Roger Wallace, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears grey leather gloves, a grey jacket, and tight pants, and is pretty ugly. He wears his brown hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is calm most of the time but flees social interaction. He receives visions of the future at random moments
History: When he was but 5 years old his parents immigrated from the north. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world.
Ideals: Gifted, Fighting. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Assassin
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 17)
Armor Class 9
Hit Points 139 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 800 pp. Star rose quartz (80 gp). Black pearl (400 gp). Lapis lazuli (6 gp). Sardonyx (80 gp). Silver pearl (100 gp). Golden yellow topaz (400 gp). Amethyst (100 gp). Aquamarine (400 gp). Jasper (80 gp). Rock crystal (80 gp). Golden yellow topaz (400 gp). Hematite (6 gp). Blue quartz (6 gp). 1 Medium magic item. 1 Medium magic item.
Pennie Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tight fitting clothing which further accentuates her frame. She has a very tight haircut. She has several tiny emerald earrings on each ear.
Personality: Prone to second guessing herself, she comes off as nervous. She pushes her goals aggressively. She is also a coward if confronted.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Body Guard arts, while her father instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Pennie took refuge in the ruined castle and found the beat up sword and armor she uses now. She tends to her Body Guard job now, and dutifully fulfills any obligations she has.
Motivation: To be a Animal Trainer again; and she is wracked by social anxiety
Flaws: Shy, Fearful. Bonds: Attractive, Rich, Nature, Job. Occupation: Body Guard
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 18)
Armor Class 11
Hit Points 114 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Giant
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Violet garnet (1100 gp). Peridot (60 gp). Eye agate (6 gp). Tiger eye turquoise (6 gp). Rose (60 gp). 1 Major magic item.
Ethereal Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and wears skinny pants and wears a pastel and red robe with the hood down. Her orange fur is smooth and relatively long. Her eyes are likewise green.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Her father raised her in a mountain cabin. She was taken as a slave by a traveling circus and forced to perform She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her sister; and to unite with her sister
Ideals: Philantrophist. Bonds: Family, Nature, Slave. Occupation: Shepherd
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 113 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 15 (+2) | 17 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Auran, Aquan, Draconic
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 1000 pp. Gold dragon comb with red garnet eye (1600 gp). A small bag of saffron. (100 gp). An abacus with copper, silver and gold markers (170 gp). Solid gold idol (1200 gp). A silver and pearl hairclip (100 gp). Sapphire pendant on gold chain (900 gp). Fire opal pendant on a fine gold chain (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Gold dragon comb with red garnet eye (1600 gp). Fire opal pendant on a fine gold chain (700 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Cloth of gold vestments (170 gp). Brass mug with jade inlays (200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Embroidered and bejeweled glove (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Old masterpiece painting (700 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp).
Morkral Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears tattered old clothes. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are green.
Personality: He will rave to anyone who will listen. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Morkral was left his mother's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he would like to get married and retire
Flaws: Ugly, Insane, Hedonist. Bonds: Poor, Military. Occupation: Sailor
Voice: Raspy
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 136 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 19 (+4) | 8 (-1) | 9 (-1) | 3 (-4) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 1100 pp. Rich purple corundum (900 gp). Amber (50 gp). Citrine (70 gp). Iolite (70 gp). Star rose quartz (70 gp). Rhodochrosite (14 gp). Tiger eye turquoise (14 gp). Freshwater pearl (14 gp). Moonstone (70 gp).
Pikar Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright red hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Eccentric and domineering, Pikar will drive conversation. He is a great chef.
History: Born in the west his family was never financially stable. After coming to the age of reason, Pikar took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear; and he is compelled to act according to his religious beliefs
Ideals: Extrovert, Gifted. Bonds: Immigrant, Poor. Occupation: Armorer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 35 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 6 (-2) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Goblin
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 300 pp. Moonstone (20 gp). Jasper (20 gp). Obsidian (7 gp). Alexandrite (300 gp). Rose (20 gp). 1 Medium magic item.
Orianna Blame, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a green coat over a black low-cut shirt, and a wide-brimmed hat upon her head. Her brown hair is drawn into a tight pony tail with a card scrunchie. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her black eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Since then, she has sought to make the best of life.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new healer responsibilities is difficult
Ideals: Justice, Optimist. Flaws: Disease. Bonds: Attractive, Job. Occupation: Healer
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 17)
Armor Class 13
Hit Points 118 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Giant, Goblin, Infernal
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 8000 gp. Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (1600 gp). Gold and topaz bottle stopper cork (1100 gp).
Naamah Tranquil, Female Tiefling [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is generally shirtless and showing off her tattooed chest. She wears a wide-brimmed hat to hide her balding. Her eyes are gold and catlike.
Personality: Naamah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She now mingles about in high society.
Motivation: She'd like to take her coworkers down a peg; and her spouse's relatives view her with great suspicion
Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Slave, Family, Job. Occupation: Animal Trainer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 17)
Armor Class 10
Hit Points 104 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 7000 gp. Chrysoberyl (50 gp). White pearl (50 gp). Alexandrite (1100 gp). Freshwater pearl (13 gp). Red spinel (50 gp). Pink pearl (50 gp). Citrine (30 gp). Rock crystal (30 gp). Fiery yellow corundum (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!


