Loopmottin Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her chestnut hair is singed and shortened. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a big fan of imagination and believes people should spend more time reading and writing.
History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Logical. Flaws: Ugly, Emotional, Secretive, Fearful. Bonds: Mentor. Occupation: Assassin
Voice: pre-pubescent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 18)
Armor Class 14
Hit Points 129 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 5d6-1, Ranged +9 / 5d6+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 14000 gp. Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (1300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Gold and topaz bottle stopper cork (1000 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Gold dragon comb with red garnet eye (1000 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (1300 gp). Silver comb with moonstones (500 gp). Solid gold idol (600 gp). Gold and topaz bottle stopper cork (1000 gp). Silver comb with moonstones (500 gp).
Arannis Klein, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his auburn hair up. His blue eyes lackadaisically let the world flow into them.
Personality: He hates drow. He views them as having robbed his home of its proper glory. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Arannis hails from a village terrorized by drow. His father took him hunting and taught him how to get in the mind of other creatures. He now travels the world, in search of power and loot.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break
Ideals: Joker, Fighting. Bonds: Rich, Enemies, Nature, Adventurer. Occupation: Spy
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 66 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Ignan
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 12000 gp. Violet garnet (1100 gp). Lapis lazuli (11 gp). Golden yellow topaz (1100 gp). Lapis lazuli (11 gp). Rock crystal (20 gp). Smoky quartz (20 gp). Red spinel (50 gp). Golden yellow topaz (1100 gp). Aquamarine (1100 gp). Red spinel (50 gp). Black opal (600 gp).
Aust Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Navigator. His chestnut hair and beard is wavy and long. He tend to wears goggles to shield his eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better world.
Motivation: He wants to meet his childhood hero; and several ex partners dislike his way of doing things and want revenge
Flaws: Shy. Bonds: Job, Nature, Adventurer, Enemies. Occupation: Navigator
Voice: Relaxed voice
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 34 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Draconic, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 3000 gp. White opal (1000 gp). Blue sapphire (1000 gp). Red garnet (100 gp). Bloodstone (20 gp). Banded agate (5 gp). Azurite (5 gp). Onyx (20 gp). Eye agate (5 gp). Violet garnet (1000 gp). Bloodstone (20 gp).
Tordek Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His golden hair, when down, is lengthy. His thin eyebrows rest above his beady blue eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Tordek was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Tordek abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer. Occupation: Farmer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 89 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 10000 gp. 1 Medium magic item. 1 Medium magic item.
Darrow Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he likes to wear ponchos typically of a light red in addition to tight pants. His hair is chestnut and curly. He is baby faced.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a pair of adventurers, Darrow grew up listening to his mother's many stories. While studying, he fell in love. They married and had a son. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants a kiss; and a need for knowledge about a nearby landmark
Flaws: Selfish, Fearful. Bonds: Adventurer, In love, Has a crush. Occupation: Fortune-teller
Voice: Thin and wheezing
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 20)
Armor Class 14
Hit Points 166 (20d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 16 (+3) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Undercommon, Abyssal, Terran
Attacks Melee +4 / 5d10-2, Ranged +9 / 5d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 2700 pp. Alexandrite (1500 gp). Red spinel (40 gp). Eye agate (7 gp). Golden yellow topaz (1500 gp). Golden yellow topaz (1500 gp). Lapis lazuli (7 gp). Jasper (70 gp). Canary diamond (2000 gp). Star rose quartz (70 gp). White pearl (40 gp). Star rose quartz (70 gp). Deep blue spinel (1500 gp). Alexandrite (1500 gp). Aquamarine (1500 gp). Carnelian (70 gp). Jade (40 gp). 1 Medium magic item.
Delg Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a grey suit, black shirt, and white tie. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is witty, but his monotone delivery comes off as unnerving He takes great joy in being the best Carter in town.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Carter and found it very stressful. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: He is terrified, and will act out of fear; and wants to open a new tavern
Ideals: Joker. Flaws: Fearful. Bonds: Job, Rich, Adventurer. Occupation: Carter
Voice: Spanish accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 17)
Armor Class 9
Hit Points 91 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 19
Languages Common, Dwarven, Abyssal, Undercommon, Gnome
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 5000 gp. Red garnet (90 gp). Star ruby (1000 gp). Red spinel (90 gp). Rock crystal (60 gp). Red spinel (90 gp). Peridot (60 gp). Red-brown spinel (90 gp). Blue quartz (10 gp). Banded agate (10 gp). Eye agate (10 gp). Black star sapphire (1000 gp). Sard (60 gp). Aquamarine (1400 gp). Hematite (10 gp). Rock crystal (60 gp). Violet garnet (1400 gp). Citrine (60 gp). Black pearl (1400 gp). Golden pearl (90 gp). Violet garnet (1400 gp). Lapis lazuli (10 gp). Golden yellow topaz (1400 gp). Red spinel (90 gp). Freshwater pearl (10 gp). Banded agate (10 gp). Jasper (60 gp). Azurite (10 gp). Alexandrite (1400 gp).
Vassago Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears just a black suit. His purple hair is still thick. His eyes, though not visible through his cowl, are white.
Personality: Cocky and sure of himself, he believes he is the best Scribe born in the past three hundred years. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Vassago was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Wants to work out more often; and he wants revenge against giants
Ideals: Athletic. Bonds: Job, Family, Poor, Enemies. Occupation: Scribe
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 89 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Gold music box (3000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Old masterpiece painting (2200 gp). Fire opal pendant on a fine gold chain (2200 gp). Carved bone or ivory statuette (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver comb with moonstones (600 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
