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Vapula Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses in green turtlenecks beneath a brown coat with grey slacks, and carries shields. She keeps her long silver hair kept up in a rat tail. Her eyes are likewise white.

Personality: She is almost excessively polite to everyone, even when angry. She always tries to repair and not replace. It was this mentality that drove her into the Dilettante business.

History: Born to a pair of adventurers, Vapula grew up listening to her father's many stories. She found a children's book about a Tiefling Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has worked as a Dilettante like her father before her.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Dilettante

Voice: French accent

Attributes [hide]

Vapula Ecstasy, Female Tiefling Druid 16
Medium (5'10") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 63 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)8 (-1) 15 (+2)12 (+1)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 5000 gp. Golden circlet with four aquamarines (6000 gp). Fire opal pendant on a fine gold chain (1900 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Tordek Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in grey turtlenecks beneath a blue coat with tan slacks. His hair is short and golden. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born in the south to a Mortician, Tordek learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He inherited the family business which he has now maintained for 12 years.

Motivation: Further expansion of business; and expand his business

Flaws: Secretive. Bonds: Attractive, Enemies, Job, Debt. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Tordek Balderk, Male Dwarf Druid 16
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 118 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)10 (+0) 15 (+2)9 (-1)
Skills Insight +7, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 9000 gp. Black pearl (800 gp). Brown-green garnet (150 gp). Jet (150 gp). Deep green spinel (150 gp). Golden yellow topaz (800 gp). Aquamarine (800 gp). Eye agate (12 gp). Chrysoprase (40 gp). Black pearl (800 gp). Freshwater pearl (12 gp). Deep blue spinel (800 gp). Jasper (40 gp). Pink diamond (5000 gp). Coral (150 gp). Pink pearl (150 gp). Bloodstone (40 gp).


Social Check DCs


Drenna Marleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case, and sports empty pouches on her belt. Her brown hair is well kept. She wears an eyepatch.

Personality: Drenna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Extrovert, Impeccable. Flaws: Ugly, Insane. Bonds: Mentor. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Drenna Marleigh, Female Half-Orc Druid 15
Medium (5'9") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 69 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)8 (-1) 16 (+3)11 (+0)
Skills Arcana +4, Deception +5
Senses Passive Perception 13
Languages Orc
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 1100 pp. Blue sapphire (800 gp). Golden pearl (120 gp). Sard (70 gp). Black opal (800 gp). Violet garnet (400 gp). Lapis lazuli (4 gp). Violet garnet (400 gp). Bloodstone (70 gp). Sard (70 gp). Smoky quartz (70 gp).


Social Check DCs


Krimmon Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'3", this man typically wears white cloth garments or leather armor. His white hair is kept up in a ponytail inside a deerstalker hat. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was raised in a desert tribe. His parents enrolled him in a Druid school at a young age so that he could practice his arcane talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Gifted. Bonds: Adventurer, Enemies, Nature. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Krimmon Stoutman, Male Halfling Druid 16
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 79 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)11 (+0) 9 (-1)15 (+2)
Skills Deception +7, Medicine +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (700 gp). Brass mug with jade inlays (500 gp). Jeweled anklet (1000 gp). Silver comb with moonstones (700 gp). Brass mug with jade inlays (500 gp). Old masterpiece painting (1200 gp). Fire opal pendant on a fine gold chain (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Golden circlet with four aquamarines (5000 gp). Gold and topaz bottle stopper cork (1600 gp). Gold music box (1000 gp). Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp). Large well-done wool tapestry (500 gp). Gold dragon comb with red garnet eye (1600 gp). Old masterpiece painting (1200 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Berrian Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in yellow turtlenecks beneath a white coat with red slacks. He has chestnut hair. He is very pretty but has cold, dead eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of a Doctor, who enjoyed hunting, Berrian was taken on many hunting expeditions. A gifted student he started as a Doctor, but he got bored and became a Mayor. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Doctor again; and further expansion of business

Ideals: Fighting. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Berrian Eathalena, Male Half-Elf Druid 16
Medium (5'0") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 127 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)16 (+3) 17 (+3)11 (+0)
Skills Nature +8, Performance +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Terran, Aquan
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 2000 gp.


Social Check DCs


Gimble Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his red hair down. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gimble took refuge in the large cave and found the beat up rapier and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Flaws: Addict, Antagonistic. Bonds: Nature. Occupation: Soapmaker

Voice: Slurs words

Attributes [hide]

Gimble Folkor, Male Gnome Druid 17
Small (3'7") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 117 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 9 (-1)10 (+0)
Skills Arcana +8, Medicine +5
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Terran
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: Lapis lazuli (14 gp). Coral (90 gp). Amethyst (90 gp). Moss agate (14 gp). Brown-green garnet (90 gp). Citrine (60 gp). Pink diamond (2000 gp). Golden yellow topaz (200 gp). Alexandrite (200 gp). Moss agate (14 gp). Deep green spinel (90 gp). Citrine (60 gp). White opal (700 gp). Deep green spinel (90 gp). Banded agate (14 gp). Red-brown spinel (90 gp).


Social Check DCs


Jasmine Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 3'1". She wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her red hair is singed and shortened. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of herself, she believes she is the best Barrister born in the past three hundred years. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born a particularly ugly child, much to the horror of her parents. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Jasmine took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. She struck the Barrister job and began her own company from there.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Barrister

Voice: High pitched, excited

Attributes [hide]

Jasmine Copperkettle, Female Halfling Druid 17
Small (3'1") Halfling, Lawful Good (CR 17)
Armor Class 16
Hit Points 96 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 13 (+1)16 (+3) 8 (-1)12 (+1)
Skills Animal Handling +5, Arcana +9
Senses Passive Perception 9
Languages Common, Halfling, Terran, Celestial, Goblin
Attacks Melee +5 / 5d4-1, Ranged +11 / 5d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 10000 gp.


Social Check DCs

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