Thradal Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears many layers of old clothing at all times. His red hair is greasy and uncared for. His gray eyes have a joyful gleam in them most of the time.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to loving parents in a slum to the west. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions.
Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Religious, Slave, Enemies. Occupation: Locksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 95 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Auran, Orc
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Rock crystal (20 gp). Citrine (20 gp). Aquamarine (1500 gp). Alexandrite (1500 gp). Moss agate (9 gp). Chrysoberyl (80 gp). Aquamarine (1500 gp). Chrysoberyl (80 gp). Freshwater pearl (9 gp). Silver pearl (80 gp). Blue diamond (3000 gp). Tiger eye turquoise (9 gp). Golden yellow topaz (1500 gp). 1 Medium magic item.
Dûsh Skelton, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he is typically in his Cook uniform, and is pretty ugly. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes peer out from beneath his broad white hat.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his 10th year, his parents were killed by a giants raid, leaving Dûsh alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and someone believes him a fraud
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Enemies. Occupation: Cook
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 110 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Gold and topaz bottle stopper cork (1200 gp). Large well-done wool tapestry (100 gp). 1 Medium magic item.
Helja Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has slicked back brown hair. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She will rave to anyone who will listen. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She got into the Sculptor business at a young age. A gifted student she started as a Banker, but she got bored and became a Sculptor. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Ideals: Extrovert. Flaws: Insane. Bonds: Attractive, Job, Adventurer. Occupation: Sculptor
Voice: French accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 18)
Armor Class 13
Hit Points 119 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Goblin, Auran
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 17000 gp. 1 Medium magic item.
Agatha Gresham, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'9" and dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her blonde hair is cut short. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a bit of a xeno-phobe, disliking non-Humans.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Dragonborn people; and her religion dominates her actions
Ideals: Impeccable. Flaws: Racist. Bonds: Attractive, Religious, Nature. Occupation: Banker
Voice: Low range voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 700 pp. Bloodstone (30 gp). Moonstone (30 gp). Star ruby (1100 gp). Sardonyx (30 gp). Silver pearl (50 gp). Violet garnet (500 gp). Smoky quartz (30 gp). Red garnet (50 gp). Deep blue spinel (500 gp). Obsidian (5 gp). Peridot (30 gp). White opal (1100 gp). Brown-green garnet (50 gp). Rich purple corundum (1100 gp). Hematite (5 gp). Hematite (5 gp). Moss agate (5 gp). Malachite (5 gp). Fire opal (1100 gp). Black star sapphire (1100 gp).
Traulam Amakiir, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She sports a flattop hair cut. Her amber eyes lackadaisically let the world flow into them.
Personality: Confrontational and typically high on some drug or another. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: A powerful wizard made her what she is. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To reunite with her absent mother; and an old rival family wants her found
Ideals: Persistence. Flaws: Addict. Bonds: Immigrant, Family, Mentor. Occupation: Banker
Voice: Russian accent
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 43 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 18 (+4) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Draconic, Druidic, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Brass mug with jade inlays (200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). A delicate brass dragon egg (100 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold dragon comb with red garnet eye (1600 gp). A roughly beaten golden orb (150 gp). Brass mug with jade inlays (200 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Gold and topaz bottle stopper cork (1600 gp). Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item.
Elizabeth Firahel, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear flannel. She wears a colorful flower in her white hair. She has gleaming, smiling gray eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born to a poor family in the city she treasured whatever gifts she got. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: Meet up once more with her childhood friend.
Flaws: Depressed. Bonds: Attractive, Adventurer, Poor. Occupation: Bather
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 66 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 pp. Eye agate (13 gp). Coral (120 gp). Aquamarine (800 gp). Deep green spinel (120 gp). Chalcedony (20 gp). Golden yellow topaz (800 gp). Rhodochrosite (13 gp). Golden pearl (120 gp). 1 Medium magic item.
Alice Sydney, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her silver hair in a flapper bob. She tend to wears goggles to shield her eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a logical person and will generally grow upset if things defy logic and science.
History: Alice was born the youngest of three triplets. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has since lost track of the people in her past.
Motivation: To reunite with her absent mother; and her relatives are trying to arrange a marriage
Ideals: Entrepeneur, Logical. Flaws: Shy. Bonds: Attractive, Family. Occupation: Dyer
Voice: Whispers
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 18)
Armor Class 12
Hit Points 80 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 14000 gp. An abacus with copper, silver and gold markers (150 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Silver comb with moonstones (100 gp). Fire opal pendant on a fine gold chain (700 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Old masterpiece painting (700 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). An abacus with copper, silver and gold markers (150 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). A delicate silver chain set with a tourmaline (40 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (100 gp). Old masterpiece painting (700 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Sapphire pendant on gold chain (1400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Major magic item.
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