Jarana Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, brown, dusty cloak. She wears a colorful flower in her brown hair. She has brown eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Jarana has worked very hard to control her curse. She now owns her own business.
Motivation: She is content; and to find somewhere to settle down
Ideals: Philantrophist, Logical. Flaws: Disease, Mundane. Bonds: Attractive, Job. Occupation: Miller
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 148 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 19 (+4) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Aquan
Attacks Melee +3 / 4d10-2, Ranged +5 / 4d10+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp. Violet garnet (700 gp). Amethyst (80 gp). Rock crystal (60 gp). Malachite (10 gp). 1 Medium magic item. 1 Medium magic item.
Vicky Kimberley, Female Human [Permalink]
Personal [hide]
Description: A 4'9" western woman, she likes to wear brown tank tops with green skirt. She wears her red hair up in a very large beehive style do. She has green eyes and a brown hat with a green feather.
Personality: Aggressive, abrasive, and angry, Vicky embodies much of what other species detest in the Humans. She feeds upon the attention of others.
History: She is the product a well kept family trust fund and as such has never really known need. Over the years she perfected her riding and shooting skills. She now mingles about in high society.
Motivation: To prove her worth to the world; and she has money and likes to spend it
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Rich, Nature. Occupation: Interpreter
Voice: Sore throat, cough
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 53 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Aquan, Druidic
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Gold and topaz bottle stopper cork (1600 gp). Carved bone or ivory statuette (30 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver chalice with lapis lazuli gems (140 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). 1 Medium magic item.
Dondon Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Fisher does. He keeps his long silver hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Dondon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 5 years.
Motivation: His relatives are trying to arrange a marriage; and expand his business
Ideals: Impeccable. Flaws: Insane. Bonds: Job, Family, Poor. Occupation: Fisher
Voice: American accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 123 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 19 (+4) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Auran
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Brass mug with jade inlays (600 gp). Silver comb with moonstones (500 gp). Old masterpiece painting (2200 gp). Gold dragon comb with red garnet eye (1100 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Embroidered and bejeweled glove (1000 gp). 1 Medium magic item.
Aust Ray, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear violet tank tops with red pants. He sports a flattop hair cut. He has a dull look in his violet eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: The child of eastern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.
Motivation: He feels threatened by others; and balancing his hectic life and new hunter responsibilities is difficult
Ideals: Athletic. Flaws: Impulsive, Fearful. Bonds: Immigrant, Job. Occupation: Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 95 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Goblin
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. White pearl (90 gp). Chrysoprase (20 gp). Hematite (12 gp). Deep green spinel (90 gp). Lapis lazuli (12 gp). Peridot (20 gp). Alexandrite (1400 gp). Carnelian (20 gp). Deep blue spinel (1400 gp). Malachite (12 gp). Chalcedony (20 gp). Golden yellow topaz (1400 gp).
Beatrice Accord, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'9" has a big stupid grin on her face most of the time. She is wearing a perfectly clean shirt and pair of pants. Her black hair is drawn into a tight pony tail with a butterfly scrunchie. She has brown eyes and a violet hat with a grey feather.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is lazy, self-centered, vain, and jealous.
History: Beatrice was born with her mother's beautiful face. Beatrice abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. During her travels, Beatrice and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Beatrice discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Beatrice fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Many orcs want her driven away.
Flaws: Selfish, Disease. Bonds: Attractive, Enemies, Adventurer. Occupation: Weaver
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 114 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 500 pp. Eye agate (14 gp). Amber (140 gp). Freshwater pearl (14 gp). Red spinel (140 gp). Jet (140 gp). Black star sapphire (1500 gp). Coral (140 gp). Black star sapphire (1500 gp). Deep blue spinel (800 gp). Deep blue spinel (800 gp). Coral (140 gp). Freshwater pearl (14 gp). Black pearl (800 gp). Rock crystal (50 gp). Eye agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aura Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears pastel leather gloves, a pastel jacket, and tight pants. He has dyed his greying black fur a little too much giving a sharp black color. He has a dull look in his yellow eyes.
Personality: Aggressive, abrasive, and angry, Aura embodies much of what other species detest in the Tabaxis. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born at the edge of vast desert. He was an apprentice working in his mother's forge. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Mercenary again; and balancing his hectic life and new courier responsibilities is difficult
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Courier
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 116 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Black pearl (1300 gp). White pearl (70 gp). Jasper (70 gp). Emerald (600 gp). Citrine (70 gp). Moonstone (70 gp). Eye agate (9 gp). Star rose quartz (70 gp). Smoky quartz (70 gp). Aquamarine (1300 gp). Lapis lazuli (9 gp). Citrine (70 gp).
Dean Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a simple violet robe with black stripes complete with hood. His skin is fair and his fingers are delicate and long. His black hair is smooth and relatively long. He wears large thick round spectacles.
Personality: Always inclined to offer people food he seems plenty friendly. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Dean was born with his father's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To settle down with his crush; and he's attracted to the pc
Ideals: Philantrophist. Flaws: Antagonistic, PTSD. Bonds: Attractive, Has a crush. Occupation: Doctor
Voice: Italian accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 17)
Armor Class 14
Hit Points 73 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 7 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +9 / 5d4+3, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 9000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Solid gold idol (1100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold dragon comb with red garnet eye (1800 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Gold and topaz bottle stopper cork (1800 gp). Gold cup set with emeralds (6000 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!