Suhnae Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears violet leather gloves, a violet jacket, and tight pants. He carries with him a set of quarterstaffs, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. His fierce green eyes like to dwell on things.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.
History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Suhnae took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets
Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Guardian, Nature. Occupation: Painter
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 110 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Druidic
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1900 pp. Silver pearl (120 gp). Rose (50 gp). Banded agate (6 gp). Chalcedony (50 gp). Brown-green garnet (120 gp). Azurite (6 gp). Deep blue spinel (1100 gp). Moonstone (50 gp). Deep blue spinel (1100 gp). Lapis lazuli (6 gp). Jade (120 gp). Coral (120 gp). Alexandrite (1100 gp). Eye agate (6 gp). White pearl (120 gp). Azurite (6 gp). Iolite (50 gp). Violet garnet (1100 gp). White pearl (120 gp). Chalcedony (50 gp). Obsidian (6 gp). Golden yellow topaz (1100 gp). Obsidian (6 gp). Violet garnet (1100 gp). Golden yellow topaz (1100 gp). Moonstone (50 gp). Coral (120 gp). Freshwater pearl (6 gp). Rhodochrosite (6 gp). Golden yellow topaz (1100 gp). Blue-white diamond (6000 gp). Violet garnet (1100 gp). 1 Medium magic item.
Syllin Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears rags and sports a simple walking cane. Her silver hair is unkempt and raggedy. Her otherwise smooth face is marked with small tiny scars.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was raised in a desert tribe. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect her home; and to clean up the streets
Ideals: Justice. Flaws: Ugly. Bonds: Poor, Immigrant, Guardian, Nature. Occupation: Barrister
Voice: Raspy
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 105 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 18 (+4) | 12 (+1) | 8 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 7000 gp. Silver chalice with lapis lazuli gems (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Medium magic item.
Shump Graeme, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'11". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and his gloved hand is found clutching a rapier. His hair is black and curly. His green eyes are passionate and lively.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born a particularly ugly child, much to the horror of his parents. He helped his father out around the business and became quite the natural. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Doesn't want to be a Sailor and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Slave, Family. Occupation: Sailor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 82 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 13 (+1) | 5 (-3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Star rose quartz (30 gp). Iolite (30 gp). Bloodstone (30 gp). Coral (90 gp). 1 Medium magic item.
Crampernap Offund, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He carries with him a set of warhammers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He is bald on top and has large black tufts of hair around his ears. His hazel eyes have a joyful gleam in them most of the time.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He works hard and plays hard.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Crampernap fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined, Artistic. Flaws: Ugly, Hedonist. Occupation: Healer
Voice: American accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 85 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 8000 gp. Black star sapphire (800 gp). Aquamarine (300 gp). Golden yellow topaz (300 gp). Golden yellow topaz (300 gp). Freshwater pearl (7 gp). Sard (50 gp). Onyx (50 gp).
Anverth Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He wears a fancy blue suit, and he perpetually has his shortspear ready. His golden hair and beard is wavy and long. His eyes are likewise green.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a great chef.
History: Anverth was born in the east. At a young age he loved to build and create. Like his father and his sister before him, after school he went straight into learning to become a Healer. He now owns his own business.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Gifted, Persistence. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Healer
Voice: Breathy voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 109 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Chrysoprase (40 gp). Smoky quartz (40 gp). Silver pearl (150 gp). Coral (150 gp). Deep blue spinel (800 gp). White opal (900 gp). Violet garnet (800 gp). Fiery yellow corundum (900 gp). Carnelian (40 gp). Bloodstone (40 gp). Deep blue spinel (800 gp). Blue sapphire (900 gp). Amethyst (150 gp).
John Kinsley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man dresses in collared shirts and wears a proper scarf over his head. He wears a feathered hat to cover his moderate length silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.
History: He was born in the north, but his parents moved at a very young age to the east. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A deep hatred of brigands.
Ideals: Passionate, Justice. Bonds: Poor, Attractive, Immigrant. Occupation: Architect
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 127 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Azurite (6 gp). Jade (120 gp). Iolite (60 gp). Banded agate (6 gp). Aquamarine (400 gp). Black star sapphire (1600 gp). Rock crystal (60 gp). Violet garnet (400 gp). Aquamarine (400 gp). Fire opal (1600 gp). Jet (120 gp). Eye agate (6 gp). Sard (60 gp). Violet garnet (400 gp). Tourmaline (120 gp). Malachite (6 gp). Black pearl (400 gp). Golden yellow topaz (400 gp). Malachite (6 gp). 1 Medium magic item.
Shedinn Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has dyed his greying black crest a little too much giving a sharp black color. His eyes are a pleasant gold.
Personality: He is a hateful person. He taunts others and blames them for his problems. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Shedinn reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Ruler for the past few years.
Motivation: He is terrified, and will act out of fear; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Military, Job. Occupation: Ruler
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 17)
Armor Class 11
Hit Points 141 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Rhodochrosite (10 gp). Pink pearl (80 gp). Blue quartz (10 gp). Tiger eye turquoise (10 gp). Obsidian (10 gp). Tourmaline (80 gp). Black star sapphire (1500 gp). Red-brown spinel (80 gp). Alexandrite (200 gp). Star rose quartz (60 gp). Azurite (10 gp). Fiery yellow corundum (1500 gp). Red spinel (80 gp). Silver pearl (80 gp). Coral (80 gp). Deep blue spinel (200 gp). Alexandrite (200 gp). Blue star sapphire (1500 gp). Aquamarine (200 gp). Silver pearl (80 gp). Golden pearl (80 gp). Black opal (1500 gp). Deep blue spinel (200 gp). Black star sapphire (1500 gp). 1 Medium magic item.
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