Millicent Enfield, Female Human [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears a grey costume with the symbols of magic on her torso. Her whole body is exceptionally muscular. Her red hair is smooth and relatively long. She has a tattooed face.
Personality: Calm and collected, she is a well trained Locksmith. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born to a poor family in the city she treasured whatever gifts she got. Cursed with vampirism at a very young age, Millicent has worked very hard to control her curse. She has achieved small success as a Locksmith.
Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and sabotage a competitor
Flaws: Disease. Bonds: Immigrant, Job, In love, Poor. Occupation: Locksmith
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 108 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 10000 gp. Sard (30 gp). Emerald (700 gp). Jet (100 gp). Deep blue spinel (1300 gp). Chrysoberyl (100 gp). Golden yellow topaz (1300 gp). Black opal (700 gp). Pink diamond (8000 gp). Chrysoprase (30 gp). Star rose quartz (30 gp). Sardonyx (30 gp). 1 Medium magic item. 1 Medium magic item.
Akra Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a faded coat and loose pants complete with feathered hat. Her crest is cut close to her head. She has gleaming, smiling red eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Athletic, Impeccable. Bonds: Rich, Religious, Enemies. Occupation: Scribe
Voice: Relaxed voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. A roughly beaten golden orb (110 gp). Gold dragon comb with red garnet eye (900 gp). Gold and topaz bottle stopper cork (900 gp). Old masterpiece painting (1500 gp). Jeweled electrum ring (3000 gp). Cloth of gold vestments (110 gp). Black velvet mask with numerous citrines (110 gp). Fire opal pendant on a fine gold chain (1500 gp). Sapphire pendant on gold chain (1600 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Jeweled electrum ring (3000 gp). 1 Medium magic item.
Dimble Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his halberd. He has a moderate pudge and is not very fit. His wide-brimmed hat is riddled with cuts and holes. His brown eyes dart from person to person.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A true patriot, Dimble would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Dimble hails from a village terrorized by giants. His necromantic abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Ugly. Bonds: Military, Enemies. Occupation: Spy
Voice: Scratchy, weak
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 17)
Armor Class 14
Hit Points 104 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 18
Languages Common, Gnome, Sylvan
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 11000 gp. Deep blue spinel (400 gp). Black pearl (400 gp). Deep green spinel (160 gp). Red-brown spinel (160 gp). Rose (80 gp). Golden yellow topaz (400 gp). Peridot (80 gp). Smoky quartz (80 gp). Hematite (16 gp). Aquamarine (400 gp). Chalcedony (80 gp). Chrysoberyl (160 gp). Tourmaline (160 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Dean Murphy, Male Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is tall, broad shouldered and powerfully built. He wears a Stetson hat to hide his balding. He has violet eyes.
Personality: Dean is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. He has never given up on his music dream.
Motivation: Wants to have a good time and be beloved; and he's repulsed by the pc
Ideals: Extrovert, Optimist, Artistic, Gifted. Bonds: In love. Occupation: Carter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 73 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Undercommon, Auran, Halfling
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 600 pp. Rhodochrosite (13 gp). Sard (20 gp). Amethyst (90 gp). Aquamarine (900 gp). Alexandrite (900 gp). Amber (90 gp). Deep blue spinel (900 gp).
Great Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears bulky brown painted plate armor. Her fur is cut close to her head. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She also has developed a complete distrust of the Marshal profession.
History: She was born in the south. After coming to the age of reason, Great took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She tends to her Detective job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Detective responsibilities is difficult.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Immigrant. Occupation: Detective
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 18)
Armor Class 14
Hit Points 126 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +9 / 5d6+3, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 800 pp. Rhodochrosite (4 gp). Blue quartz (4 gp). Blue-white diamond (3000 gp). Jasper (70 gp). Golden yellow topaz (500 gp). Lapis lazuli (4 gp). Red spinel (150 gp). Golden pearl (150 gp). Star ruby (1400 gp). Violet garnet (500 gp). Eye agate (4 gp). Rock crystal (70 gp). Moss agate (4 gp). Banded agate (4 gp).
Nora Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: 3'11" and lanky with angular features, she is an attractive figure. She wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sai, just in case. Sporting a red mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a small toy that she constantly fidgets with.
History: Born to a pair of adventurers, Nora grew up listening to her father's many stories. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends.
Flaws: Sensitive, Addict. Bonds: Attractive, Adventurer, Religious. Occupation: Soapmaker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 151 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 20 (+5) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 8000 gp. Silver pearl (70 gp). Star rose quartz (70 gp). Black opal (1400 gp). Red-brown spinel (70 gp). Jade (70 gp). Golden pearl (70 gp). Rhodochrosite (11 gp). Deep blue spinel (300 gp). Amber (70 gp). Aquamarine (300 gp). Violet garnet (300 gp). White pearl (70 gp). Violet garnet (300 gp). 1 Medium magic item. 1 Medium magic item.
Modean Kindness, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a clover on it. His white hair, when down, is lengthy. He is baby faced.
Personality: Aggressive, abrasive, and angry, Modean embodies much of what other species detest in the Tieflings. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was raised in a island tribe. Modean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.
Motivation: He has a crush on the local Knight; and regain custody of his son
Flaws: Antagonistic. Bonds: Family, Nature, Adventurer, Has a crush. Occupation: Actor
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 99 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 18 (+4) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon, Elven, Halfling, Giant
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Gold music box (2000 gp). An abacus with copper, silver and gold markers (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Sapphire pendant on gold chain (2400 gp). Jeweled anklet (2000 gp). Large well-done wool tapestry (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp).
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