Oskar Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has a golden handlebar mustache and slicked back golden hair. He has a dull look in his brown eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Fortune-teller soon after.
Motivation: To prove his worth to the world; and to find somewhere to settle down
Ideals: Professionalism. Flaws: Secretive, Mundane, Impulsive. Bonds: Job. Occupation: Fortune-teller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 139 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 19
Languages Common, Dwarven, Aquan
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1400 pp. Jeweled electrum ring (5000 gp). Fire opal pendant on a fine gold chain (1200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold and topaz bottle stopper cork (900 gp). Old masterpiece painting (1200 gp). Gold music box (3000 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Fire opal pendant on a fine gold chain (1200 gp). Jeweled electrum ring (5000 gp). Jeweled electrum ring (5000 gp). A delicate brass dragon egg (100 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Gold dragon comb with red garnet eye (900 gp). Black velvet mask with numerous citrines (90 gp). Golden circlet with four aquamarines (6000 gp). Fire opal pendant on a fine gold chain (1200 gp). Sapphire pendant on gold chain (2800 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Fire opal pendant on a fine gold chain (1200 gp). Jeweled gold crown (5000 gp). Silver comb with moonstones (100 gp). Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (2800 gp). 1 Major magic item.
Erky Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his white hair up. His green eyes peer out from beneath his wide-brimmed blue hat.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Erky lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erky fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Athletic, Artistic. Bonds: Family. Occupation: Sellsword
Voice: Sounds elderly
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 135 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 19 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Abyssal, Aquan, Celestial
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Fire opal pendant on a fine gold chain (800 gp). Finely wrought small gold bracelet (10 gp). A small bag of saffron. (10 gp). Gold dragon comb with red garnet eye (1600 gp). A delicate brass dragon egg (10 gp). Black velvet mask with numerous citrines (140 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Altho Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a tight fitting white shirt and pants. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born in the west, but his parents moved at a very young age to the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.
Motivation: He's repulsed by the PC; and to pay off his debts
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Architect
Voice: Aggressive tone
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 88 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 12000 gp. Rhodochrosite (13 gp). Golden pearl (100 gp). Lapis lazuli (13 gp). Coral (100 gp). Obsidian (13 gp). Black pearl (400 gp). Sard (30 gp). Golden yellow topaz (400 gp). Rich purple corundum (500 gp). Chalcedony (30 gp). Coral (100 gp). Rhodochrosite (13 gp). Iolite (30 gp). Hematite (13 gp). Black star sapphire (500 gp). Violet garnet (400 gp). Chalcedony (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Umpen Ningel, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'8" and is wearing colorful clothing, dressed as a Cartwright. His hair is greying and his face has many wrinkles. He wears an eyepatch.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He receives visions of the future at random moments
History: Umpen was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. He then took over the family business and is one of the better Cartwright for hire.
Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his absent mother
Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Family, Job, In love. Occupation: Cartwright
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 18)
Armor Class 13
Hit Points 110 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (300 gp). Embroidered and bejeweled glove (3000 gp). Jeweled anklet (3000 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (800 gp). An abacus with copper, silver and gold markers (120 gp). Jeweled gold crown (5000 gp). Silver comb with moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Medium magic item. 1 Medium magic item.
Duvamil Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries nunchakus. Her hair is silver and very short. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Duvamil was born with her father's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To clean up the streets.
Ideals: Fighting. Bonds: Attractive, Guardian, Immigrant, Poor. Occupation: Baker
Voice: Prounounces S like Z
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 104 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Halfling
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Tourmaline (50 gp). Smoky quartz (30 gp). Carnelian (30 gp). Sard (30 gp). Violet garnet (1500 gp). Tiger eye turquoise (10 gp). Rose (30 gp). Bloodstone (30 gp). Amethyst (50 gp). Red garnet (50 gp). Hematite (10 gp). Moss agate (10 gp). Aquamarine (1500 gp). Onyx (30 gp). Chalcedony (30 gp).
Grigi Gracey, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears silk and lounges about seductively. Her long golden hair is drawn into a two foot long braid. She has a tattooed face.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She has drifted from career to career and currently works as a Merchant.
Motivation: Nothing but the best is good enough for her; and further expansion of business
Ideals: Impeccable, Philantrophist. Bonds: Attractive, Religious, Job. Occupation: Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 82 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Infernal, Undercommon
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. Silver comb with moonstones (700 gp). Brass mug with jade inlays (400 gp). Finely wrought small gold bracelet (10 gp). Sapphire pendant on gold chain (1100 gp). A small bag of saffron. (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Gold and topaz bottle stopper cork (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Old masterpiece painting (800 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Gold and topaz bottle stopper cork (1100 gp). Black velvet mask with numerous citrines (40 gp).
Delebean Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, marred by sweets. He has no hair. His eyes are likewise blue.
Personality: Confrontational and typically high on some drug or another. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.
Motivation: He has money and likes to spend it.
Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Rich, Military. Occupation: Merchant
Voice: Smoker's lung
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 9
Hit Points 120 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Elven
Attacks Melee +4 / 4d8-1, Ranged +3 / 4d8-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Red-brown spinel (80 gp). Brown diamond (6000 gp). Red spinel (80 gp). Golden yellow topaz (500 gp). White pearl (80 gp). Violet garnet (500 gp). Fire opal (400 gp). Aquamarine (500 gp). Sardonyx (60 gp). Pink pearl (80 gp). Tiger eye turquoise (7 gp). Fire opal (400 gp). Sard (60 gp). Freshwater pearl (7 gp). Golden pearl (80 gp). Malachite (7 gp).
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Their contribution stands as a beacon of hope for all adventurers!
