Howard Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is short and golden. He wears large thick round spectacles.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is skeptical of what others tell him and is slow to trust.
History: He was born to loving parents in a slum to the west. One day when Howard was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Howard was heart-stricken from the event, and his father started working long hours to provde for them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Tabaxi compassion; and marry his sister to traveling adventurers
Ideals: Joker. Flaws: Shy, PTSD, Racist. Bonds: Poor, Family. Occupation: Tanner
Voice: Sensual and smooth
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 56 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 900 pp. Deep blue spinel (800 gp). Alexandrite (800 gp). Sardonyx (20 gp). Alexandrite (800 gp). Tiger eye turquoise (16 gp).
Odo Ramsey, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a grey and violet robe with the hood down. He carries a battered pickaxe and tarnished scythe as well. His tied-back hair is blonde. His eyes are blue and catlike.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Ploughman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 113 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 17
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Old masterpiece painting (1300 gp). Old masterpiece painting (1300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Jeweled gold crown (8000 gp). Silver comb with moonstones (200 gp). A roughly beaten golden orb (180 gp). Gold dragon comb with red garnet eye (1400 gp). 1 Medium magic item.
Nissa Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She has a large blue mantle and cape that has been intricately interwoven into her green robe. She is physically well-built. She keeps her long blonde hair kept up in a rat tail. She wears large thick round spectacles.
Personality: She is very quiet and rarely speaks above a whisper. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Nissa was raised in a hard working conservative environment. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and she is terrified, and will act out of fear
Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Job. Occupation: Merchant
Voice: Creaky witch voice
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 109 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Rock crystal (60 gp). Citrine (60 gp). Onyx (60 gp). Black pearl (600 gp). Pink pearl (80 gp). Golden yellow topaz (600 gp). Deep blue spinel (600 gp). Deep green spinel (80 gp). 1 Medium magic item.
Aym Loyalty, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep black leather and dull white iron scale mail, and carries crossbows. Her long chestnut hair is drawn into a two foot long braid. Her thin eyebrows rest above her beady black eyes.
Personality: She is fixated on the number 41. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is lazy, self-centered, vain, and jealous.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Insane, Selfish, Antagonistic. Occupation: Herbalist
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 102 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1900 pp. Gold dragon comb with red garnet eye (1300 gp). Jeweled electrum ring (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Old masterpiece painting (2100 gp). Jeweled electrum ring (8000 gp). Silver comb with moonstones (500 gp). Golden circlet with four aquamarines (4000 gp).
Flame Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'5", this woman wears brown leather gloves, a brown jacket, and tight pants. Her fur is lavender and very short. She has several tiny aquamarine earrings on each ear.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. When she's not drinking or sleeping the drinks off, she's doing writing.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has had some formal writing training, and achieved minor success. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is greedy.
Ideals: Artistic, Logical. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Bricklayer
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 117 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 17 (+3) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Solid gold idol (700 gp). Solid gold idol (700 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Brass mug with jade inlays (400 gp). Jeweled electrum ring (4000 gp). Gold and topaz bottle stopper cork (900 gp). A roughly beaten golden orb (60 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Silver comb with moonstones (500 gp). Gold dragon comb with red garnet eye (900 gp). A delicate brass dragon egg (40 gp).
Aust Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is also unnaturally pale. His hair is white and curly. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born at the edge of vast island. His mother took him hunting and taught him how to get in the mind of other creatures. He got away from his former life and has fallen to alcoholism.
Motivation: Nothing but the best is good enough for him.
Ideals: Disciplined, Philantrophist. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Priest
Voice: Stutters
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 98 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 200 pp. Aquamarine (400 gp). Brown-green garnet (50 gp). Black opal (800 gp). Jade (50 gp). Iolite (20 gp). Coral (50 gp). Bloodstone (20 gp).
Tarhun Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a slight overbite and is overall scrawny. His silver crest is drawn into a tight pony tail with a butterfly scrunchie. He is baby faced.
Personality: He is business-like. He takes instructions and follows them to the letter. Around other people he will do his best to conceal his emotions and appear jolly.
History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 11 years.
Motivation: Further expansion of business.
Ideals: Professionalism. Flaws: Shy. Bonds: Military, Job. Occupation: Weaver
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 17)
Armor Class 12
Hit Points 137 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 8 (-1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 3000 gp. Malachite (9 gp). Chrysoprase (20 gp). Chrysoprase (20 gp). Violet garnet (1100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
