Hlin Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She dresses in collared shirts and wears a proper scarf over her head. Her white hair is long and unkept. She wears a mask on her face.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She also has developed a complete distrust of the Actor profession.
History: Hlin hails from a village terrorized by giants. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting giants, the young Hlin began to lead the lost caravan. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Fortune-teller responsibilities is difficult; and wants to open a new tavern
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Fortune-teller
Voice: Dutch accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 19)
Armor Class 10
Hit Points 57 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 7 (-2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +8 / 5d8+2, Ranged +6 / 5d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1700 pp. Smoky quartz (50 gp). Red spinel (110 gp). Jade (110 gp). Zircon (50 gp). Eye agate (7 gp). Golden yellow topaz (1000 gp). Amber (110 gp). Blue quartz (7 gp). Rhodochrosite (7 gp). Tiger eye turquoise (7 gp). Coral (110 gp). Tiger eye turquoise (7 gp). Sard (50 gp). Clear bright green emerald (3000 gp). Malachite (7 gp). Hematite (7 gp). Red-brown spinel (110 gp). Aquamarine (1000 gp). Lapis lazuli (7 gp). Blue quartz (7 gp). Sardonyx (50 gp). Smoky quartz (50 gp). Moss agate (7 gp). Golden yellow topaz (1000 gp). Iolite (50 gp). Peridot (50 gp). Moonstone (50 gp). Malachite (7 gp). Peridot (50 gp). Sard (50 gp). Chalcedony (50 gp). Alexandrite (1000 gp). 1 Medium magic item. 1 Medium magic item.
Kriv Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears just a black suit. His red crest is smooth and relatively long. His red eyes dart from person to person.
Personality: He is extraordinarily eccentric. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Kriv reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Joker. Flaws: Insane, Depressed. Bonds: Military, Family. Occupation: Mayor
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 16)
Armor Class 12
Hit Points 94 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 13 (+1) | 18 (+4) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Aquan, Dwarven, Goblin, Giant
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 500 pp. Tourmaline (40 gp). Lapis lazuli (10 gp). Black pearl (300 gp). Hematite (10 gp). Eye agate (10 gp). Brown-green garnet (40 gp). Chrysoprase (70 gp). Obsidian (10 gp). Star ruby (1300 gp). Eye agate (10 gp). White pearl (40 gp). Black pearl (300 gp). Rhodochrosite (10 gp). Aquamarine (300 gp). Red garnet (40 gp). Carnelian (70 gp). Blue quartz (10 gp). Rose (70 gp). Malachite (10 gp).
Harvest Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a cross on it. His cinnamon fur is knotted and matted. His fair skin shows little sign of his aristocratic breeding.
Personality: He is witty, but his monotone delivery comes off as unnerving He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a Stableman, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east; and he is currently in port desperately looking for someone to get him out
Ideals: Joker, Entrepeneur. Bonds: Attractive, Poor, Slave. Occupation: Dyer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 17)
Armor Class 10
Hit Points 121 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 17 (+3) | 19 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Ignan
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver comb with moonstones (400 gp). Golden circlet with four aquamarines (1000 gp). A necklace of small pink pearls (1000 gp). Old masterpiece painting (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Solid gold idol (900 gp). Silver chalice with lapis lazuli gems (110 gp). Brass mug with jade inlays (300 gp). Jeweled electrum ring (5000 gp). Fire opal pendant on a fine gold chain (1500 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver comb with moonstones (400 gp). Golden circlet with four aquamarines (1000 gp). Gold and ruby ring (11000 gp). Brass mug with jade inlays (300 gp). Sapphire pendant on gold chain (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). 1 Medium magic item.
Beast Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She dresses in brown turtlenecks beneath a green coat with violet slacks. Her brown fur is knotted and matted. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: When she was but 4 years old her parents immigrated from the north. Her necromantic abilities were realized during a raid on her village. She has achieved small success as a Assassin.
Motivation: She wants nothing more than to rejoin the army; and further expansion of business
Ideals: Gifted, Joker. Bonds: Immigrant, Job, Military. Occupation: Assassin
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 76 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Black pearl (1400 gp). Onyx (40 gp). Black star sapphire (400 gp). Blue sapphire (400 gp). Pink pearl (160 gp). Chrysoberyl (160 gp). Malachite (16 gp). Aquamarine (1400 gp). Obsidian (16 gp). Smoky quartz (40 gp). Blue sapphire (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dalgal Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing colorful clothing, dressed as a Stableman. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel unseeing eyes seem to look past you.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a great chef.
History: Gifted from a young age, Dalgal studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. During his travels, Dalgal and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Dalgal discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Dalgal fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: To be a Healer again; and to reunite with his old friends
Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Stableman
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 18)
Armor Class 10
Hit Points 117 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Terran
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 600 pp. Jeweled anklet (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). A roughly beaten golden orb (70 gp). Silver chalice with lapis lazuli gems (70 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Silver comb with moonstones (700 gp). Solid gold idol (500 gp). Silver comb with moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (400 gp). A necklace of small pink pearls (3000 gp). Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp). Jeweled electrum ring (6000 gp). A silver and pearl hairclip (50 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (3000 gp). Gold dragon comb with red garnet eye (700 gp). Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (700 gp). Fire opal pendant on a fine gold chain (900 gp). Golden circlet with four aquamarines (3000 gp). Solid gold idol (500 gp). 1 Medium magic item. 1 Medium magic item.
Gerald Stapleton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he has a large brown mantle and cape that has been intricately interwoven into his grey robe. He has wavy black hair. His eyes, though not visible through his cowl, are hazel.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is afraid of women and trembles around them
History: Gifted from a young age, Gerald studied abroad. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Soapmaker.
Motivation: He loathes his own lifestyle; and he is unsatisfied with his job
Ideals: Impeccable, Gifted. Flaws: Shy, Depressed. Bonds: Job. Occupation: Soapmaker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1100 pp. Brass mug with jade inlays (500 gp). Golden circlet with four aquamarines (4000 gp). Gold music box (1000 gp). Solid gold idol (400 gp). Brass mug with jade inlays (500 gp). Gold and topaz bottle stopper cork (1800 gp). Silver comb with moonstones (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item.
Pelaios Harm, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man wears a green tunic with grey highlights, and long brown pants that bunch up around his shoes. His clothes are grease stained in places. His silver hair is slicked back into a classic pompadour. His eyes are silver and he is always smoking a pipe.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a Shoemaker, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Someone believes him a fraud.
Ideals: Philantrophist. Bonds: Poor, Immigrant, Enemies, Religious, Nature. Occupation: Crown-heir
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 18)
Armor Class 10
Hit Points 125 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 5d6-1, Ranged +6 / 5d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Tiger eye turquoise (11 gp). Rhodochrosite (11 gp). Hematite (11 gp). Tourmaline (140 gp). Onyx (30 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!