Valafar Righteous, Male Tiefling [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries with him a set of crossbows on his belt, each one with a jet on the hilt. He keeps his long black hair kept up in a rat tail. He has several tiny jet earrings on each ear.
Personality: Calm and collected, he is a well trained Architect. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Valafar was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has worked as a Architect like his mother before him.
Motivation: He is greedy.
Ideals: Fighting, Gifted. Bonds: Rich, Job. Occupation: Architect
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Undercommon, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: Old masterpiece painting (500 gp). Silver comb with moonstones (700 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Gold and topaz bottle stopper cork (1700 gp). Jeweled gold crown (5000 gp). 1 Medium magic item.
Bree Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a red shirt with thin brown vertical stripes and grey pants. Her black hair, when down, is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a Bather, her mother struggled to pay the bills. Her mother took her hunting and taught her how to get in the mind of other creatures. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's looking for her big break
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature, Poor. Occupation: Junk Dealer
Voice: Creaky witch voice
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 98 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Halfling, Goblin, Ignan
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 400 pp. Blue sapphire (1000 gp). Deep blue spinel (1300 gp). Onyx (30 gp). Sardonyx (30 gp). Rock crystal (30 gp). White opal (1000 gp). Alexandrite (1300 gp). Lapis lazuli (6 gp). Tiger eye turquoise (6 gp). Black pearl (1300 gp). Alexandrite (1300 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shifting Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he has a large brown mantle and cape that has been intricately interwoven into his black robe. His fur is greying and his face has many wrinkles. He wears a mask on his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He would rather hide behind his crafts than deal with other people.
History: Gifted from a young age, Shifting studied abroad. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Dyer and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Joker, Artistic, Gifted. Flaws: Shy. Bonds: Family. Occupation: Dyer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 115 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 18 (+4) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Goblin, Aquan, Elven, Auran
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Red garnet (40 gp). Moss agate (15 gp). Obsidian (15 gp). Lapis lazuli (15 gp). Golden yellow topaz (200 gp). Tourmaline (40 gp). Chrysoprase (30 gp). Amber (40 gp). Hematite (15 gp). Jet (40 gp). Silver pearl (40 gp). 1 Medium magic item. 1 Medium magic item.
Kildrak Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is muscular with a powerful set of arms. His black hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Kildrak was born in the south. At a young age he loved to build and create. When Kildrak reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world
Ideals: Joker, Persistence. Flaws: Ugly, Impulsive. Bonds: Military. Occupation: Body Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 8
Hit Points 95 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Druidic, Halfling
Attacks Melee +7 / 4d10+2, Ranged +3 / 4d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 9000 gp. Black pearl (1100 gp). Rich purple corundum (700 gp). Alexandrite (1100 gp). Smoky quartz (40 gp). Star ruby (700 gp). Aquamarine (1100 gp). Golden yellow topaz (1100 gp). Aquamarine (1100 gp). Fire opal (700 gp). Chrysoprase (40 gp). Rich purple corundum (700 gp).
Marbas Violence, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze. His white hair is matted, messy, and big. His ears are large.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He always tries to repair and not replace. It was this mentality that drove him into the Server business.
History: Marbas lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Map Maker, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To unite with his brother; and further expansion of business
Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Server
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 15)
Armor Class 13
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 7 (-2) | 18 (+4) |
Senses Passive Perception 19
Languages Common, Infernal
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 400 pp. Violet garnet (1200 gp). Violet garnet (1200 gp). Citrine (50 gp). Rose (50 gp). Black star sapphire (600 gp). 1 Medium magic item.
Tricking Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His beige fur is heavily combed to the left. His yellow eyes have a joyful gleam in them most of the time.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He believes the world needs to unite to get rid of drow once and for all.
History: Tricking lived on a farm with his father, near the main road leading to a nearby town. Tricking was born on a far southern forest where he grew up under the tutelage of his father, an expert Ruler. He now mingles about in high society.
Motivation: Many drow want him driven away; and gnomish compassion
Flaws: Racist. Bonds: Rich, Family, Enemies, Immigrant. Occupation: Ruler
Voice: Soothing and warm
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 139 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 18 (+4) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Cloth of gold vestments (30 gp). Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (2100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (400 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Jeweled electrum ring (7000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp).
Jabbie Offund, Male Gnome [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is physically well-built. He wears his white hair up in a very large beehive style do. His eyes are brown and beady.
Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Gifted from a young age, Jabbie studied abroad. After coming to the age of reason, Jabbie took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now travels the world, in search of power and loot.
Motivation: He has money and likes to spend it; and to prove his worth to the world
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Impulsive. Bonds: Adventurer, Rich. Occupation: Painter
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 17)
Armor Class 12
Hit Points 113 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Elven, Sylvan
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. White pearl (40 gp). Amber (40 gp). Eye agate (6 gp). Deep blue spinel (200 gp). Alexandrite (200 gp). Coral (40 gp). Violet garnet (200 gp). Silver pearl (40 gp). Rose (30 gp). Pink pearl (40 gp). Deep blue spinel (200 gp). Iolite (30 gp). Moonstone (30 gp). Smoky quartz (30 gp). Sard (30 gp). Brown-green garnet (40 gp). Banded agate (6 gp). Malachite (6 gp). Hematite (6 gp). Moonstone (30 gp). Azurite (6 gp). Fiery yellow corundum (1500 gp). Star rose quartz (30 gp). Alexandrite (200 gp). Jasper (30 gp). Deep blue spinel (200 gp). Star ruby (1500 gp). Lapis lazuli (6 gp). 1 Medium magic item.
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