Duergath Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: 4'1" and muscular, this southern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length brown hair. His skin is flawless and his blue eyes scan people very quickly.
Personality: He loves telling others what to do and how they should feel about things. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in the south. Duergath was born on a far southern forest where he grew up under the tutelage of his mother, an expert Weaver. He was granted psionic powers by his dying brother.
Motivation: Wants to work out more often; and his relatives are trying to arrange a marriage
Ideals: Athletic, Opinionated, Gifted, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Weaver
Voice: Pronounces O like U
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 17)
Armor Class 10
Hit Points 130 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. A necklace of small pink pearls (2000 gp). Black velvet mask with numerous citrines (160 gp). Fire opal pendant on a fine gold chain (400 gp).
Wiggan Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is greasy and uncared for. His fierce violet eyes like to dwell on things.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is frequently practicing swordplay.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Military. Occupation: Crown-heir
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 71 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Gnome, Terran
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Deep blue spinel (600 gp). Blue quartz (13 gp). Amber (70 gp). Smoky quartz (50 gp). Smoky quartz (50 gp). Malachite (13 gp). Onyx (50 gp). Moonstone (50 gp). Moss agate (13 gp). Eye agate (13 gp). Malachite (13 gp). Pink pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Akta Revile, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears silk and lounges about seductively. Her hair, while still mostly black, has prominent grey streaks. Her silver eyes dart around the room hyper actively observing anyone and anything.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her martial abilities were realized during a raid on her village. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and marry her brother to traveling adventurers
Ideals: Artistic, Gifted. Flaws: Greedy, Secretive. Bonds: Attractive. Occupation: Beggar
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 17)
Armor Class 9
Hit Points 91 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 600 pp. Blue quartz (16 gp). Silver pearl (110 gp). Chrysoprase (50 gp). Citrine (50 gp). Amber (110 gp). Black pearl (300 gp). Emerald (400 gp). Eye agate (16 gp). Emerald (400 gp). Citrine (50 gp). Bloodstone (50 gp). Black pearl (300 gp). Eye agate (16 gp). Emerald (400 gp). Chrysoberyl (110 gp). Banded agate (16 gp). Onyx (50 gp). Freshwater pearl (16 gp). Rose (50 gp). Chrysoberyl (110 gp). Silver pearl (110 gp). Alexandrite (300 gp). Moonstone (50 gp). Pink pearl (110 gp).
Nelkin Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: A 2'11" northern man, he is dressed in a clean white cloak covering his clean studded leather. He keeps his long brown hair kept up in a rat tail. His brown eyes lackadaisically let the world flow into them.
Personality: His tongue was cut out and he uses sign language. He is able to fit into much smaller and tighter spaces than normal.
History: A powerful necromancer made him what he is. He found a children's book about a Halfling Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: Someone believes him a fraud; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Disease. Bonds: Mentor, Adventurer, Enemies. Occupation: Spice Merchant
Voice: Thin and wheezing
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 83 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. A necklace of small pink pearls (2000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Old masterpiece painting (400 gp). Fire opal pendant on a fine gold chain (400 gp).
Tricking In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She dresses in collared shirts and wears a proper scarf over her head. She wears a colorful flower in her cinnamon fur. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her yellow eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not believe in violence as a means to an end. She is a dedicated Bounty Hunter but believes her peers are too gung-ho.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. From her teen years she was always beautiful and desirable, so people have always doted on her. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Tricking was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and she has a rivalry with the church that dominates her actions
Ideals: Justice, Pacifist. Bonds: Attractive, Religious, Enemies. Occupation: Bounty Hunter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 98 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Jade (120 gp). Black pearl (700 gp). Jade (120 gp). White pearl (120 gp). Aquamarine (700 gp). White opal (700 gp). Moss agate (8 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gorgûm Hornsby, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His hair is cut close to his head. His skin is flawless and his green eyes scan people very quickly.
Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. He does not trust anyone and sleeps with one eye open.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted necromantic powers by his dying sister.
Motivation: Wants his loneliness to end; and he wants to get laid
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Has a crush, Religious. Occupation: Cartwright
Voice: Indian accent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 127 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 8 (-1) | 18 (+4) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Giant, Sylvan
Attacks Melee +10 / 4d8+5, Ranged +4 / 4d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Pink pearl (130 gp). Brown-green garnet (130 gp). Bloodstone (80 gp). Silver pearl (130 gp).
Justin Stafford, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a card on it. He wears his chestnut hair up in a very large beehive style do. His eyes are gray and catlike.
Personality: He loves telling others what to do and how they should feel about things. Flattery will make him almost putty in your hands.
History: He got into the Shipwright business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.
Motivation: To settle down with his crush; and balancing his hectic life and new shipwright responsibilities is difficult
Ideals: Opinionated. Flaws: Selfish. Bonds: Job, Adventurer, Has a crush. Occupation: Shipwright
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 18)
Armor Class 13
Hit Points 79 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1000 pp. Black pearl (600 gp). Blue quartz (10 gp). Malachite (10 gp). Rose (60 gp). Smoky quartz (60 gp). Blue quartz (10 gp). Blue quartz (10 gp). Jasper (60 gp). Black star sapphire (700 gp). Jasper (60 gp). Carnelian (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
