Yurgunn Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She sports brown clothing, slightly heavier than average wear. She carries with her a set of spears on her belt, each one with a sapphire on the hilt. She wears a colorful flower in her auburn hair. Her blue eyes lackadaisically let the world flow into them.
Personality: She is a Spice Merchant first and foremost. She believes firmly that knowledge should be universal. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She inherited the family business which she has now maintained for 14 years.
Motivation: She is currently in port desperately looking for someone to get her out; and wants to open a new tavern
Ideals: Fighting, Logical. Bonds: Attractive, Job, Slave. Occupation: Spice Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 139 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Giant
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 11000 gp. 1 Medium magic item. 1 Medium magic item.
Spear Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. His black fur is slicked back into a classic pompadour. His amber eyes peer out from beneath his Stetson brown hat.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Flattery will make him almost putty in your hands.
History: Sold as a small child to a brothel owner, Spear was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Gifted. Flaws: Selfish. Bonds: Rich, Attractive, Mentor. Occupation: Seamstress
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 111 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Celestial
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Jeweled gold crown (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp). 1 Medium magic item. 1 Medium magic item.
Tervaround Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She is typically in her Fisher uniform. She has a hunchback. She has shaved her head bald. Her violet eyes are slightly larger than normal.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born to loving parents in a slum to the west. She worked as a nervous Fisher and found it very stressful. She now owns her own business.
Motivation: Sabotage a competitor; and wants to have a good time and be beloved
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Job, Poor. Occupation: Fisher
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 78 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Gnoll, Terran
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Violet garnet (300 gp). Violet garnet (300 gp). Rhodochrosite (9 gp). Eye agate (9 gp). Rose (40 gp). Moss agate (9 gp). Amber (100 gp). Violet garnet (300 gp). Aquamarine (300 gp). Citrine (40 gp). Jasper (40 gp). 1 Medium magic item.
Juliana Shipley, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is well dressed, constantly wearing a brown suit, pastel shirt, and yellow tie. Her red hair has been sun bleached extensively. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Juliana took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Balancing her hectic life and new Miller responsibilities is difficult; and expand her business
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, In love, Job. Occupation: Miller
Voice: Russian accent
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 103 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 7000 gp. 1 Minor magic item.
Abalaba Welber, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her brown hair is smooth and relatively long. Her face is scarred and worn.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Gifted from a young age, Abalaba studied abroad. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was granted martial powers by her dying brother.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Mercenary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 102 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 12 (+1) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Sylvan, Giant
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. A silver and pearl hairclip (70 gp). Large well-done wool tapestry (300 gp). Cloth of gold vestments (80 gp). Sapphire pendant on gold chain (2200 gp). Brass mug with jade inlays (300 gp). Silver chalice with lapis lazuli gems (80 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Cloth of gold vestments (80 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Embroidered and bejeweled glove (3000 gp). Solid gold idol (1100 gp). Old masterpiece painting (900 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Jeweled electrum ring (2000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ella Gyula, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many brown ritualistic tattoos. She sports grey clothing, slightly heavier than average wear. She sports chestnut long hair. Her eyes are likewise hazel.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She comes from a rich southern family. There was a wharf not far from home where she often wandered off to fish. She now travels the world, in search of power and loot.
Motivation: She doesn't get along with people that don't share her tastes; and to reunite with her old friends
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Rich, Nature. Occupation: Slave Trader
Voice: French accent
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 88 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Moss agate (10 gp). Brown-green garnet (40 gp). Alexandrite (1100 gp). Rose (40 gp). Onyx (40 gp). Alexandrite (1100 gp). Aquamarine (1100 gp). Chrysoprase (40 gp). Blue quartz (10 gp). Jasper (40 gp). Onyx (40 gp). Rhodochrosite (10 gp). Black star sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item.
Frouse Pingun, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'2" and wears tattered old clothes. His silver hair is still thick. His amber eyes lackadaisically let the world flow into them.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was turned out during the war. He and his family wandered west to less war torn lands. He has worked as a Cook like his mother before him.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Flaws: Ugly, Secretive, PTSD. Bonds: Job, Military. Occupation: Cook
Voice: Sounds elderly
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 17)
Armor Class 14
Hit Points 119 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Gnome, Giant, Druidic, Aquan
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 11000 gp. Aquamarine (700 gp). Rich purple corundum (1400 gp). Aquamarine (700 gp). White pearl (50 gp). Peridot (60 gp). Freshwater pearl (11 gp). Carnelian (60 gp). Golden yellow topaz (700 gp). Moss agate (11 gp). Smoky quartz (60 gp). Moss agate (11 gp). Golden yellow topaz (700 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

