Eridred Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a grey tunic with black highlights, and long grey pants that bunch up around her shoes. She is muscular with a powerful set of arms. She wears her blonde hair up in a very large beehive style do. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Further she is a bit of a stoner and is frequently out of it.
History: Her father raised her in a mountain cabin. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now travels the world, in search of power and loot.
Motivation: She wants revenge against dire rats; and revenge
Flaws: Antagonistic, Addict. Bonds: Nature, Adventurer, Enemies. Occupation: Fortune-teller
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 17)
Armor Class 9
Hit Points 116 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +10 / 5d4+4, Ranged +5 / 5d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Violet garnet (900 gp). Peridot (50 gp). Azurite (13 gp). Deep blue spinel (900 gp). Banded agate (13 gp). Moss agate (13 gp). Carnelian (50 gp). Star ruby (700 gp). Freshwater pearl (13 gp). Deep green spinel (110 gp). Golden yellow topaz (900 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp). Moss agate (13 gp).
Azza Principle, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a simple burlap shirt and baggy pants. She conceals her whip with her veritable burlap sack of a shirt. Her hair is chestnut and curly. She wears an eyepatch.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Gifted. Flaws: Ugly, Selfish, Impulsive. Bonds: Adventurer. Occupation: Dyer
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 92 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 15 (+2) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 2000 gp. Obsidian (10 gp). Amber (120 gp). Fiery yellow corundum (1200 gp). Azurite (10 gp). Carnelian (20 gp). Silver pearl (120 gp). Iolite (20 gp). Jasper (20 gp).
Pearl Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears many layers of old clothing at all times, marred by beers. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are green.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: She wants revenge against brigands; and someone believes her a fraud
Flaws: Ugly, Impulsive. Bonds: Poor, Job, Religious, Enemies. Occupation: Gardener
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 92 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 7 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 3000 gp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Solid gold idol (500 gp). A roughly beaten golden orb (90 gp). Gold and topaz bottle stopper cork (1800 gp). Solid gold idol (500 gp). Silver chalice with lapis lazuli gems (90 gp). 1 Medium magic item.
Giselle Sherman, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she likes to wear yellow tank tops with black skirt. Her hair is red and very short. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She acts crazy and hedonistic. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in a small village she learned the ways of the warrior from her father. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Giselle fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Joker, Fighting. Flaws: Hedonist, Insane. Bonds: Attractive. Occupation: Doctor
Voice: Shortens vowels
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 142 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 600 pp. Amethyst (160 gp). Rhodochrosite (16 gp). Red spinel (160 gp). Obsidian (16 gp). Azurite (16 gp). Rhodochrosite (16 gp). Lapis lazuli (16 gp). Violet garnet (1600 gp). Obsidian (16 gp). Red spinel (160 gp). Bloodstone (40 gp). Black pearl (1600 gp). Coral (160 gp). Coral (160 gp). Blue quartz (16 gp). Rhodochrosite (16 gp). Brown-green garnet (160 gp). Alexandrite (1600 gp). Sardonyx (40 gp). Blue quartz (16 gp). Lapis lazuli (16 gp). Golden pearl (160 gp). Coral (160 gp). Amethyst (160 gp). Blue sapphire (1600 gp). Aquamarine (1600 gp). 1 Medium magic item. 1 Medium magic item.
Orsik Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears grey leather gloves, a grey jacket, and tight pants. He has chestnut hair. His fierce gray eyes like to dwell on things.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.
Motivation: An old rival family wants him found.
Flaws: Depressed. Bonds: Family, Immigrant, Military. Occupation: Bookbinder
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 85 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Dwarven, Sylvan, Abyssal, Aquan
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 10000 gp. Hematite (4 gp). Bloodstone (60 gp). Rich purple corundum (600 gp). Golden yellow topaz (500 gp). Deep blue spinel (500 gp). Pink pearl (150 gp).
Emerald In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he has a large brown mantle and cape that has been intricately interwoven into his blue robe. He has lavender fur. He wears a mask on his face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. As long as the job gets done he does not care how it got done.
History: The child of a Bounty Hunter, who enjoyed hunting, Emerald was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their son. He worked as a Barber, and he later adopted a second son.
Motivation: To get a good night's sleep; and to reunite with his absent father
Ideals: Optimist, Professionalism. Flaws: Insomniac. Bonds: Nature, Family. Occupation: Barber
Voice: Irish accent
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 120 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Silver comb with moonstones (1000 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Cloth of gold vestments (120 gp). Embroidered and bejeweled glove (3000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Solid gold idol (1100 gp). Gold dragon comb with red garnet eye (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Claira Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing a tight blue one piece outfit complete with pants, hood, and a cape, and a wedding ring on her right hand. She has styled her chestnut hair well, parting it to the right. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Claira never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Flaws: Selfish, Disease. Bonds: In love, Religious. Occupation: Detective
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 19 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Celestial, Undercommon, Gnome
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Chalcedony (60 gp). Fire opal (1100 gp). Chalcedony (60 gp). Red garnet (70 gp). Red garnet (70 gp). Banded agate (8 gp). Black opal (1100 gp). Peridot (60 gp). Blue quartz (8 gp). Amber (70 gp). Aquamarine (1100 gp). Banded agate (8 gp). Rose (60 gp). Obsidian (8 gp). Golden pearl (70 gp). Aquamarine (1100 gp). Lapis lazuli (8 gp). Alexandrite (1100 gp). 1 Medium magic item.
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