation: Barrister
Voice: Timid voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 111 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnome, Aquan, Halfling
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1300 pp. Bloodstone (20 gp). Peridot (20 gp). Jet (90 gp). Chrysoberyl (90 gp). Alexandrite (200 gp). Blue-white diamond (2000 gp). Alexandrite (200 gp). Banded agate (15 gp). Moss agate (15 gp). Lapis lazuli (15 gp). Moss agate (15 gp). Obsidian (15 gp). Blue quartz (15 gp). Azurite (15 gp). Violet garnet (200 gp). Violet garnet (200 gp). Deep green spinel (90 gp). Amethyst (90 gp). Black pearl (200 gp). White pearl (90 gp). Smoky quartz (20 gp). Zircon (20 gp). Blue sapphire (700 gp). Deep blue spinel (200 gp). Rose (20 gp). Chrysoberyl (90 gp).
Roland Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears rags and sports a simple walking cane. His hair is cut close to his head. He has hazel eyes and a violet hat with a pastel feather.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Around other people he will do his best to conceal his emotions and appear jolly.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Roland reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Laborer, but doesn't like to broadcast it.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away
Ideals: Gifted. Flaws: Shy. Bonds: Poor, Military, Job, Enemies. Occupation: Blacksmith
Voice: Timid voice
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 66 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Ignan, Terran
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 7000 gp. Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Black velvet mask with numerous citrines (140 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Silver comb with moonstones (400 gp). Gold and ruby ring (4000 gp). 1 Medium magic item.
Vanchu Stansfield, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and is well dressed, but even with her fine clothing she looks run-down. She keeps her red hair in a flapper bob. Her eyes are likewise blue.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Animals are drawn to her, and she is able to talk to them.
History: She is the product a well kept family trust fund and as such has never really known need. Her parents enrolled her in a Druid school at a young age so that she could practice her druidic talents. She now mingles about in high society.
Motivation: Wants to work out more often; and she has money and likes to spend it
Ideals: Athletic, Gifted, Fighting. Flaws: Cynical. Bonds: Rich. Occupation: Cartwright
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 72 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 2000 gp. Fire opal pendant on a fine gold chain (2400 gp). Large well-done wool tapestry (400 gp). Jeweled electrum ring (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). A roughly beaten golden orb (180 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mara Serge, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her silver hair is kept up in a ponytail inside a Stetson hat. Her face is scarred and worn.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Mara grew up listening to her father's many stories. After coming to the age of reason, Mara took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying brother.
Motivation: She desires power and/or immortality; and she's looking for her big break
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Ploughman
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Aquamarine (1500 gp). Alexandrite (1500 gp). Chrysoprase (30 gp). Blue-white diamond (2000 gp). Golden yellow topaz (1500 gp). Blue quartz (5 gp). Carnelian (30 gp). 1 Medium magic item.
Warryn Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. His golden hair is cut jaggedly and amateurishly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. The war was a terrible time for him, and Warryn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Warryn took refuge in the ruined castle and found the beat up greatsword and armor he uses now. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Warryn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels kind of lost in life.
Flaws: Depressed. Bonds: Attractive, Military, Nature. Occupation: Miller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 10
Hit Points 104 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 18 (+4) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Terran, Celestial, Goblin
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1200 pp. Amethyst (120 gp). Citrine (30 gp). Hematite (8 gp). Sard (30 gp). Sardonyx (30 gp). Black pearl (400 gp). 1 Medium magic item.
Ridaro Rothenel, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet tunic with white highlights, and long black pants that bunch up around her shoes. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She keeps her long brown hair kept up in a rat tail. She wears a mask on her face.
Personality: Eccentric and domineering, Ridaro will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with vampirism at a very young age, Ridaro has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She would like to get married and retire; and she's in love
Ideals: Extrovert, Joker. Flaws: Disease. Bonds: Rich, Has a crush. Occupation: Actor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 98 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Hematite (4 gp). White pearl (70 gp). Chrysoberyl (70 gp). Red spinel (70 gp). Fiery yellow corundum (1100 gp). Star ruby (1100 gp). Blue star sapphire (1100 gp). Malachite (4 gp). Iolite (20 gp). Jade (70 gp). Carnelian (20 gp). Deep blue spinel (1600 gp). Azurite (4 gp). Onyx (20 gp). Deep blue spinel (1600 gp). Moss agate (4 gp). Star rose quartz (20 gp). Jade (70 gp). Freshwater pearl (4 gp). Citrine (20 gp). Banded agate (4 gp). Chrysoprase (20 gp). Banded agate (4 gp). Iolite (20 gp). Golden yellow topaz (1600 gp). Canary diamond (2000 gp). Black pearl (1600 gp). Smoky quartz (20 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
