Nora Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear flannel. Her black hair is unkempt and raggedy. Her blue eyes lackadaisically let the world flow into them.
Personality: She snorts whenever she laughs or is feeling confident. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She married young, but lost her spouse to drow. Days after completing her studies, news broke out that her hometown was attacked by drow. Nora was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: She wants revenge against drow.
Flaws: Ugly, Depressed. Bonds: Poor, Immigrant, Enemies. Occupation: Ruler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 94 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 15 (+2) | 5 (-3) | 19 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 6000 gp. Pink diamond (7000 gp). Jade (80 gp). Rock crystal (60 gp). Lapis lazuli (15 gp). Blue sapphire (500 gp). Jasper (60 gp).
Fragrant Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear pastel clothing when she does not wear armor. Her long gray fur is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.
Personality: She never swears and excessively uses polite adverbs when speaking. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Attractive. Occupation: Bounty Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 90 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 14 (+2) | 12 (+1) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Infernal, Draconic
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 7000 gp. White opal (800 gp). Jasper (50 gp). Alexandrite (800 gp). Golden pearl (90 gp). Star rose quartz (50 gp). Blue quartz (16 gp). Alexandrite (800 gp). Malachite (16 gp). Rose (50 gp). Deep blue spinel (800 gp). Jade (90 gp). Red spinel (90 gp). Chalcedony (50 gp). 1 Medium magic item. 1 Medium magic item.
Emeny York, Female Human [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She is portly but not overly obese. Her hair is golden, silky, and of moderate length. She has hazel eyes and a grey hat with a green feather.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. She left for the west, certain she would find work there.
Motivation: She is currently in port desperately looking for someone to get her out.
Flaws: Insomniac. Bonds: Attractive, Slave, Immigrant. Occupation: Spice Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 76 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. 1 Medium magic item.
Torinn Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He sports black clothing, slightly heavier than average wear. His green crest is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and to clean up the streets
Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Poor, Guardian. Occupation: Cook
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 16)
Armor Class 11
Hit Points 96 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Large well-done wool tapestry (400 gp). A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Gold music box (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Jeweled anklet (4000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold and topaz bottle stopper cork (500 gp). Gold dragon comb with red garnet eye (500 gp). Fire opal pendant on a fine gold chain (600 gp). Fire opal pendant on a fine gold chain (600 gp). Brass mug with jade inlays (400 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Old masterpiece painting (600 gp). Gold and topaz bottle stopper cork (500 gp). A necklace of small pink pearls (2000 gp).
Great Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his gray fur down. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Great enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk.
Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Adventurer. Occupation: Stableman
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 99 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Ignan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp.
Avelina Gracey, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'3" and muscular, this southern woman is wearing colorful clothing, dressed as a Performer. Her chestnut hair is long and unkept. Her thin eyebrows rest above her beady blue eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Performer arts, while her father instructed her in etiquette, music and courtly manner. There was a wharf not far from home where she often wandered off to fish. She now mingles about in high society.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Passionate. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Performer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 16)
Armor Class 14
Hit Points 136 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 19 (+4) | 18 (+4) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 900 pp. Aquamarine (1100 gp). Bloodstone (80 gp). Alexandrite (1100 gp). Black pearl (1100 gp). Smoky quartz (80 gp). Hematite (10 gp). Blue sapphire (1500 gp). Chrysoberyl (110 gp). Coral (110 gp). Amber (110 gp). Golden yellow topaz (1100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Arnold Mitchell, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a grey collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His golden hair is cut short with large spiked bangs in the front. His gray eyes dart from person to person.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not trust anyone and sleeps with one eye open.
History: Born to a poor family in the city he treasured whatever gifts he got. When Arnold reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and several ex partners dislike his way of doing things and want revenge
Flaws: Terse, Insomniac. Bonds: Attractive, Poor, Military. Occupation: Weaver
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 19)
Armor Class 11
Hit Points 145 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 5d8-2, Ranged +7 / 5d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. Jade (110 gp). Golden yellow topaz (500 gp). Golden yellow topaz (500 gp). Sardonyx (60 gp). Amber (110 gp). Rich purple corundum (400 gp). Black pearl (500 gp). Golden yellow topaz (500 gp). Chalcedony (60 gp). Freshwater pearl (6 gp). Brown-green garnet (110 gp). Sardonyx (60 gp). Lapis lazuli (6 gp). Chrysoberyl (110 gp). Eye agate (6 gp). Banded agate (6 gp). Emerald (400 gp). Rock crystal (60 gp). Bloodstone (60 gp). Golden yellow topaz (500 gp). Hematite (6 gp). Golden yellow topaz (500 gp). Blue star sapphire (400 gp). Pink pearl (110 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!

