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NPC Generator

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Advanced [show]


Gilthur Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has dyed his greying silver hair a little too much giving a sharp silver color. His fierce green eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Gilthur studied abroad. His first spouse was a Painter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to open a new tavern; and an old rival family wants him found

Ideals: Joker, Extrovert, Gifted. Bonds: Family, Job. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Gilthur Durthane, Male Dwarf Druid 15
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 91 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)16 (+3) 9 (-1)11 (+0)
Skills Survival +4
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Halfling, Orc
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 4000 gp. Cloth of gold vestments (50 gp). Carved bone or ivory statuette (50 gp). Silver chalice with lapis lazuli gems (50 gp). 1 Medium magic item.


Social Check DCs


Adrik Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is tall, broad shouldered and powerfully built. His hair is chestnut and very short. He has hazel eyes and a grey hat with a brown feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Locksmith business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Locksmith. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and human compassion

Flaws: Antagonistic, Impulsive, Racist. Bonds: Job, Family. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Adrik Fireforge, Male Dwarf Druid 15
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 106 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)9 (-1) 16 (+3)9 (-1)
Skills Perception +8
Senses Passive Perception 18
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 900 pp. A roughly beaten golden orb (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A necklace of small pink pearls (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Sapphire pendant on gold chain (2500 gp). Carved bone or ivory statuette (10 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Erky Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. He has dyed his greying white hair a little too much giving a sharp white color. His eyes, though not visible through his cowl, are violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He receives visions of the future at random moments

History: He was born several months after his father was called into army service. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. Some 9 years later his spouse died after the birth of his son. Heartbroken, Erky never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Passionate, Gifted. Flaws: Depressed. Bonds: Military, In love. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Erky Horcusporcus, Male Gnome Druid 15
Small (3'7") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 134 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 15 (+2)18 (+4)
Skills Investigation +6, Persuasion +9
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 900 pp. Golden pearl (40 gp). Eye agate (11 gp). Golden yellow topaz (500 gp). Red garnet (40 gp). Amber (40 gp). Red spinel (40 gp). Onyx (60 gp). 1 Medium magic item.


Social Check DCs


Sun Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red fur is lengthy and is close to two feet long. His fierce hazel eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Addict. Bonds: Rich, Religious. Occupation: Hunter

Voice: Sensual and smooth

Attributes [hide]

Sun Shore, Male Tabaxi Druid 15
Medium (5'7") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 114 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)13 (+1) 13 (+1)17 (+3)
Skills Athletics +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 300 pp. Aquamarine (600 gp). Black pearl (600 gp). Emerald (400 gp). Lapis lazuli (14 gp). Carnelian (40 gp). Red spinel (130 gp). Tourmaline (130 gp). Aquamarine (600 gp). Blue sapphire (400 gp). Sard (40 gp). Pink pearl (130 gp). Pink pearl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zephan Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. His hair is greying and his face has many wrinkles. His fierce silver eyes like to dwell on things.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not trust anyone and sleeps with one eye open.

History: He was born in a small plains village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.

Motivation: To get a good night's sleep.

Flaws: Shy, Insomniac. Bonds: Adventurer, Nature, Military. Occupation: Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Zephan Justice, Male Tiefling Druid 15
Medium (5'10") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 86 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)18 (+4) 14 (+2)13 (+1)
Skills Animal Handling +7, Deception +6
Senses Passive Perception 12
Languages Common, Infernal, Abyssal, Goblin, Druidic
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 3000 gp. Tiger eye turquoise (14 gp). Emerald (500 gp). Black opal (500 gp). Peridot (70 gp). 1 Medium magic item.


Social Check DCs


Uzza Remorse, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman likes to wear ponchos typically of a light black in addition to tight pants. She has dyed her greying blue hair a little too much giving a sharp blue color. She wears an eyepatch.

Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She has a small toy that she constantly fidgets with.

History: She was raised in a plains tribe. She found a children's book about a Tiefling Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break; and obtaining odd cultural human artifacts is her passion

Flaws: Ugly, Racist, Addict. Bonds: Poor, Nature, Adventurer. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Uzza Remorse, Female Tiefling Druid 16
Medium (5'3") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 101 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)13 (+1) 14 (+2)18 (+4)
Skills Arcana +6, Religion +6
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). An abacus with copper, silver and gold markers (180 gp). Old masterpiece painting (1700 gp). Silver comb with moonstones (500 gp). Gold music box (2000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Cloth of gold vestments (180 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Fire opal pendant on a fine gold chain (1700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Carved bone or ivory statuette (60 gp). Brass mug with jade inlays (200 gp). A delicate brass dragon egg (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Helgret Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is dressed in a clean brown cloak covering her clean studded leather. Her red hair is cut short with large spiked bangs in the front. Her eyes are brown and she is always smoking a pipe.

Personality: She speaks before she thinks and is too direct. Animals are drawn to her, and she is able to talk to them.

History: The child of eastern immigrants she idolized her father. Brilliant and gifted she never wanted to apply herself. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Many orcs want her driven away; and a deep hatred of orcs

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Immigrant, Enemies. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Helgret Steelfist, Female Dwarf Druid 16
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 103 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)14 (+2) 7 (-2)6 (-2)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Citrine (40 gp). Deep blue spinel (1400 gp). Malachite (16 gp). Red spinel (110 gp). Golden yellow topaz (1400 gp). Jade (110 gp). Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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