Aust Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man is wearing the road beaten gear of a warrior. He has wavy golden hair. He has blue eyes and a tan hat with a grey feather.
Personality: He is extraordinarily eccentric. He is harsh and unforgiving.
History: He got into the Junk Dealer business at a young age. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Junk Dealer.
Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Job, Nature, Military. Occupation: Junk Dealer
Voice: Squeaky
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 100 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 600 pp. Golden yellow topaz (400 gp). Sardonyx (30 gp). Golden yellow topaz (400 gp). Black star sapphire (1200 gp). Azurite (8 gp). Deep blue spinel (400 gp). Golden yellow topaz (400 gp). Tourmaline (50 gp). Aquamarine (400 gp). Banded agate (8 gp). Pink pearl (50 gp). Onyx (30 gp). Aquamarine (400 gp). Violet garnet (400 gp). Rock crystal (30 gp). Moonstone (30 gp). Golden pearl (50 gp). Azurite (8 gp). Obsidian (8 gp). Citrine (30 gp). 1 Medium magic item.
Guy Browning, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears brown trousers with black and blue striped suspenders. He wears various colorful collared shirts. Beneath his clothing is a huge mess of scar tissue. He has no hair. His blue eyes lackadaisically let the world flow into them.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invites people to come help in his community garden.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To get a good night's sleep; and wants to have a good time and be beloved
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Slave, Nature. Occupation: Hunter
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 75 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Cloth of gold vestments (140 gp). Jeweled gold crown (6000 gp). A delicate silver chain set with a tourmaline (20 gp). 1 Medium magic item.
Gunter Oakley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'10" and wears a grey coat over a tan low-cut shirt, and a top hat upon his head. His right hand appears badly burned and disfigured. He has moderate length silver hair. His brown eyes dart from person to person to random spaces in the air.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in a small island village. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Marry his sister to traveling adventurers.
Ideals: Joker. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Interpreter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 61 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 17 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Gnome, Abyssal
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Blue quartz (7 gp). Aquamarine (1200 gp). Deep blue spinel (1200 gp). Red-brown spinel (140 gp). Deep blue spinel (1200 gp). Tourmaline (140 gp). Zircon (30 gp). Golden pearl (140 gp). Alexandrite (1200 gp). Emerald (1100 gp). Golden yellow topaz (1200 gp). Jasper (30 gp). Black pearl (1200 gp). Rock crystal (30 gp). Golden yellow topaz (1200 gp). Peridot (30 gp). Moonstone (30 gp). Azurite (7 gp).
Fulbar Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. His hair is golden and very short. His face is covered beneath a completely black helmet.
Personality: He is calm most of the time but flees social interaction. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Flaws: Shy, Mundane. Bonds: Attractive, Job. Occupation: Herbalist
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 65 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Undercommon, Draconic
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Silver pearl (120 gp). Deep blue spinel (1400 gp). Malachite (6 gp). Tourmaline (120 gp). Tourmaline (120 gp). White pearl (120 gp).
Raer Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His chestnut hair, when down, is lengthy. He has a dull look in his green eyes.
Personality: Confrontational and typically high on some drug or another. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in the north, but his parents moved at a very young age to the east. Raer liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants a kiss.
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Nature, Immigrant. Occupation: Spice Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 18)
Armor Class 11
Hit Points 116 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Goblin
Attacks Melee +9 / 5d6+3, Ranged +7 / 5d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 13000 gp. Tiger eye turquoise (12 gp). Black opal (1200 gp). Golden pearl (130 gp). Chalcedony (20 gp). Iolite (20 gp). Blue quartz (12 gp). Jasper (20 gp). Brown-green garnet (130 gp). Alexandrite (300 gp). Lapis lazuli (12 gp). Deep green spinel (130 gp). Deep blue spinel (300 gp). White opal (1200 gp). Red-brown spinel (130 gp). Hematite (12 gp). Lapis lazuli (12 gp). Star rose quartz (20 gp). Freshwater pearl (12 gp). Silver pearl (130 gp). Sardonyx (20 gp). Jet (130 gp). Deep green spinel (130 gp). Blue quartz (12 gp). Deep blue spinel (300 gp). Obsidian (12 gp). Golden yellow topaz (300 gp). Silver pearl (130 gp). Eye agate (12 gp). Coral (130 gp). Fiery yellow corundum (1200 gp). Golden pearl (130 gp). Aquamarine (300 gp). Alexandrite (300 gp). Hematite (12 gp). 1 Major magic item.
Ûkbûk Staurheim, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He keeps his blonde hair in a pixie cut. He has gleaming, smiling gray eyes.
Personality: He is calm most of the time but flees social interaction. He is an amazing painter.
History: Gifted from a young age, Ûkbûk studied abroad. He has had some formal dancing training, and achieved minor success. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Gifted, Artistic, Persistence. Flaws: Shy. Bonds: Job. Occupation: Blacksmith
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 102 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 6 (-2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 10000 gp. Golden yellow topaz (500 gp). Obsidian (14 gp). Rose (70 gp). Black pearl (500 gp). 1 Medium magic item.
Serpent In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a brown coat over a tan low-cut shirt, and a Stetson hat upon her head. Her white fur is thinning but still full. Her eyes are a pleasant amber.
Personality: She is almost excessively polite to everyone, even when angry. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: Wants to raise her children well; and meet up once more with her childhood friend
Flaws: Shy, Secretive. Bonds: Religious, Adventurer, Family. Occupation: Performer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 117 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Auran, Gnoll, Sylvan
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 17000 gp. White pearl (100 gp). Pink pearl (100 gp). Tiger eye turquoise (7 gp). Black pearl (1000 gp). Tourmaline (100 gp). Jade (100 gp). Black pearl (1000 gp). Aquamarine (1000 gp). Malachite (7 gp). Rock crystal (70 gp). Black pearl (1000 gp). Malachite (7 gp). Azurite (7 gp). Smoky quartz (70 gp). Sardonyx (70 gp). Jade (100 gp). White pearl (100 gp). Golden pearl (100 gp). Bloodstone (70 gp). Amethyst (100 gp). Obsidian (7 gp). Blue star sapphire (1000 gp). Jet (100 gp). Rose (70 gp). Bloodstone (70 gp). Azurite (7 gp). Star rose quartz (70 gp). Eye agate (7 gp). Emerald (1000 gp). Star ruby (1000 gp). 1 Major magic item.
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